Difference between revisions of "Sonic Wave"

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| class = Rune Knight
 
| class = Rune Knight
 
| type = Active
 
| type = Active
| levels = 5
+
| levels = 5 (selectable)
| prereqs = ([[Rune Knight|Rune Knights]]) Enchant Blade Lv. 3
+
| spcost  =25 + (Skill Level × 5)
 +
| delay  = 2 seconds
 +
| cooldown = 1 second
 +
| target = Enemy
 +
| range = 6 + Skill Level
 +
|prereqs = ([[Rune Knight|Rune Knights]]) Enchant Blade Lv. 3
 
}}
 
}}
 
== Description ==
 
== Description ==
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| 50
 
| 50
 
|}
 
|}
 +
 +
  
 
=== Notes ===
 
=== Notes ===

Revision as of 17:29, 10 August 2016

Sonic Wave-icon.png Sonic Wave
Sonic Wave-screen.gif
Type: Active Skill
Levels: 5 (selectable)
SP Cost: 25 + (Skill Level × 5)
Cast Delay: 2 seconds
Cooldown: 1 second
Target: Enemy
Range: 6 + Skill Level cells
Prerequisites
(Rune Knights) Enchant Blade Lv. 3

Description

Slams the equipped weapon into the ground to unleash a shockwave toward the single target for ranged physical damage. Damage scales with caster's base level. Deals increased damage when used with Two-Handed Sword Class Weapon.

Level Base Damage Base Damage(Two-H Sword) Cell Range SP Cost
1 600% 900% 7 30
2 700% 1050% 8 35
3 800% 1200% 9 40
4 900% 1350% 10 45
5 1000% 1500% 11 50


Notes

  • The full formula for Sonic Wave is:
   Damage % = Base Damage*{((Skill Level + 5) x 100) x (1 + [(Caster’s Base Level - 100) / 200])}