Difference between revisions of "Fire Rain"

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(Created page with "{{Skill Info | class = Rebel; | type = Offensive | levels = 5 (selectable) | spcost = 70 | time = x second | delay = x seconds | cooldown = x seconds | target = Ground | area...")
 
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| levels = 5 (selectable)
 
| levels = 5 (selectable)
 
| spcost = 70
 
| spcost = 70
| time = x second
+
| cast_var = 1.8 - (Skill level × 0.2) seconds
| delay = x seconds
+
| delay = 1 second
| cooldown = x seconds
+
| cooldown = 3 seconds
 
| target = Ground
 
| target = Ground
 
| area = 3x10
 
| area = 3x10
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| prereqs = ([[Gunslinger|Gunslinger's]]) Gatling Fever Lv. 1
 
| prereqs = ([[Gunslinger|Gunslinger's]]) Gatling Fever Lv. 1
 
}}
 
}}
 +
 
== Description ==
 
== Description ==
 
Sprays incandescent bullets to deal high damage in a 3x10 path while also removing any ground-based effect.
 
Sprays incandescent bullets to deal high damage in a 3x10 path while also removing any ground-based effect.
 
Damage scales with [[Levels#Base_Levels|Base Level]].
 
Damage scales with [[Levels#Base_Levels|Base Level]].
 +
  
 
{| class="wikitable"
 
{| class="wikitable"
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|-
 
|-
 
! 3
 
! 3
| 200%
+
| 2000%
 
| DEX*3
 
| DEX*3
 
| 65%
 
| 65%
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=== Notes ===
 
=== Notes ===
 
* The full formula for '''Fire Rain''' is:
 
* The full formula for '''Fire Rain''' is:
   Damage% =  
+
   Damage % = Base Damage * (Base level / 120)%
  
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}

Revision as of 08:30, 28 July 2016

Fire Rain-icon.png Fire Rain
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 70
Variable Cast Time: 1.8 - (Skill level × 0.2) seconds
Cast Delay: 1 second
Cooldown: 3 seconds
Target: Ground
Area of Effect: 3x10
Ammunition: 10 Bullets
Weapons: Gatling Guns
Prerequisites
(Gunslinger's) Gatling Fever Lv. 1


Description

Sprays incandescent bullets to deal high damage in a 3x10 path while also removing any ground-based effect. Damage scales with Base Level.


Level Base Damage Dex Bonus Success Rate
1 2000% DEX 45%
2 2000% DEX*2 55%
3 2000% DEX*3 65%
4 2000% DEX*4 75%
5 2000% DEX*5 85%


Notes

  • The full formula for Fire Rain is:
 Damage % =  Base Damage * (Base level / 120)%