Around the same time as the second defeat of Satan Morroc, adventurers discovered the Arunafeltz States at the northwestern edge of the currently-known world. It shares its eastern border with the Republic of Schwarzwald. Until recently, Arunafeltz had been isolated, its people living in secluded worship of their patron goddess, Freyja. Very little is known about these lands, partially because of its relatively new appearance to the rest of Midgard, and partially due to its religious fanaticism.
The parts of Arunafeltz that have been discovered are arid, desert regions. The northern part of the country is bitter cold, with ice caverns and tundras sweeping over the lands. The furthest point to the north that has been discovered is comprised of the Ice Cave. Not much is known about them, but local rumors suggest that the god Thor created them in order to protect something-- or someone. The southern part is a predominately bitter hot desert. Most of the country's populations seem to gather around oases, with major cities featuring them in the center of their designs, suggesting that water sources are rare. There is at least one canyon region, to the south, where Veins has started booming. The area where the tundra and desert meet is a grasslands region, with sparse vegetation consisting mainly of low grass and a few trees.
Many of the plants that adventurers stumble upon are hostile and carnivorous, aggressively attacking anyone within their reach. Local citizens warn new adventurers of the Drosera, a plant that has developed the ability to attack its victims from a distance with spines that can stun them.
The monsters that live in Arunafeltz are mostly scavengers, it seems. Most of them are docile, only really attacking if someone stays near them for too long or finds one that is already aggressive.
Word has it that every once in a while, the great wolf Atros stalks the Audhumbla Grasslands. Locals always advise unprepared adventurers to avoid Atros at all costs, as he is lethal in combat.
Arunafeltz's government and culture is fundamentally tied to the Freyjanity religion, to the point where the lines that separate church and state are gray. The citizens take the worship of Freyja very seriously. The head of the country is the Pope, who lives within Sessrumnir, in the northern part of Rachel. She holds court in a place known as the Sky Garden and seems remarkably young to be in a position of power. Having never encountered adventurers who live beyond the Arunafeltz borders, the Pope would probably greatly enjoy an audience with such adventurers.
A thousand years ago, Norman Alchemists from Rune-Midgard went on a religious pilgrimage, seeking to spread the holy words of the goddess Freyja. In their travels, they eventually reached the region now known as Arunafeltz. The words of the goddess brought great change to the lives of the indigenous people that lived in Rachel. The people swore to honor and adore the goddess and beside their small oasis village, they constructed a massive temple. This temple, Sessrumnir, became the house of worship to Freyja and to shelter them from outside invaders. The worship of Freyja soon became infectious, and soon enough, the entire nation of Arunafeltz begun to worship Freyja. Religion became a central part of the culture, the government, and the hearts and minds of its people. Rachel became a major and influential city, as the center of Freyjanity.
During this time, the indigenous population became second-class citizens as the region became overtaken by the Alchemists that migrated to Arunafeltz. Once the area became united as the Arunafeltz States, unspoken rules concerning social standing and birth developed. Natives were considered second-class citizens while immigrants were first-class citizens. As such, it became culturally unacceptable for immigrants and natives to develop relationships with each other. Some natives and immigrants, however, fell in love with each other, despite the taboo. Their love typically had to remain in secret, due to the social stigma surrounding such mixed relationships.
|Rune-Midgard||Alberta • Aldebaran • Archer Village • Comodo • Geffen • Izlude • Morroc • Payon • Prontera • Umbala|
|Arunafeltz States||Rachel • Veins|
|Republic of Schwarzwald||Einbech • Einbroch • Hugel • Lighthalzen • Yuno|
|New World||Eclage • El Dicastes • Manuk • Mora Village • Rune Midgard Allied Forces Post • Splendide|
|Other Areas||Amatsu • Ayothaya • Brasilis • Dewata • Jawaii • Kunlun • Louyang • Lutie • Malangdo • Moscovia • Nifelheim • Port Malaya|