Axes
Overview
Axes are a type of weapon that are typically used by Merchants, Alchemists, Blacksmiths, and Super Novices. They can also be used by Swordsmen, Knights, Crusaders, and Assassins. They typically have medium to high ATK but have a slower attack speed than One-Handed Swords or Daggers. They can be bought from NPCs and also drop from various monsters. Axes are naturally unbreakable except during upgrade attempts.
Any of the axes listed below with "Smith" in the Possible Slots column denotes that this item can be made with the Blacksmith ability Smith Axe. These versions have no slots, but can have elemental or strong modifiers.
Size | Damage |
---|---|
Small | 50% |
Medium | 75% |
Large | 100% |
Contents
One-Handed Axe
Name | Possible Slots | Level | Attack | Weight | Notes |
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Smith, 3, 4 | 1 | 38 | 80 | N/A |
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0 | 1 | 80 | 150 | Account-bound. |
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0 | 2 | 115 | 150 | ASPD +5% |
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0, 4 | 3 | 75 | 150 | N/A |
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0 | 3 | 130 | 150 | If user's base LUK is 91 or higher: ATK +20 If user's base DEX is 91 or higher: If user's base LUK and DEX are 91 or higher: |
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1 | 3 | 140 | 420 | DEX +2, LUK +2 |
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0 | 4 | 140 | 120 | +5% dealt vs. Demi-Human |
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0 | 4 | 130 | 0 | Increases physical damage vs. Demi-Human by 70%. Physical attacks bypass the DEF of Demi-Human race targets by 25%. +6 upgrade bonus: +9 upgrade bonus: |
Two-Handed Axe
Since these axes are two-handed, a shield cannot be worn at the same time. Only Swordsman and merchant-based classes can wield these, but they are used primarily by the Blacksmith and Whitesmith class.
Name | Possible Slots | Level | Attack | Weight | Notes |
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Smith, 2, 3 | 2 | 120 | 200 | N/A |
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2 | 3 | 200 | 250 | Resist +13% vs. Medium, resist +15% vs. Large |
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0 | 3 | 200 | 0 | STR +3. Increases damage to Demi-Human by 55%. |
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Smith, 1, 2 | 3 | 155 | 220 | N/A |
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0 | 3 | 195 | 0 | Character-bound. |
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1 | 3 | 330 | 400 | +15% High Speed Cart Ram damage |
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Smith, 1, 2 | 3 | 185 | 250 | N/A |
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0 | 3 | 120 | 0 | STR +3 Increases physical damage to Demi-Human race targets by 55%. |
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2 | 3 | 250 | 300 | level 3 Magnum Break by chance when casting Hammer Fall ATK +10 for every maxed forging skill |
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0 | 4 | 170 | 400 | STR +10, Increases movement speed |
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0 | 4 | 210 | 270 | Increase the chance of inflicting Stun on the target when using Hammer Fall by 5%. Each upgrade increases the chance by 2%. |
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0, 1 | 4 | 10 | 600 | ASPD -40% Doubles the SP cost of Skills. If the user's base STR is 96 or higher: |
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1 | 3 | 330 | 400 | Increases the damage inflicted with High Speed Cart Ram by 15%. |
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0 | 4 | 220 | 0 | Increases physical damage vs. Demi-Human by 70%. Physical attacks bypass the DEF of Demi-Human race targets by 25%. +6 upgrade bonus: +9 upgrade bonus: |
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0 | 4 | 187 | 180 | Stun by chance Mammonite pushes the target by 5 cells |
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0 | 4 | 215 | 300 | Coma by chance vs. Demi-Human SP +2 each attack vs. Demi-Human |
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1 | 4 | 175 | 200 | CRIT +20 and increased by upgrade level ASPD +5% |
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1 | 4 | 332 | 350 | Resist +10% vs. Medium and increased by upgrade level ASPD +2% for each upgrade |
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0 | 4 | 180 | 230 | +3% dealt vs. Demon enables level 3 Heal |
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0 | 4 | 120 | 230 | CRIT +50 vs. Undead |
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0 | 4 | 120 | 250 | Pierce DEF of Brute |
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0 | 4 | 165 | 250 | Enables level 1 Tomahawk Throwing |
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0 | 4 | 50 | 250 | Status during WoE & PvP: Reduces target's SP by 10% when dealing melee damage. |
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0 | 4 | 300 | 550 | Status during WoE & PvP: Increases physical damage against players by 40%. |
Equipment | |
---|---|
Headgear | Upper Headgear • Middle Headgear • Lower Headgear |
Other Slots | Armors • Garments • Footgear • Accessories • Shields |
Weapons | Axes • Books • Bows • Daggers • Guns • Huuma Shurikens • Instruments • Katars • Knuckles • Maces • Spears • Staves • One-Handed Swords • Two-Handed Swords • Whips |
Ammunition | Arrows • Bullets • Cannon Balls • Kunai • Shuriken |
Miscellaneous | Cards • Mado Gear • Cute Pets |