Difference between revisions of "Disarm"
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== Description == | == Description == | ||
− | + | Shoots an enemy's appendage to forcibly knock off a player's Weapon in PvP scenarios, preventing its re-equipping for the duration, and in the case of monsters, reduces their ATK by 30% while also canceling and preventing the use of offensive skills such as '''Two-Hand Quicken''', '''Spear Quicken''' and '''Adrenaline Rush''' for up to 40s. Success rate is based on skill's level and the difference between caster's and target's [[DEX]], with a minimum success chance of 5% | |
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− | Shoots an enemy's appendage to forcibly knock off a player's Weapon in PvP scenarios, preventing its re-equipping for the duration, and in the case of monsters, reduces their ATK by 30% while also canceling and preventing the use of offensive skills such as '''Two-Hand Quicken''', '''Spear Quicken''' and '''Adrenaline Rush''' for up to 40s. Success rate is based on skill's level and the difference between caster's and target's DEX, with a minimum success chance of 5% | + | |
{| class="wikitable" | {| class="wikitable" |
Revision as of 08:45, 26 September 2017
Disarm | |
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Type: | Offensive Skill |
Levels: | 5 (selectable) |
SP Cost: | 10 + (Skill level × 5) |
Variable Cast Time: | 0.5 seconds |
Cast Delay: | 1 second |
Target: | Enemy |
Range: | 9 cells |
Ammunition: | 1 Bullet |
Weapons: | Rifles or Revolvers |
Prerequisites | |
(Gunslinger's) Tracking Lv. 7 |
Description
Shoots an enemy's appendage to forcibly knock off a player's Weapon in PvP scenarios, preventing its re-equipping for the duration, and in the case of monsters, reduces their ATK by 30% while also canceling and preventing the use of offensive skills such as Two-Hand Quicken, Spear Quicken and Adrenaline Rush for up to 40s. Success rate is based on skill's level and the difference between caster's and target's DEX, with a minimum success chance of 5%
Level | Base Success Chance |
---|---|
1 | 3% |
2 | 6% |
3 | 9% |
4 | 12% |
5 | 15% |
Notes
- Deals 100% physical attack damage.
- The full formula for the weapon divest and ATK reduction success chance is:
Success Rate % = (Base Success Chance + Caster's DEX / 5) - Target's DEX / 5
- Duration and success rate are halved on Bosses.
Gunslinger • Rebel | |
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1st Job Skills |
Adjustment • Bull's Eye • Chain Action • Cracker • Desperado • Disarm • Dust • Fling • Flip the Coin • Full Buster • Gatling Fever • Ground Drift • Increase Accuracy • Madness Canceller • Magical Bullet • Piercing Shot • Rapid Shower • Single Action • Snake's Eye • Spread Shot • Tracking • Triple Action |
2nd Job Skills |
Anti-Material Blast • Banishing Buster • Binding Trap • Crimson Marker • Dragon Tail • Eternal Chain • Fallen Angel • Fire Dance • Fire Rain • Flicker • Full Throttle • Hammer of God • Heat Barrel • Howling Mine • Mass Spiral • Platinum Alter • Quick Draw Shot • Rich's Coin • Round Trip • Shattering Storm • Slug Shot |
Quests | Gunslinger Job Change Guide • Gunslinger Weapon Quests |
Weapons | Guns |
Ammunition | Bullets |