Difference between revisions of "Sonic Wave"

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Damage scales with caster's base level.  
 
Damage scales with caster's base level.  
 
Deals increased damage when used with Two-Handed Sword Class Weapon.
 
Deals increased damage when used with Two-Handed Sword Class Weapon.
 
 
{| class="wikitable"
 
!  Level !! Base Damage<span style="color: orange;">(Two-H Sword)</span>!!Cell Range!! SP Cost
 
|-
 
! 1
 
| 600/<span style="color: darkorange;">900%</span>
 
| 7
 
| 30
 
|-
 
! 2
 
| 700/<span style="color: darkorange;">1050%</span>
 
| 8
 
| 35
 
|-
 
! 3
 
| 800/<span style="color: darkorange;">1200%</span>
 
| 9
 
| 40
 
|-
 
! 4
 
| 900/<span style="color: darkorange;">1350%</span>
 
| 10
 
| 45
 
|-
 
! 5
 
| 1000/<span style="color: darkorange;">1500%</span>
 
| 11
 
| 50
 
|}
 
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 74: Line 43:
 
| 50
 
| 50
 
|}
 
|}
 
  
 
=== Notes ===
 
=== Notes ===

Revision as of 23:09, 28 July 2016

Sonic Wave-icon.png Sonic Wave
Sonic Wave-screen.gif
Type: Active Skill
Levels: 5
Prerequisites
(Rune Knights) Enchant Blade Lv. 3

Description

Slams the equipped weapon into the ground to unleash a shockwave toward the single target for ranged physical damage. Damage scales with caster's base level. Deals increased damage when used with Two-Handed Sword Class Weapon.

Level Base Damage Base Damage(Two-H Sword) Cell Range SP Cost
1 600% 900% 7 30
2 700% 1050% 8 35
3 800% 1200% 9 40
4 900% 1350% 10 45
5 1000% 1500% 11 50

Notes

  • Each base level above 100 increases the base damage of the skill multiplicatively by 0.5%.
 e.g.
  The base damage at level 5 for a Rune Knight of base level 175 would be:
 1000*[1+(175-100)/200)]%=1375%