Difference between revisions of "Disarm"
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| levels = 5 (selectable) | | levels = 5 (selectable) | ||
| spcost = 10 + (Skill level × 5) | | spcost = 10 + (Skill level × 5) | ||
− | | | + | | cast_var = 0.5 seconds |
− | | delay = | + | | delay = 1 second |
| target = Enemy | | target = Enemy | ||
− | | range = | + | | range = 9 |
| ammo = 1 Bullet | | ammo = 1 Bullet | ||
| weapon = [[Guns#Rifles|Rifles]] | | weapon = [[Guns#Rifles|Rifles]] | ||
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| prereqs = ([[Gunslinger|Gunslinger's]]) Tracking Lv. 7 | | prereqs = ([[Gunslinger|Gunslinger's]]) Tracking Lv. 7 | ||
}} | }} | ||
+ | |||
== Description == | == Description == | ||
Shoots an enemy's appendages to knock its weapon off or instead render it incapable of attacking with full ability. In the case of players, their weapon is divested and in the case of monsters, their [[ATK]] is reduced by 25%. | Shoots an enemy's appendages to knock its weapon off or instead render it incapable of attacking with full ability. In the case of players, their weapon is divested and in the case of monsters, their [[ATK]] is reduced by 25%. | ||
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=== Notes === | === Notes === | ||
− | *Deals 100% physical attack damage. | + | * Deals 100% physical attack damage. |
− | *The full formula for the weapon divest and [[ATK]] reduction success chance is: | + | * The full formula for the weapon divest and [[ATK]] reduction success chance is: |
− | Success Rate % = | + | Success Rate % = (Base Success Chance + Caster's DEX / 5) - Target's AGI / 5 |
{{Navbox Gunslinger}} | {{Navbox Gunslinger}} |
Revision as of 08:50, 2 August 2016
Disarm | |
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Type: | Offensive Skill |
Levels: | 5 (selectable) |
SP Cost: | 10 + (Skill level × 5) |
Variable Cast Time: | 0.5 seconds |
Cast Delay: | 1 second |
Target: | Enemy |
Range: | 9 cells |
Ammunition: | 1 Bullet |
Weapons: | Rifles or Revolvers |
Prerequisites | |
(Gunslinger's) Tracking Lv. 7 |
Description
Shoots an enemy's appendages to knock its weapon off or instead render it incapable of attacking with full ability. In the case of players, their weapon is divested and in the case of monsters, their ATK is reduced by 25%. Success rate is based on target's DEX, caster's DEX, and skill's level. Has no effect on Boss monsters.
Level | Base Success Chance |
---|---|
1 | 3% |
2 | 6% |
3 | 9% |
4 | 12% |
5 | 15% |
Notes
- Deals 100% physical attack damage.
- The full formula for the weapon divest and ATK reduction success chance is:
Success Rate % = (Base Success Chance + Caster's DEX / 5) - Target's AGI / 5
Gunslinger • Rebel | |
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1st Job Skills |
Adjustment • Bull's Eye • Chain Action • Cracker • Desperado • Disarm • Dust • Fling • Flip the Coin • Full Buster • Gatling Fever • Ground Drift • Increase Accuracy • Madness Canceller • Magical Bullet • Piercing Shot • Rapid Shower • Single Action • Snake's Eye • Spread Shot • Tracking • Triple Action |
2nd Job Skills |
Anti-Material Blast • Banishing Buster • Binding Trap • Crimson Marker • Dragon Tail • Eternal Chain • Fallen Angel • Fire Dance • Fire Rain • Flicker • Full Throttle • Hammer of God • Heat Barrel • Howling Mine • Mass Spiral • Platinum Alter • Quick Draw Shot • Rich's Coin • Round Trip • Shattering Storm • Slug Shot |
Quests | Gunslinger Job Change Guide • Gunslinger Weapon Quests |
Weapons | Guns |
Ammunition | Bullets |