Difference between revisions of "Ray of Genesis"
From LeikaRO wiki
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| hpcost = 3% * Skill Level }} | | hpcost = 3% * Skill Level }} | ||
== Overview == | == Overview == | ||
− | Somewhat similar to the [[Crusader]]'s [[Grand Cross]], calls down the wrath of God's messenger from the sky to deal holy element damage to all targets in a 7 cell radius using a combination of ATK and MATK. The damage is increased by the number of Banding Royal | + | Somewhat similar to the [[Crusader]]'s [[Grand Cross]], calls down the wrath of God's messenger from the sky to deal holy element damage to all targets in a 7 cell radius using a combination of ATK and MATK. The damage is increased by the number of Banding Royal Guards in the party minus the caster, and sacrifices a portion of the user's [[Max HP|HP]]. When used on [[Undead]] or [[Demon]] monsters, has a 50% chance of causing [[Status Effects#Blind|Blind]]. |
== Mechanics == | == Mechanics == | ||
− | *Ignores [[Stats#FLEE|flee]] and | + | *Ignores [[Stats#FLEE|flee]] and defensive skills. |
{| | {| | ||
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{{Skill Mechanics | {{Skill Mechanics | ||
| cast_fix = 0.5 seconds | | cast_fix = 0.5 seconds | ||
− | | cast_var = 1. | + | | cast_var = 1.0 + (0.5 * Skill Level) seconds |
| delay = 2 seconds | | delay = 2 seconds | ||
| cooldown = 5 seconds | | cooldown = 5 seconds | ||
| target = Ground | | target = Ground | ||
− | | range = | + | | range = 2 cells |
− | | Area = | + | | Area = 7x7 |
| element = Holy | | element = Holy | ||
}} | }} |
Revision as of 03:47, 30 December 2020
Ray of Genesis | |
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Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 60 |
HP Cost: | 3% * Skill Level |
Prerequisites | |
(Crusader) Grand Cross Lv. 5 |
Overview
Somewhat similar to the Crusader's Grand Cross, calls down the wrath of God's messenger from the sky to deal holy element damage to all targets in a 7 cell radius using a combination of ATK and MATK. The damage is increased by the number of Banding Royal Guards in the party minus the caster, and sacrifices a portion of the user's HP. When used on Undead or Demon monsters, has a 50% chance of causing Blind.
Mechanics
- Ignores flee and defensive skills.
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