Difference between revisions of "Sonic Wave"

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Slams the equipped weapon into the ground to unleash a shockwave toward the single target for ranged physical damage.  
 
Slams the equipped weapon into the ground to unleash a shockwave toward the single target for ranged physical damage.  
 
Damage scales with caster's base level.  
 
Damage scales with caster's base level.  
Deals increased damage when used with Two-Handed Sword Class Weapon.
+
Deals increased damage when used with Two-Handed Weapons.
  
 
{| class="wikitable"
 
{| class="wikitable"
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=== Notes ===
 
=== Notes ===
 +
 +
* Enhanced via
 +
{{Item List |id=5899 |item=Black Ribbon[1] '''}}
 +
* Peuz Set {{Item List |id=15037 |item=Peuz's Plate[1] '''}}{{Item List |id=2575 |item=Peuz's Manteau}}{{Item List |id=2476 |item=Peuz's Greaves[1] '''}}{{Item List |id=2884 |item=Peuz's Seal[1] '''}}
 +
  
 
* The full formula for '''Sonic Wave''' is:  
 
* The full formula for '''Sonic Wave''' is:  
 
     Damage % = Base Damage*{((Skill Level + 5) x 100) x (1 + [(Caster’s Base Level - 100) / 200])}  
 
     Damage % = Base Damage*{((Skill Level + 5) x 100) x (1 + [(Caster’s Base Level - 100) / 200])}  
 
{{Navbox Knight}}
 
{{Navbox Knight}}

Revision as of 15:22, 7 January 2022

Sonic Wave-icon.png Sonic Wave
Sonic Wave-screen.gif
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 25 + (Skill Level × 5)
Cast Delay: 2 seconds
Cooldown: 1 second
Target: Enemy
Range: 6 + Skill Level cells
Prerequisites
(Rune Knights) Enchant Blade Lv. 3


Description

Slams the equipped weapon into the ground to unleash a shockwave toward the single target for ranged physical damage. Damage scales with caster's base level. Deals increased damage when used with Two-Handed Weapons.

Level Base Damage Base Damage(Two-H Sword) Cell Range SP Cost
1 600% 900% 7 30
2 700% 1050% 8 35
3 800% 1200% 9 40
4 900% 1350% 10 45
5 1000% 1500% 11 50


Notes

  • Enhanced via
5899.png Black Ribbon[1]
  • Peuz Set
15037.png Peuz's Plate[1]
2575.png Peuz's Manteau
2476.png Peuz's Greaves[1]
2884.png Peuz's Seal[1]


  • The full formula for Sonic Wave is:
   Damage % = Base Damage*{((Skill Level + 5) x 100) x (1 + [(Caster’s Base Level - 100) / 200])}