Difference between revisions of "Axe Boomerang"
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(Created page with "{{Skill Info |type = Offensive |levels = 5 (selectable) |spcost = 18 + (skill level x 2) |weapon = Axe |prereqs = Axe Mastery lv 1 |required = Power Swing }} == Overv...") |
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− | {{Skill Info | + | {{Skill Info |type = Offensive |levels = 5 (selectable) |spcost = 18 + (skill level x 2) |weapon = Axes |prereqs = [[Axe Mastery]] Lv. 1 |required = [[Power Swing]] }} |
− | |type = Offensive | + | |
− | |levels = 5 (selectable) | + | |
− | |spcost = 18 + (skill level x 2) | + | |
− | |weapon = | + | |
− | |prereqs = [[Axe Mastery]] | + | |
− | |required = [[Power Swing]] | + | |
− | }} | + | |
− | + | ||
== Overview == | == Overview == | ||
Throws the axe at an enemy in a boomerang fashion, knocking the target. | Throws the axe at an enemy in a boomerang fashion, knocking the target. | ||
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This is the only Ranged skill that Mechanics naturally have available while outside of the [[Madogear]], it is influenced by ATK and the Axe's weight. Cannot be used unless equipped with an Axe type weapon. | This is the only Ranged skill that Mechanics naturally have available while outside of the [[Madogear]], it is influenced by ATK and the Axe's weight. Cannot be used unless equipped with an Axe type weapon. | ||
− | + | <span style="white-space:normal;">'''Damage ([[ATK]])%''' = (Base Damage + Weapon Weight) × [[Levels#Base Level|Base Level]] ÷ 100 | |
− | {|class= | + | {| |
+ | |- style="vertical-align: top;" | ||
+ | | | ||
+ | {{Skill Mechanics | ||
+ | |||
+ | |cooldown = 5.5 − (Skill Level × 0.5) seconds | ||
+ | |target = Enemy | ||
+ | |range = (Skill Level + 3) cells | ||
+ | |knock = (Skill Level + 1) cells | ||
+ | }} | ||
+ | || | ||
+ | {|class="wikitable" | ||
!Level!!Base Damage ([[ATK]])!!Range!!Knock Back!!Cooldown!!SP Cost | !Level!!Base Damage ([[ATK]])!!Range!!Knock Back!!Cooldown!!SP Cost | ||
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Latest revision as of 14:42, 21 January 2016
Axe Boomerang | |
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Type: | Offensive Skill |
Levels: | 5 (selectable) |
SP Cost: | 18 + (skill level x 2) |
Weapons: | Axes |
Prerequisites | |
Axe Mastery Lv. 1 | |
Required For | |
Power Swing |
Overview
Throws the axe at an enemy in a boomerang fashion, knocking the target.
Mechanics
This is the only Ranged skill that Mechanics naturally have available while outside of the Madogear, it is influenced by ATK and the Axe's weight. Cannot be used unless equipped with an Axe type weapon.
Damage (ATK)% = (Base Damage + Weapon Weight) × Base Level ÷ 100
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