Tracking

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Tracking-icon.png Tracking
Type: Offensive Skill
Levels: 10 (selectable)
SP Cost: 10 + (Skill level × 5)
Fixed Cast Time: 0.5 + (Skill level × 0.2 / 2) seconds
Variable Cast Time: 0.5 seconds
Target: Enemy
Range: (Weapon range + Snake's Eye) cells
Ammunition: 1 Bullet
Weapons: Rifles or Revolvers
Prerequisites
(Gunslinger's) Single Action Lv. 5


Description

Carefully aims at a target to inflict devastating damage that ignores FLEE.
Damage scales with Base Level past 100.

Level Base Damage Fixed Cast Time
1 300% 0.5s
2 400% 0.5s
3 500% 0.6s
4 600% 0.6s
5 700% 0.8s
6 800% 0.8s
7 900% 0.9s
8 1000% 0.9s
9 1100% 1.0s
10 1200% 1.0s


Notes

  • This skill goes through effects such as Auto Guard, Parrying and Cast-off Cicada Shell.
  • The full damage formula for Tracking is:
  Damage % = Base Damage + Base Level*3