Heat Barrel
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Revision as of 11:17, 2 August 2016 by Terpsichore (Talk | contribs)
Heat Barrel | |
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Type: | Supportive Skill |
Levels: | 5 (selectable) |
SP Cost: | 30 |
Cast Delay: | 1 second |
Cooldown: | 80 seconds |
Duration: | 60 seconds |
Target: | Self |
Coins: | All |
Status Icon: | |
Prerequisites | |
(Rebel's) Fire Dance Lv. 2 |
Description
Spends all available Coins to increase physical and magical damage plus ASPD while also reducing HIT. After the effect ends, caster cannot attack and use skills or items for 10 seconds. Casting Heat Barrel removes Platinum Alter and Madness Canceller. Cannot be used with Platinum Alter and Madness Canceller. Switching or removing weapon will cancel the effect and apply the penalty.
Level | ATK Increase | ASPD Increase | HIT Penalty |
---|---|---|---|
1 | +16% | +1 | -30 |
2 | +22% | +2 | -25 |
3 | +28% | +3 | -20 |
4 | +34% | +4 | -15 |
5 | +40% | +5 | -10 |
Notes
- The damage increase works similarly to pre-Renewal True Sight and EDP, where it increases the final damage by a percentage.
- Magical portion of the damage boost works with auto-casted spells and Magical Bullet
Gunslinger • Rebel | |
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1st Job Skills |
Adjustment • Bull's Eye • Chain Action • Cracker • Desperado • Disarm • Dust • Fling • Flip the Coin • Full Buster • Gatling Fever • Ground Drift • Increase Accuracy • Madness Canceller • Magical Bullet • Piercing Shot • Rapid Shower • Single Action • Snake's Eye • Spread Shot • Tracking • Triple Action |
2nd Job Skills |
Anti-Material Blast • Banishing Buster • Binding Trap • Crimson Marker • Dragon Tail • Eternal Chain • Fallen Angel • Fire Dance • Fire Rain • Flicker • Full Throttle • Hammer of God • Heat Barrel • Howling Mine • Mass Spiral • Platinum Alter • Quick Draw Shot • Rich's Coin • Round Trip • Shattering Storm • Slug Shot |
Quests | Gunslinger Job Change Guide • Gunslinger Weapon Quests |
Weapons | Guns |
Ammunition | Bullets |