Difference between revisions of "Daggers"
Line 249: | Line 249: | ||
| {{Item List|id=13078 |item=Mikatsuki|simple=yes}}|| 0 || 4|| 50|| 0|| [[MATK]] +120<br> | | {{Item List|id=13078 |item=Mikatsuki|simple=yes}}|| 0 || 4|| 50|| 0|| [[MATK]] +120<br> | ||
Reduces [[SP]] comsumption.<br> | Reduces [[SP]] comsumption.<br> | ||
− | Reduces [[variable cast time]].<br /> | + | Reduces [[Skills#Cast Time|variable cast time]].<br /> |
[[Ninja]] Only. | [[Ninja]] Only. | ||
|- | |- |
Revision as of 16:15, 26 June 2015
Overview
Dagger-type weapons range from small knives to larger daggers and are used by Thieves, Assassins, and Rogues. Some daggers are specialized for non-Thief classes, but Acolyte-classes are unable to equip daggers, as they are forbidden to use bladed weapons.
Daggers are compatible with the passive skills Double Attack and Sword Mastery.
Any of the daggers listed below with "Smith" in the Possible Slots column denotes that this item can be made with the Blacksmith ability Smith Dagger. These versions have no slots, but can have elemental or strong modifiers.
Size | Damage |
---|---|
Small | 100% |
Medium | 75% |
Large | 50% |
Contents
Weapon Level 1
Name | Possible Slots | Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
Asura | 2, 3 | 1 | 50 | 60 | MATK +50. Ninja Only. |
Cutter | Smith, 3, 4 | 1 | 30 | 50 | N/A |
Fisherman's Dagger | 0 | 1 | 39 | 60 | N/A |
Jujube Dagger | 0 | 1 | 39 | 60 | N/A |
Kindle Dagger | 0 | 1 | 39 | 60 | N/A |
Knife | Smith, 3, 4 | 1 | 17 | 40 | N/A |
Main Gauche | Smith, 3, 4 | 1 | 43 | 60 | N/A |
Novice Main Gauche | 0 | 1 | 43 | 0.1 | Cannot be upgraded |
Novice Main-Gauche | 0 | 1 | 45 | 0.1 | Cannot be upgraded |
Obsidian Dagger | 0 | 1 | 39 | 60 | N/A |
Weapon Level 2
Name | Possible Slots | Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
Dagger | Smith, 2, 3 | 2 | 73 | 60 | N/A |
Desert Twilight | 2 | 2 | 130 | 60 | Set bonus with Sandstorm: HIT +10 |
Dirk | Smith, 2, 3 | 2 | 59 | 50 | N/A |
Eden Dagger I | 0 | 2 | 124 | 0 | MATK +60. Character-bound. |
Eden Dagger II | 0 | 2 | 158 | 0 | MATK +70. Character-bound. |
Jitte | 0, 1 | 2 | 70 | 40 | Damage target's weapon by chance. Ninja Only. |
Krieg | 3 | 2 | 110 | 50 | Increased Back Stab damage. Inflict Bleeding on the target when using Back Stab by chance. |
Murasame | 1, 2 | 2 | 95 | 70 | Increased CRIT rate on Demi-Human by 10%. Ninja Only. |
Sandstorm | 4 | 2 | 50 | 60 | Set bonus with Desert Twilight: HIT +10 |
Stiletto | Smith, 2, 3 | 2 | 87 | 70 | N/A |
Weapon Level 3
Name | Possible Slots | Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
Blackwing | 0 | 3 | 142 | 60 | Increases Fatal Manace damage by 30%. For each upgrade above +6: 'Set bonus with Black Cat: |
Brave Assassin's Damascus | 0 | 3 | 120 | 0 | STR +1. AGI +1. Increases physical damage against Demi-Human race targets by 75%. If used by a Rogue job type or Ninja: |
Cinquedea | 1, 2 | 3 | 110 | 70 | Novice and Super Novice Only. |
Cowardice Blade | 1, 2 | 3 | 80 | 70 | DEF +5. |
Dagger of Hunter | 3 | 3 | 120 | 70 | STR +1. AGI +2. DEX +1 Increases the damage inflicted with Back Stab by 20%. |
Damascus | Smith, 1, 2 | 3 | 118 | 80 | Indestructible |
Eden Group Dagger III | 0 | 4 | 165 | 0 | MATK +80. Character-bound. |
Gladius | Smith, 2, 3 | 3 | 105 | 70 | N/A |
Hakujin | 0, 1 | 3 | 120 | 80 | lvl 1 Heal by chance. Ninja Only. |
Ivory Knife | 2 | 3 | 130 | 70 | AGI +2. ASPD +3%. Adds a 3% chance of using lv 1 Fatal Wound on the target when doing a physical attack. |
Keris | 1 | 3 | 107 | 70 | MATK +70. Restore HP by chance. |
Khukri | 0 | 3 | 150 | 60 | Inflicts Curse by chance. Ninja Only. |
Kurenai | 0 | 3 | 130 | 70 | INT +3. Ninja Only. |
Poison Knife | 0, 2 | 3 | 64 | 80 | Inflicts Poison by high chance |
Raksasa | 0 | 3 | 120 | 60 | MATK +100. INT +3. Ninja Only. |
RWC Memory Knife | 1 | 3 | 50 | 65 | Increases ATK and MATK by 20 for every 3 refinements. For refine level 6+: For refine level 9+: Set bonus with RWC 2012 Ring: Set bonus with RWC 2012 Pendant: |
Valorous Assassin's Damascus | 0 | 3 | 120 | 0 | STR +1. AGI +1. Increases physical damage against Demi-Human race targets by 75%. If used by a Rogue or Ninja: |
Weighna | 2 | 3 | 135 | 50 | Adds a 10% chance of inflicting Poison on the target when using Sightless Mind. When dealing physical damage, adds a chance to grant ATK +5% for 5 seconds. |
Zeny Knife | 0 | 3 | 64 | 120 | Gain a small amount of zeny with each monster killed |
Weapon Level 4
Name | Possible Slots | Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
Ancient Dagger | 0 | 4 | 107 | 60 | MATK +120. SP +100. Increases SP Recovery by 5%. |
Assassin Dagger | 0, 1 | 4 | 140 | 60 | HP +20%, SP +15%, ASPD +2%. Assassin Only. |
Azoth | 0 | 4 | 110 | 70 | Polymorph monster by chance. Alchemist Only. |
Bazerald | 0 | 4 | 70 | 50 | INT +5, MATK +10% |
Combat Knife | 0 | 4 | 80 | 40 | Pierces Demi-Human DEF Resist +10% vs. Demi-Human |
Cursed Dagger | 0 | 4 | 55 | 40 | Inflicts Curse by chance. Mage Only. |
Dagger of Counter | 0 | 4 | 140 | 55 | CRIT +90. Mage Only. |
Dragon Killer | 0, 2 | 4 | 110 | 90 | Pierces Dragon DEF +10% Experience vs. Dragon |
Moonlight Dagger | 0 | 4 | 50 | 70 | SP +10% SP +3 each attack |
Exorciser | 0 | 4 | 90 | 70 | Pierces Demon DEF Resist +5% vs. Demon |
Fortune Sword | 0 | 4 | 90 | 50 | Perfect Dodge +20 LUK +5 |
Ginnungagap | 0, 1 | 4 | 120 | 70 | Inflicts Blind by chance Self-Blind by a low chance |
Glorious Gladius | 0 | 4 | 120 | 0 | Increases physical damage against Demi-Human race targets by 75%. Physical attacks bypass the DEF of Demi-Human race targets by 25%. +6 upgrade bonus: +9 upgrade bonus |
Grimtooth | 0 | 4 | 180 | 80 | Reduces DEF by half FLEE +10 |
Ice Pick | 0, 1 | 4 | 80 | 60 | Pierces DEF Deals damage depending on target's DEF |
Kamaitachi | 0 | 4 | 125 | 90 | CRIT +3 |
Kitchen Knife | 0 | 4 | 75 | 50 | CRIT +30 +3% vs. Demi-Human |
Mailbreaker | 0, 3 | 4 | 70 | 100 | Break Armor by chance |
Mikatsuki | 0 | 4 | 50 | 0 | MATK +120 Reduces SP comsumption. |
Moonlight Dagger | 0 | 4 | 50 | 70 | Max SP +10%. Restores 3 SP is to the user when doing a physical attack. |
Princess Knife | 0 | 4 | 84 | 40 | All Stats +1. |
Scalpel | 3 | 4 | 120 | 50 | Inflicts Bleeding by chance |
Sucsamad | 0, 1 | 4 | 140 | 80 | Indestructible |
Swordbreaker | 0, 3 | 4 | 70 | 100 | Break weapon by chance |
Tooth Blade | 1 | 4 | 130 | 70 | LvL 1 Slow Casting by chance If upgraded to +9: |
Vellum Damascus | 0 | 4 | 180 | 100 | Status during WoE & PvP: Reduces target's DEF and MDEF to 1 for 5 seconds after each physical melee hit. |
Weeder Knife | 0 | 4 | 80 | 40 | +15% vs. Plant |
Equipment | |
---|---|
Headgear | Upper Headgear • Middle Headgear • Lower Headgear |
Other Slots | Armors • Garments • Footgear • Accessories • Shields |
Weapons | Axes • Books • Bows • Daggers • Guns • Huuma Shurikens • Instruments • Katars • Knuckles • Maces • Spears • Staves • One-Handed Swords • Two-Handed Swords • Whips |
Ammunition | Arrows • Bullets • Cannon Balls • Kunai • Shuriken |
Miscellaneous | Cards • Mado Gear • Cute Pets |