Difference between revisions of "Disarm"

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== Description ==
 
== Description ==
Shoots an enemy's appendage to forcibly knock off a player's Weapon in PvP scenarios, preventing its re-equipping for the duration, and in the case of monsters, reduces their ATK by 30% while also canceling and preventing the use of offensive skills such as '''Two-Hand Quicken''', '''Spear Quicken''' and '''Adrenaline Rush''' for up to 40s. Success rate is based on skill's level and the difference between caster's and target's [[DEX]], with a minimum success chance of 5%
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Shoots an enemy's appendage to forcibly knock off a player's Weapon in PvP scenarios, preventing its re-equipping for the duration, and in the case of monsters, reduces their ATK by 30% while also canceling and preventing the use of offensive skills such as '''Two-Hand Quicken''', '''Spear Quicken''' and '''Adrenaline Rush''' for up to 40s.<br>
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Success rate is based on skill's level and the difference between caster's and target's [[DEX]], with a minimum success chance of 5%
  
 
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Revision as of 11:02, 12 June 2018

Disarm-icon.png Disarm
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 10 + (Skill level × 5)
Variable Cast Time: 0.5 seconds
Cast Delay: 1 second
Target: Enemy
Range: 9 cells
Ammunition: 1 Bullet
Weapons: Rifles or Revolvers
Prerequisites
(Gunslinger's) Tracking Lv. 7


Description

Shoots an enemy's appendage to forcibly knock off a player's Weapon in PvP scenarios, preventing its re-equipping for the duration, and in the case of monsters, reduces their ATK by 30% while also canceling and preventing the use of offensive skills such as Two-Hand Quicken, Spear Quicken and Adrenaline Rush for up to 40s.
Success rate is based on skill's level and the difference between caster's and target's DEX, with a minimum success chance of 5%

Level Base Success Chance
1 3%
2 6%
3 9%
4 12%
5 15%


Notes

  • Deals 100% physical attack damage.
  • The full formula for the weapon divest and ATK reduction success chance is:
 Success Rate % = (Base Success Chance + Caster's DEX / 5) - Target's DEX / 5
  • Duration and success rate are halved on Bosses.