Difference between revisions of "Size"
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Adventurers, by default, are Medium-sized when engaging each other in [[PvP]]. If they are adopted, they become Small-sized instead. | Adventurers, by default, are Medium-sized when engaging each other in [[PvP]]. If they are adopted, they become Small-sized instead. |
Revision as of 01:11, 1 August 2016
Overview
Every Monster has an attribute called a size. Every Monster falls into one of three size categories:
- Small
- Medium
- Large
Adventurers, by default, are Medium-sized when engaging each other in PvP. If they are adopted, they become Small-sized instead.
Many weapons suffer size-based penalties against certain sized Monsters, though the damage is relatively minor when looking at damage as a whole.
Weapon | Small | Medium | Large |
---|---|---|---|
Bare Handed | 100% | 100% | 100% |
Daggers | 100% | 75% | 50% |
One-Handed Swords | 75% | 100% | 75% |
Two-Handed Swords | 75% | 100% | 100% |
Two-Handed Swords (Mounted) | 75% | 75% | 100% |
Spears | 75% | 75% | 100% |
Spears (Mounted) | 75% | 100% | 100% |
Axes | 50% | 75% | 100% |
Maces | 75% | 100% | 100% |
Rods | 100% | 100% | 100% |
Bows | 100% | 100% | 75% |
Katars | 75% | 100% | 75% |
Books | 100% | 100% | 50% |
Knuckles | 100% | 75% | 50% |
Instruments | 75% | 100% | 75% |
Whips | 75% | 100% | 75% |
Guns | 100% | 100% | 100% |
Huuma Shuriken | 75% | 75% | 100% |
See also
Monsters | ||
---|---|---|
Element | Earth • Fire • Ghost • Holy • Neutral • Poison • Shadow • Undead • Water • Wind | |
Race | Angel • Brute • Demihuman • Demon • Dragon • Fish • Formless • Insect • Plant • Undead | |
Monster Rules and Info | Boss Protocol • Kill Stealing • MVP (Free for All) • Size |