Difference between revisions of "Howling Mine"
From LeikaRO wiki
(Created page with "{{Skill Info | class = Rebel; | type = Offensive | levels = 5 (selectable) | spcost = 40 + (Skill level × 5) | time = x seconds | delay = x seconds | cooldown = x second...") |
Terpsichore (Talk | contribs) |
||
Line 4: | Line 4: | ||
| levels = 5 (selectable) | | levels = 5 (selectable) | ||
| spcost = 40 + (Skill level × 5) | | spcost = 40 + (Skill level × 5) | ||
− | | | + | | cast_var = 1 seconds |
− | | delay = | + | | delay = 1 seconds |
− | | cooldown = | + | | cooldown = 4.5 - (Skill level × 0.5) seconds |
| duration = 30 seconds | | duration = 30 seconds | ||
| target = Enemy | | target = Enemy | ||
− | | range = | + | | range = 4 + Skill level |
| area = 9x9 (detonation) | | area = 9x9 (detonation) | ||
| catalyst = 1 Projection Landmine | | catalyst = 1 Projection Landmine | ||
Line 18: | Line 18: | ||
| prereqs = ([[Gunslinger|Gunslinger's]]) Spread Shot Lv. 1 | | prereqs = ([[Gunslinger|Gunslinger's]]) Spread Shot Lv. 1 | ||
}} | }} | ||
+ | |||
== Description == | == Description == | ||
Propels a sticky, timed charge at the target that deals moderate damage. This charge will remain on the target until detonated with [[Flicker]] or until the timer expires and it falls off. | Propels a sticky, timed charge at the target that deals moderate damage. This charge will remain on the target until detonated with [[Flicker]] or until the timer expires and it falls off. | ||
Detonation deals high, [[Fire]] property damage to the target and all foes in a 9x9 cell radius and inflicts [[Status_Effects#Burning|Burning]] status at a very high chance. | Detonation deals high, [[Fire]] property damage to the target and all foes in a 9x9 cell radius and inflicts [[Status_Effects#Burning|Burning]] status at a very high chance. | ||
+ | |||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 53: | Line 56: | ||
=== Notes === | === Notes === | ||
− | *If the caster does not cast [[Flicker]] and detonate the mine before the timer expires, 1 Projection Landmine will be dropped to the ground near the target. | + | * If the caster does not cast [[Flicker]] and detonate the mine before the timer expires, 1 Projection Landmine will be dropped to the ground near the target. |
+ | * Explosions from multiple mines do not stack. | ||
{{Navbox Gunslinger}} | {{Navbox Gunslinger}} |
Revision as of 08:25, 28 July 2016
Howling Mine | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (selectable) |
SP Cost: | 40 + (Skill level × 5) |
Variable Cast Time: | 1 seconds |
Cast Delay: | 1 seconds |
Cooldown: | 4.5 - (Skill level × 0.5) seconds |
Duration: | 30 seconds |
Target: | Enemy |
Range: | 4 + Skill level cells |
Area of Effect: | 9x9 (detonation) |
Catalyst: | 1 Projection Landmine |
Ammunition: | 1 Grenade Sphere |
Weapons: | Grenade Launchers |
Coins: | 1 |
Prerequisites | |
(Gunslinger's) Spread Shot Lv. 1 |
Description
Propels a sticky, timed charge at the target that deals moderate damage. This charge will remain on the target until detonated with Flicker or until the timer expires and it falls off. Detonation deals high, Fire property damage to the target and all foes in a 9x9 cell radius and inflicts Burning status at a very high chance.
Level | Base Damage | Detonation Damage | Burning Chance |
---|---|---|---|
1 | 400% | 800% | 25% |
2 | 600% | 1100% | 30% |
3 | 800% | 1400% | 35% |
4 | 1000% | 1700% | 40% |
5 | 1200% | 2000% | 45% |
Notes
- If the caster does not cast Flicker and detonate the mine before the timer expires, 1 Projection Landmine will be dropped to the ground near the target.
- Explosions from multiple mines do not stack.
Gunslinger • Rebel | |
---|---|
1st Job Skills |
Adjustment • Bull's Eye • Chain Action • Cracker • Desperado • Disarm • Dust • Fling • Flip the Coin • Full Buster • Gatling Fever • Ground Drift • Increase Accuracy • Madness Canceller • Magical Bullet • Piercing Shot • Rapid Shower • Single Action • Snake's Eye • Spread Shot • Tracking • Triple Action |
2nd Job Skills |
Anti-Material Blast • Banishing Buster • Binding Trap • Crimson Marker • Dragon Tail • Eternal Chain • Fallen Angel • Fire Dance • Fire Rain • Flicker • Full Throttle • Hammer of God • Heat Barrel • Howling Mine • Mass Spiral • Platinum Alter • Quick Draw Shot • Rich's Coin • Round Trip • Shattering Storm • Slug Shot |
Quests | Gunslinger Job Change Guide • Gunslinger Weapon Quests |
Weapons | Guns |
Ammunition | Bullets |