Difference between revisions of "Ray of Genesis"
From LeikaRO wiki
m (Frost moved page Genesis Ray to Ray of Genesis) |
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| hpcost = 3% * Skill Level }} | | hpcost = 3% * Skill Level }} | ||
== Overview == | == Overview == | ||
− | + | Somewhat similar to the [[Crusader]]'s [[Grand Cross]], calls down the wrath of God's messenger from the sky to deal holy element damage to all targets in a 7 cell radius using a combination of ATK and MATK. The damage is increased by the number of Banding Royal Guardsin the party and sacrifices a portion of the user's [[Max HP|HP]]. When used on [[Undead]] or [[Demon]] monsters, has a 50% chance of causing [[Status Effects#Blind|Blind]]. | |
== Mechanics == | == Mechanics == | ||
− | * | + | *Ignores [[Stats#FLEE|flee]] and protective abilities such as: [[Guard]], [[Weapon Blocking]], [[Parrying]], and [[Cast-off Cicada Shell]]. |
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|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! Level !! | + | ! Level !! ATK !! MATK !! [[Max HP|HP]] Cost |
|- | |- | ||
! 1 | ! 1 | ||
− | | 600% || | + | | 600% || 750% || 3% |
|- | |- | ||
! 2 | ! 2 | ||
− | | 900% || | + | | 900% || 1125% || 6% |
|- | |- | ||
! 3 | ! 3 | ||
− | | 1200% || | + | | 1200% || 1500% || 9% |
|- | |- | ||
! 4 | ! 4 | ||
− | | 1500% || | + | | 1500% || 1875% || 12% |
|- | |- | ||
! 5 | ! 5 | ||
− | | 1800% || | + | | 1800% || 2250% || 15% |
|- | |- | ||
|} | |} |
Revision as of 03:43, 30 December 2020
Ray of Genesis | |
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Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 60 |
HP Cost: | 3% * Skill Level |
Prerequisites | |
(Crusader) Grand Cross Lv. 5 |
Overview
Somewhat similar to the Crusader's Grand Cross, calls down the wrath of God's messenger from the sky to deal holy element damage to all targets in a 7 cell radius using a combination of ATK and MATK. The damage is increased by the number of Banding Royal Guardsin the party and sacrifices a portion of the user's HP. When used on Undead or Demon monsters, has a 50% chance of causing Blind.
Mechanics
- Ignores flee and protective abilities such as: Guard, Weapon Blocking, Parrying, and Cast-off Cicada Shell.
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