Difference between revisions of "Cast-off Cicada Shell"
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=== Notes === | === Notes === | ||
− | * '''Cast-off Cicada Shell''' only affects skills which [[ATK|physical damage]] are affected by percentage-increase cards such as Hydra Card. For this reason, | + | * '''Cast-off Cicada Shell''' only affects skills which [[ATK|physical damage]] are affected by percentage-increase cards such as Hydra Card. For this reason, '''Cast-off Cicada Shell''' cannot dodge magic skills as well as property attacks from monsters, among several other attacks. |
− | * If the user avoids taking damage due to [[FLEE|Evasion]], [[Perfect Dodge]], [[Safety Wall]], [[Kyrie Eleison]] or any other reasons that causes the attack to miss, | + | * If the user avoids taking damage due to [[FLEE|Evasion]], [[Perfect Dodge]], [[Safety Wall]], [[Kyrie Eleison]] or any other reasons that causes the attack to miss, '''Cast-off Cicada Shell''' does not activate and the dodge counter is not consumed. |
* If [[Mirror Image]] is active at the same time as this skill, both skills are triggered at the same time. | * If [[Mirror Image]] is active at the same time as this skill, both skills are triggered at the same time. | ||
− | * In [[War of Emperium]], | + | * In [[War of Emperium]], '''Cast-off Cicada Shell''' will properly dodge eligible incoming attacks. However, the user will not be moved backwards. |
− | * [[Status Effects]] will still be apply as normal even if the attack is dodged through | + | * [[Status Effects]] will still be apply as normal even if the attack is dodged through '''Cast-off Cicada Shell'''. |
− | * Any card or equipment effects trigger when the user is hit will apply as normal even when no damage is taken due to | + | * Any card or equipment effects trigger when the user is hit will apply as normal even when no damage is taken due to '''Cast-off Cicada Shell'''. |
Revision as of 01:35, 14 September 2016
Cast-off Cicada Shell | |
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Type: | Supportive Skill |
Levels: | 5 (selectable) |
SP Cost: | 9 + (Skill level × 3) |
Cast Delay: | x second |
Duration: | 10 + (Skill level × 10) or until all dodges used up |
Target: | Self |
Prerequisites | |
(Ninja's) Shadow Jump Lv. 5 |
Description
An advanced Ninja technique which enables caster to automatically dodge a set number of attacks. Each special dodge is followed by a backward movement of 7 cells. When the number of attacks reaches the skill's limit, Cast-off Cicada Shell is cancelled.
Level | Max Number of Dodges |
---|---|
1 | 1 |
2 | 1 |
3 | 2 |
4 | 2 |
5 | 3 |
Notes
- Cast-off Cicada Shell only affects skills which physical damage are affected by percentage-increase cards such as Hydra Card. For this reason, Cast-off Cicada Shell cannot dodge magic skills as well as property attacks from monsters, among several other attacks.
- If the user avoids taking damage due to Evasion, Perfect Dodge, Safety Wall, Kyrie Eleison or any other reasons that causes the attack to miss, Cast-off Cicada Shell does not activate and the dodge counter is not consumed.
- If Mirror Image is active at the same time as this skill, both skills are triggered at the same time.
- In War of Emperium, Cast-off Cicada Shell will properly dodge eligible incoming attacks. However, the user will not be moved backwards.
- Status Effects will still be apply as normal even if the attack is dodged through Cast-off Cicada Shell.
- Any card or equipment effects trigger when the user is hit will apply as normal even when no damage is taken due to Cast-off Cicada Shell.
Cards & Equipments
- Salvage Cape(Not added to the in-game loot-table): Enables the use of Lv. 1 Cast-off Cicada Shell. The skill granted by this item has a 30 sec cooldown and doubled SP cost.