Difference between revisions of "Guns"
(Adding page) |
|||
Line 1: | Line 1: | ||
− | + | == Overview == | |
− | + | Guns are exclusively used by [[Gunslinger|Gunslingers]] and [[Rebellion|Rebellions]]. They use [[Bullets]] as ammunition and are always two-handed, so adventurers cannot use a gun and a [[Shield]] at the same time. | |
{| class="wikitable" | {| class="wikitable" | ||
Line 13: | Line 13: | ||
== Pistols == | == Pistols == | ||
− | + | Pistols have a faster attack speed but lower [[HIT]] and [[ATK]]. | |
+ | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | ||
Line 19: | Line 20: | ||
|{{item List|id=13106 |item=Gold Lux|simple=yes}} ||0 ||3 ||20 ||50 ||[[HIT]] -10, [[Coin Flip]] by chance | |{{item List|id=13106 |item=Gold Lux|simple=yes}} ||0 ||3 ||20 ||50 ||[[HIT]] -10, [[Coin Flip]] by chance | ||
|- | |- | ||
− | |{{item List|id=13101 |item=Six Shooter|simple=yes}} ||1, 2 ||1 ||30 ||40 ||HIT -10 | + | |{{item List|id=13101 |item=Six Shooter|simple=yes}} ||1, 2 ||1 ||30 ||40 || [[HIT]] -10 |
|- | |- | ||
− | |{{item List|id=13103 |item=Crimson Bolt|simple=yes}} ||1, 2 ||2 ||45 ||45 ||HIT -10 | + | |{{item List|id=13103 |item=Crimson Bolt|simple=yes}} ||1, 2 ||2 ||45 ||45 || [[HIT]] -10 |
|- | |- | ||
− | |{{item List|id=13107 |item=Wasteland's Outlaw|simple=yes}} ||2 ||3 ||68 ||58 ||[[AGI]] raises both HIT and [[ASPD]] | + | |{{item List|id=13107 |item=Wasteland's Outlaw|simple=yes}} ||2 ||3 ||68 ||58 ||[[AGI]] raises both [[HIT]] and [[ASPD]] |
|- | |- | ||
− | |{{item List|id=13105 |item=Garrison|simple=yes}} ||1, 2 ||2 ||70 ||50 ||HIT -10 | + | |{{item List|id=13105 |item=Garrison|simple=yes}} ||1, 2 ||2 ||70 ||50 || [[HIT]] -10 |
|- | |- | ||
|{{item List|id=13110 |item=Glorious Pistol|simple=yes}} || 0 || 4 || 80 || 0 || Increase 55% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. Demi-Human by 20%<br>Character bound> | |{{item List|id=13110 |item=Glorious Pistol|simple=yes}} || 0 || 4 || 80 || 0 || Increase 55% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. Demi-Human by 20%<br>Character bound> | ||
Line 35: | Line 36: | ||
* Automaticly casts [[Coin Flip]] Lv 1 when [[Trigger Happy Shot]] is used. | * Automaticly casts [[Coin Flip]] Lv 1 when [[Trigger Happy Shot]] is used. | ||
|- | |- | ||
− | |{{item List|id=13108 |item=Soldier Revolver|simple=yes}} || 0 || 3 || 70 || 0 || Increase 55% damage vs. [[Demi-Human]]<br>Bypass DEF vs. Demi-Human by 20%<br>Max ASPD for 3 sec by chance<br>Character bound | + | |{{item List|id=13108 |item=Soldier Revolver|simple=yes}} || 0 || 3 || 70 || 0 || Increase 55% damage vs. [[Demi-Human]]<br>Bypass DEF vs. Demi-Human by 20%<br>Max [[ASPD]] for 3 sec by chance<br>Character bound |
|} | |} | ||
== Rifles == | == Rifles == | ||
− | Rifles are | + | Rifles are slower and more limited in compatible skills than pistols, but they are stronger and sometimes come with [[HIT]] and [[CRIT]] bonuses. |
+ | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | ||
Line 45: | Line 47: | ||
|{{item List|id=13150 |item=Branch|simple=yes}} ||3 ||1 ||50 ||50 ||N/A | |{{item List|id=13150 |item=Branch|simple=yes}} ||3 ||1 ||50 ||50 ||N/A | ||
|- | |- | ||
− | |{{item List|id=13152 |item=Cyclone|simple=yes}} ||1, 2 ||2 ||120 ||70 ||HIT +10, [[CRIT]] +10 | + | |{{item List|id=13152 |item=Cyclone|simple=yes}} ||1, 2 ||2 ||120 ||70 || [[HIT]] +10, [[CRIT]] +10 |
|- | |- | ||
− | |{{item List|id=13170 |item=Lever Action Rifle|simple=yes}} ||2 ||3 ||138 ||77 ||HIT +20, CRIT +50, [[ASPD]] -5% | + | |{{item List|id=13170 |item=Lever Action Rifle|simple=yes}} ||2 ||3 ||138 ||77 || [[HIT]] +20, [[CRIT]] +50, [[ASPD]] -5% |
|- | |- | ||
− | |{{item List|id=13153 |item=Dusk|simple=yes}} ||1 ||2 ||150 ||75 ||HIT +10, CRIT +10 | + | |{{item List|id=13153 |item=Dusk|simple=yes}} ||1 ||2 ||150 ||75 || [[HIT]] +10, [[CRIT]] +10 |
|- | |- | ||
− | |{{item List|id=13164 |item=Long Barrel|simple=yes}} ||0, 1 ||3 ||150 ||100 ||CRIT +20, ASPD -3%, Lv. 5 [[Tracking]] by chance | + | |{{item List|id=13164 |item=Long Barrel|simple=yes}} ||0, 1 ||3 ||150 ||100 || [[CRIT]] +20, [[ASPD]] -3%, Lv. 5 [[Tracking]] by chance |
|- | |- | ||
− | |{{item List|id=13166 |item=Jungle Carbine|simple=yes}} ||0,1 ||3 ||170 ||70 || HIT +10, CRIT +4, ASPD +10% (Gives Hit -1 for every 3 points of base [[DEX]]) | + | |{{item List|id=13166 |item=Jungle Carbine|simple=yes}} ||0,1 ||3 ||170 ||70 || [[HIT]] +10, [[CRIT]] +4, [[ASPD]] +10% (Gives Hit -1 for every 3 points of base [[DEX]]) |
|- | |- | ||
− | |{{item List|id=13176 |item=Glorious Rifle|simple=yes}} || 0 || 4 || 90 || 0 || Increase 75% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. Demi-Human by 20%<br>Increase [[Triple Action]] damage by 30%<br>Character bound | + | |{{item List|id=13176 |item=Glorious Rifle|simple=yes}} || 0 || 4 || 90 || 0 || Increase 75% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. [[Demi-Human]] by 20%<br>Increase [[Triple Action]] damage by 30%<br>Character bound |
+6 upgrade bonus: | +6 upgrade bonus: | ||
* [Slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 4) ^ 2, til an upgrade of +14. | * [Slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 4) ^ 2, til an upgrade of +14. | ||
Line 63: | Line 65: | ||
* Each upgrade increases the damage inflicted with [[Tracking]] by 3%. | * Each upgrade increases the damage inflicted with [[Tracking]] by 3%. | ||
|- | |- | ||
− | |{{item List|id=13171 |item=Soldier Rifle|simple=yes}} || 0 || 3 || 50 || 0 || Increase 75% damage vs. [[Demi-Human]]<br>Bypass DEF vs. Demi-Human by 20%<br>Max ASPD for 3 sec by chance<br>Reduces the cast time for [[Tracking]] by 25%.<br>Character bound | + | |{{item List|id=13171 |item=Soldier Rifle|simple=yes}} || 0 || 3 || 50 || 0 || Increase 75% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. [[Demi-Human]] by 20%<br>Max [[ASPD]] for 3 sec by chance<br>Reduces the cast time for [[Tracking]] by 25%.<br>Character bound |
|} | |} | ||
== Shotguns == | == Shotguns == | ||
− | Shotguns are powerful | + | Shotguns are slower than rifles but are also more powerful and provide splash damage on normal attacks. |
+ | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | ||
|- | |- | ||
− | |{{item List|id=13169 |item=Thunder P|simple=yes}} ||1,2 ||3 ||80 ||70 ||Splash Damage, HIT -5, ASPD +20% | + | |{{item List|id=13169 |item=Thunder P|simple=yes}} ||1,2 ||3 ||80 ||70 || Splash Damage, [[HIT]] -5, [[ASPD]] +20% |
|- | |- | ||
− | |{{item List|id=13154 |item=Rolling Stone|simple=yes}} ||1 ||1 ||135 ||90 ||Splash Damage | + | |{{item List|id=13154 |item=Rolling Stone|simple=yes}} ||1 ||1 ||135 ||90 || Splash Damage |
|- | |- | ||
− | |{{item List|id=13155 |item=Black Rose|simple=yes}} ||1 ||2 ||180 ||90 ||Splash Damage | + | |{{item List|id=13155 |item=Black Rose|simple=yes}} ||1 ||2 ||180 ||90 || Splash Damage |
|- | |- | ||
− | |{{item List|id=13167 |item=Gatekeeper DD|simple=yes}} ||0 ||4 ||200 ||130 ||Splash Damage, DEX +1, Lv. 6 [[Spread Shot]] by chance, Refine level increases [[DEF]] | + | |{{item List|id=13167 |item=Gatekeeper DD|simple=yes}} ||0 ||4 ||200 ||130 || Splash Damage, [[DEX]] +1, Lv. 6 [[Spread Shot]] by chance, Refine level increases [[DEF]] |
|- | |- | ||
− | |{{item List|id=13156 |item=Gatekeeper|simple=yes}} ||0 ||2 ||210 ||100 ||Splash Damage, Lv. 6 Spread Shot by chance | + | |{{item List|id=13156 |item=Gatekeeper|simple=yes}} ||0 ||2 ||210 ||100 || Splash Damage, Lv. 6 [[Spread Shot]] by chance |
|- | |- | ||
− | |{{item List|id=13178 |item=Glorious Shotgun|simple=yes}} || 0 || 4 || 110 || 0 || Increase 55% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. Demi-Human by 20%<br>Character bound | + | |{{item List|id=13178 |item=Glorious Shotgun|simple=yes}} || 0 || 4 || 110 || 0 || Increase 55% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. [[Demi-Human]] by 20%<br>Character bound |
+6 upgrade bonus: | +6 upgrade bonus: | ||
* [Slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 4) ^ 2, til an upgrade of +14. | * [Slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 4) ^ 2, til an upgrade of +14. | ||
Line 89: | Line 92: | ||
* Each upgrade increases the damage inflicted with [[Spread Shot]] by 3%. | * Each upgrade increases the damage inflicted with [[Spread Shot]] by 3%. | ||
|- | |- | ||
− | |{{item List|id=13173 |item=Soldier Shotgun|simple=yes}} || 0 || 3 || 100 || 0 || Increase 55% damage vs. [[Demi-Human]]<br>Bypass DEF vs. Demi-Human by 20%<br>Splash damage<br>Character bound | + | |{{item List|id=13173 |item=Soldier Shotgun|simple=yes}} || 0 || 3 || 100 || 0 || Increase 55% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. [[Demi-Human]] by 20%<br>Splash damage<br>Character bound |
|} | |} | ||
== Gatling Guns == | == Gatling Guns == | ||
− | These electro-mechanical weapons are nearly the same | + | These electro-mechanical weapons are nearly the same as pistols. A combination of the [[Gatling Fever]] skill and [[AGI]] can achieve higher [[ASPD]] and [[ATK]]. |
+ | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | ||
|- | |- | ||
− | |{{item List|id=13157 |item=Drifter|simple=yes}} ||1 ||2 ||50 ||230 ||N/A | + | |{{item List|id=13157 |item=Drifter|simple=yes}} ||1 ||2 ||50 ||230 || N/A |
|- | |- | ||
− | |{{item List|id=13159 |item=Butcher|simple=yes}} ||0, 1 ||3 ||75 ||250 ||CRIT +10 vs. [[Brute]] | + | |{{item List|id=13159 |item=Butcher|simple=yes}} ||0, 1 ||3 ||75 ||250 || [[CRIT]] +10 vs. [[Brute]] |
|- | |- | ||
− | |{{item List|id=13177 |item=Glorious Gatling Gun|simple=yes}} || 0 || 4 || 90 || 0 || Increase 35% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. Demi-Human by 20%<br>Character bound | + | |{{item List|id=13177 |item=Glorious Gatling Gun|simple=yes}} || 0 || 4 || 90 || 0 || Increase 35% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. [[Demi-Human]] by 20%<br>Character bound |
+6 upgrade bonus: | +6 upgrade bonus: | ||
* Increases the damage inflicted with [[Triple Action]] by 30%. | * Increases the damage inflicted with [[Triple Action]] by 30%. | ||
Line 109: | Line 113: | ||
* Each upgrade increases physical damage by 1%. | * Each upgrade increases physical damage by 1%. | ||
|- | |- | ||
− | |{{item List|id=13172 |item=Soldier Gatling Gun|simple=yes}} || 0 || 3 || 80 || 0 || Increase 35% damage vs. [[Demi-Human]]<br>Bypass DEF vs. Demi-Human by 20%<br>[[ATK]] +80, lose 120 [[HP]] every second for 6 secs by chance<br>Character bound | + | |{{item List|id=13172 |item=Soldier Gatling Gun|simple=yes}} || 0 || 3 || 80 || 0 || Increase 35% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. [[Demi-Human]] by 20%<br>[[ATK]] +80, lose 120 [[HP]] every second for 6 secs by chance<br>Character bound |
|} | |} | ||
== Grenade Launchers == | == Grenade Launchers == | ||
These monsters pack some of the highest base attack in the game and require use of [[Elemental]] bullets called "Spheres". They are even slower than shotguns, but have a chance to break armor at close range. | These monsters pack some of the highest base attack in the game and require use of [[Elemental]] bullets called "Spheres". They are even slower than shotguns, but have a chance to break armor at close range. | ||
+ | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | ||
|- | |- | ||
− | |{{item List|id=13161 |item=Destroyer|simple=yes}} ||0, 1 ||2 ||220 ||120 ||Chance to break armor at close range | + | |{{item List|id=13161 |item=Destroyer|simple=yes}} ||0, 1 ||2 ||220 ||120 || Chance to break armor at close range |
|- | |- | ||
− | |{{item List|id=13162 |item=Inferno|simple=yes}} ||1 ||2 ||280 ||125 ||Chance to break armor at close range | + | |{{item List|id=13162 |item=Inferno|simple=yes}} ||1 ||2 ||280 ||125 || Chance to break armor at close range |
|- | |- | ||
− | |{{item List|id=13179 |item=Glorious Grenade Launcher|simple=yes}} || 0 || 4 || 90 || 0 || Increase 35% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. Demi-Human by 20%<br>Increase [[Triple Action]] damage by 30%<br>Character bound | + | |{{item List|id=13179 |item=Glorious Grenade Launcher|simple=yes}} || 0 || 4 || 90 || 0 || Increase 35% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. [[Demi-Human]] by 20%<br>Increase [[Triple Action]] damage by 30%<br>Character bound |
+6 upgrade bonus: | +6 upgrade bonus: | ||
* [Slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 4) ^ 2, til an upgrade of +14. | * [Slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 4) ^ 2, til an upgrade of +14. | ||
Line 128: | Line 133: | ||
* Adds a 20% chance of inflicting [[Stun]] on the target when using [[Spread Shot]]. | * Adds a 20% chance of inflicting [[Stun]] on the target when using [[Spread Shot]]. | ||
* Each upgrade increases the damage inflicted with [[Gunslinger Mine]] by 3%. | * Each upgrade increases the damage inflicted with [[Gunslinger Mine]] by 3%. | ||
− | * Adds a 20% chance for when dealing physical damage, the user will gain [[ | + | * Adds a 20% chance for when dealing physical damage, the user will gain [[ASPD]] +20% for 20 seconds. |
|- | |- | ||
− | |{{item List|id=13174 |item=Soldier Grenade Launcher|simple=yes}} || 0 || 3 || 80 || 0 || Splash Damage<br>Increase 35% damage vs. [[Demi-Human]]<br>Bypass DEF vs. Demi-Human by 20%<br>[[ATK]] +300, lose 120 HP every second for 9 seconds by chance<br>Character bound | + | |{{item List|id=13174 |item=Soldier Grenade Launcher|simple=yes}} || 0 || 3 || 80 || 0 || Splash Damage<br>Increase 35% damage vs. [[Demi-Human]]<br>Bypass [[DEF]] vs. [[Demi-Human]] by 20%<br>[[ATK]] +300, lose 120 [[HP]] every second for 9 seconds by chance<br>Character bound |
|} | |} | ||
{{Navbox Equipment}} | {{Navbox Equipment}} | ||
[[Category: Weapons]] | [[Category: Weapons]] |
Revision as of 18:00, 4 June 2015
Overview
Guns are exclusively used by Gunslingers and Rebellions. They use Bullets as ammunition and are always two-handed, so adventurers cannot use a gun and a Shield at the same time.
Size | Damage |
---|---|
Small | 100% |
Medium | 100% |
Large | 100% |
Pistols
Pistols have a faster attack speed but lower HIT and ATK.
Name | Possible Slots | Level | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|
Gold Lux | 0 | 3 | 20 | 50 | HIT -10, Coin Flip by chance |
Six Shooter | 1, 2 | 1 | 30 | 40 | HIT -10 |
Crimson Bolt | 1, 2 | 2 | 45 | 45 | HIT -10 |
Wasteland's Outlaw | 2 | 3 | 68 | 58 | AGI raises both HIT and ASPD |
Garrison | 1, 2 | 2 | 70 | 50 | HIT -10 |
Glorious Pistol | 0 | 4 | 80 | 0 | Increase 55% damage vs. Demi-Human Bypass DEF vs. Demi-Human by 20% Character bound> +6 upgrade bonus:
+9 upgrade bonus:
|
Soldier Revolver | 0 | 3 | 70 | 0 | Increase 55% damage vs. Demi-Human Bypass DEF vs. Demi-Human by 20% Max ASPD for 3 sec by chance Character bound |
Rifles
Rifles are slower and more limited in compatible skills than pistols, but they are stronger and sometimes come with HIT and CRIT bonuses.
Name | Possible Slots | Level | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|
Branch | 3 | 1 | 50 | 50 | N/A |
Cyclone | 1, 2 | 2 | 120 | 70 | HIT +10, CRIT +10 |
Lever Action Rifle | 2 | 3 | 138 | 77 | HIT +20, CRIT +50, ASPD -5% |
Dusk | 1 | 2 | 150 | 75 | HIT +10, CRIT +10 |
Long Barrel | 0, 1 | 3 | 150 | 100 | CRIT +20, ASPD -3%, Lv. 5 Tracking by chance |
Jungle Carbine | 0,1 | 3 | 170 | 70 | HIT +10, CRIT +4, ASPD +10% (Gives Hit -1 for every 3 points of base DEX) |
Glorious Rifle | 0 | 4 | 90 | 0 | Increase 75% damage vs. Demi-Human Bypass DEF vs. Demi-Human by 20% Increase Triple Action damage by 30% Character bound +6 upgrade bonus:
+9 upgrade bonus: |
Soldier Rifle | 0 | 3 | 50 | 0 | Increase 75% damage vs. Demi-Human Bypass DEF vs. Demi-Human by 20% Max ASPD for 3 sec by chance Reduces the cast time for Tracking by 25%. Character bound |
Shotguns
Shotguns are slower than rifles but are also more powerful and provide splash damage on normal attacks.
Name | Possible Slots | Level | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|
Thunder P | 1,2 | 3 | 80 | 70 | Splash Damage, HIT -5, ASPD +20% |
Rolling Stone | 1 | 1 | 135 | 90 | Splash Damage |
Black Rose | 1 | 2 | 180 | 90 | Splash Damage |
Gatekeeper DD | 0 | 4 | 200 | 130 | Splash Damage, DEX +1, Lv. 6 Spread Shot by chance, Refine level increases DEF |
Gatekeeper | 0 | 2 | 210 | 100 | Splash Damage, Lv. 6 Spread Shot by chance |
Glorious Shotgun | 0 | 4 | 110 | 0 | Increase 55% damage vs. Demi-Human Bypass DEF vs. Demi-Human by 20% Character bound +6 upgrade bonus:
+9 upgrade bonus:
|
Soldier Shotgun | 0 | 3 | 100 | 0 | Increase 55% damage vs. Demi-Human Bypass DEF vs. Demi-Human by 20% Splash damage Character bound |
Gatling Guns
These electro-mechanical weapons are nearly the same as pistols. A combination of the Gatling Fever skill and AGI can achieve higher ASPD and ATK.
Name | Possible Slots | Level | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|
Drifter | 1 | 2 | 50 | 230 | N/A |
Butcher | 0, 1 | 3 | 75 | 250 | CRIT +10 vs. Brute |
Glorious Gatling Gun | 0 | 4 | 90 | 0 | Increase 35% damage vs. Demi-Human Bypass DEF vs. Demi-Human by 20% Character bound +6 upgrade bonus:
+9 upgrade bonus:
|
Soldier Gatling Gun | 0 | 3 | 80 | 0 | Increase 35% damage vs. Demi-Human Bypass DEF vs. Demi-Human by 20% ATK +80, lose 120 HP every second for 6 secs by chance Character bound |
Grenade Launchers
These monsters pack some of the highest base attack in the game and require use of Elemental bullets called "Spheres". They are even slower than shotguns, but have a chance to break armor at close range.
Name | Possible Slots | Level | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|
Destroyer | 0, 1 | 2 | 220 | 120 | Chance to break armor at close range |
Inferno | 1 | 2 | 280 | 125 | Chance to break armor at close range |
Glorious Grenade Launcher | 0 | 4 | 90 | 0 | Increase 35% damage vs. Demi-Human Bypass DEF vs. Demi-Human by 20% Increase Triple Action damage by 30% Character bound +6 upgrade bonus:
+9 upgrade bonus:
|
Soldier Grenade Launcher | 0 | 3 | 80 | 0 | Splash Damage Increase 35% damage vs. Demi-Human Bypass DEF vs. Demi-Human by 20% ATK +300, lose 120 HP every second for 9 seconds by chance Character bound |
Equipment | |
---|---|
Headgear | Upper Headgear • Middle Headgear • Lower Headgear |
Other Slots | Armors • Garments • Footgear • Accessories • Shields |
Weapons | Axes • Books • Bows • Daggers • Guns • Huuma Shurikens • Instruments • Katars • Knuckles • Maces • Spears • Staves • One-Handed Swords • Two-Handed Swords • Whips |
Ammunition | Arrows • Bullets • Cannon Balls • Kunai • Shuriken |
Miscellaneous | Cards • Mado Gear • Cute Pets |