Difference between revisions of "Sonic Wave"

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* Enhanced via
 
* Enhanced via
 
'''Headgear'''
 
'''Headgear'''
{{Item List |id=5899 |item=Black Ribbon[1] '''}}
+
{{Item List |id=5899 |item=Black Ribbon [1] '''}}
 
* Increases damage by 20%.
 
* Increases damage by 20%.
 
* If upgrade level is +9 or higher, increases damage by an additional 10%.
 
* If upgrade level is +9 or higher, increases damage by an additional 10%.
'''Peuz Set''' {{Item List |id=15037 |item=Peuz's Plate[1] '''}}{{Item List |id=2575 |item=Peuz's Manteau}}{{Item List |id=2476 |item=Peuz's Greaves[1] '''}}{{Item List |id=2884 |item=Peuz's Seal[1] '''}}
+
'''Peuz Set''' {{Item List |id=15037 |item=Peuz's Plate [1] '''}}{{Item List |id=2575 |item=Peuz's Manteau}}{{Item List |id=2476 |item=Peuz's Greaves [1] '''}}{{Item List |id=2884 |item=Peuz's Seal [1] '''}}
 
* Increases damage by 100%
 
* Increases damage by 100%
  

Revision as of 15:46, 7 January 2022

Sonic Wave-icon.png Sonic Wave
Sonic Wave-screen.gif
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 25 + (Skill level × 5)
Cast Delay: 2 seconds
Cooldown: 1 second
Target: Enemy
Range: 6 + Skill Level cells
Prerequisites
(Rune Knight's) Enchant Blade Lv. 3


Description

Slams the equipped weapon into the ground to unleash a shockwave toward the single target for ranged physical damage. Damage scales with caster's base level. Deals increased damage when used with Two-Handed Weapons.

Level Base Damage Base Damage (Two-Handed) Cell Range SP Cost
1 600% 900% 7 30
2 700% 1050% 8 35
3 800% 1200% 9 40
4 900% 1350% 10 45
5 1000% 1500% 11 50


Notes

  • Enhanced via

Headgear

5899.png Black Ribbon [1]
  • Increases damage by 20%.
  • If upgrade level is +9 or higher, increases damage by an additional 10%.

Peuz Set

15037.png Peuz's Plate [1]
2575.png Peuz's Manteau
2476.png Peuz's Greaves [1]
2884.png Peuz's Seal [1]
  • Increases damage by 100%


  • The full formula for Sonic Wave is:
   Damage % = Base Damage*{((Skill Level + 5) x 100) x (1 + [(Caster’s Base Level - 100) / 200])}