Difference between revisions of "Disarm"

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Success rate is based on target's [[DEX]], caster's [[DEX]], and skill's level.
 
Success rate is based on target's [[DEX]], caster's [[DEX]], and skill's level.
 
Has no effect on Boss monsters.
 
Has no effect on Boss monsters.
 +
 +
Shoots an enemy's appendage to forcibly knock off a player's Weapon in PvP scenarios, preventing its re-equipping for the duration, and in the case of monsters, reduces their ATK by 30% while also canceling and preventing the use of offensive skills such as '''Two-Hand Quicken''', '''Spear Quicken''' and '''Adrenaline Rush''' for up to 40s. Success rate is based on skill's level and the difference between caster's and target's DEX, with a minimum success chance of 5%
  
 
{| class="wikitable"
 
{| class="wikitable"
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* Deals 100% physical attack damage.
 
* Deals 100% physical attack damage.
 
* The full formula for the weapon divest and [[ATK]] reduction success chance is:
 
* The full formula for the weapon divest and [[ATK]] reduction success chance is:
   Success Rate % = (Base Success Chance + Caster's DEX / 5) - Target's AGI / 5
+
   Success Rate % = (Base Success Chance + Caster's DEX / 5) - Target's DEX / 5
 +
* Duration and success rate are halved on Bosses.
  
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}

Revision as of 08:45, 26 September 2017

Disarm-icon.png Disarm
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 10 + (Skill level × 5)
Variable Cast Time: 0.5 seconds
Cast Delay: 1 second
Target: Enemy
Range: 9 cells
Ammunition: 1 Bullet
Weapons: Rifles or Revolvers
Prerequisites
(Gunslinger's) Tracking Lv. 7


Description

Shoots an enemy's appendages to knock its weapon off or instead render it incapable of attacking with full ability. In the case of players, their weapon is divested and in the case of monsters, their ATK is reduced by 25%. Success rate is based on target's DEX, caster's DEX, and skill's level. Has no effect on Boss monsters.

Shoots an enemy's appendage to forcibly knock off a player's Weapon in PvP scenarios, preventing its re-equipping for the duration, and in the case of monsters, reduces their ATK by 30% while also canceling and preventing the use of offensive skills such as Two-Hand Quicken, Spear Quicken and Adrenaline Rush for up to 40s. Success rate is based on skill's level and the difference between caster's and target's DEX, with a minimum success chance of 5%

Level Base Success Chance
1 3%
2 6%
3 9%
4 12%
5 15%


Notes

  • Deals 100% physical attack damage.
  • The full formula for the weapon divest and ATK reduction success chance is:
 Success Rate % = (Base Success Chance + Caster's DEX / 5) - Target's DEX / 5
  • Duration and success rate are halved on Bosses.