Difference between revisions of "Ray of Genesis"
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== Overview == | == Overview == | ||
− | Somewhat similar to the [[Crusader]]'s [[Grand Cross]], calls down the wrath of God's messenger from the sky to deal [[Holy]] element damage to all targets in a 7 cell radius using a combination of ATK and MATK. The damage is increased by the number of Banding Royal Guards in the party | + | Somewhat similar to the [[Crusader]]'s [[Grand Cross]], calls down the wrath of God's messenger from the sky to deal [[Holy]] element damage to all targets in a 7 cell radius using a combination of ATK and MATK. The damage is increased by the number of [[Banding]] Royal Guards in the party excluding the caster, and sacrifices a portion of the user's [[Max HP|HP]]. Has a 50% chance of causing [[Status Effects#Blind|Blind]] on [[Undead]] and [[Demon]] monsters. |
== Mechanics == | == Mechanics == |
Revision as of 07:11, 30 December 2020
Ray of Genesis | |
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Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 55 + 5 * Skill level |
HP Cost: | 3% * Skill Level |
Fixed Cast Time: | 0.5 seconds |
Variable Cast Time: | 1.0 + (0.5 * Skill Level) seconds |
Cast Delay: | 2 seconds |
Cooldown: | 5 seconds |
Target: | Ground |
Range: | 2 cells |
Area of Effect: | 7x7 |
Element: | Holy |
Prerequisites | |
(Crusader) Grand Cross Lv. 5 |
Overview
Somewhat similar to the Crusader's Grand Cross, calls down the wrath of God's messenger from the sky to deal Holy element damage to all targets in a 7 cell radius using a combination of ATK and MATK. The damage is increased by the number of Banding Royal Guards in the party excluding the caster, and sacrifices a portion of the user's HP. Has a 50% chance of causing Blind on Undead and Demon monsters.
Mechanics
- Ignores FLEE and defensive skills.
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