Difference between revisions of "Dragon Tail"

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(Created page with "{{Skill Info | class = Rebel; | type = Offensive | levels = 5 (selectable) | spcost = 50 + (Skill level × 10) | time = x seconds | delay = x seconds | cooldown = x secon...")
 
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=== Notes ===
 
=== Notes ===
*'''Dragon Tail''' does nothing if there are no [[Crimson Mark|Crimson Marked]] targets available in its search radius.
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*'''Dragon Tail''' does nothing if there are no [[Crimson Marker|Crimson Marked]] targets available in its search radius.
  
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}

Revision as of 09:06, 28 July 2016

Dragon Tail-icon.png Dragon Tail
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 50 + (Skill level × 10)
Cast Time: x seconds
Cast Delay: x seconds
Cooldown: x seconds
Target: Self
Area of Effect: x
Catalyst: 1 Dragon Tail Missile
Ammunition: 1 Grenade Sphere
Weapons: Grenade Launchers
Prerequisites
(Rebel's) Crimson Marker Lv. 1, Howling Mine Lv. 3

Description

Launches devastating missiles that home at all targets marked by Crimson Marker. Damage is evenly split between affected foes.

Level Base Damage
1 3000%
2 3500%
3 4000%
4 4500%
5 5000%


Notes

  • Dragon Tail does nothing if there are no Crimson Marked targets available in its search radius.