Max SP
From LeikaRO wiki
Contents
General
SP is an acronym and is known to stand for Spell Power or Spell Points, sometimes referred to as Mana as well. It is the essence of power that lets the player's character perform skills. Max SP is mainly derived from the class of the character, INT, and any equipment that may affect SP.
Max SP affects SP Recovery, Increase Spiritual Power, and Spirits Recovery.
3rd class trans SP table
Calculation
var BASE_SP = 10; BASE_SP += BASE_LEVEL * SP_JOB; var MAX_SP = BASE_SP; MAX_SP = Math.floor( MAX_SP * (1 + INT * 0.01) ); MAX_SP = Math.floor( MAX_SP * TRANS_MOD ); MAX_SP += SP_MOD_A; MAX_SP = Math.floor( MAX_SP * (1 + SP_MOD_B * 0.01) );
Where:
- SP_JOB: See the job modifier table
- SP_MOD_A: Sum of additive modifiers
- SP_MOD_B: Sum of multiplicative modifiers
- TRANS_MOD: 1.25 for transcendent classes, 1 otherwise
Notes:
- Base SP is the same for all characters with the same job and same level.
- Increase base SP by 1% per 1 INT. Then add +x SP modifiers. Finally add +x% SP modifiers.
Additive modifiers
- Equipment bonus to INT: +1% per point
- Andre Larva Card: +10
- Carat Card: +150 (if headgear is +9 or higher)
- Evil Nymph Card: +50
- Incubus Card: +150
- Roda Frog Card: +50
- Willow Card: +80
- Clip: +10
- Coif: +100
- Crown of Mistress: +100
- Cute Ribbon: +10
- Mage Hat: +150
- Magician Hat: +50
- Wizard Hat: +100
- Valkyrian Shoes: +(Job Level*2) (Swordman, Merchant and Thief types only)
Multiplicative modifiers
- Dark Lord Card & Dark Illusion Card: +10% (-10% + 20%)
- Firelock Soldier Card: +10% (if shoes are +9 or higher)
- Miyabi Doll Card: +10%
- Sohee Card: +15%
- Verit Card: +8%
- Assassin Dagger: +15%
- Moonlight Dagger: +10%
- Sleipnir: +20%
- Variant Shoes: +20% (-1% Maximum HP and Maximum SP per upgrade)
- Service For You: see skill description
Job Modifiers
Novices
Novice | Super Novice |
1 | 1 |
First Job Classes
Swordsman | Archer | Thief | Acolyte | Merchant | Mage | TaeKwon Kid | Ninja | Gunslinger |
2 | 2 | 2 | 5 | 3 | 6 | 2 | 3 | 4 |
2-1 Job Classes
Knight | Hunter | Assassin | Priest | Blacksmith | Wizard | Star Gladiator |
3 | 4 | 4 | 8 | 4 | 9 | 4 |
2-2 Job Classes
Crusader | Dancer/Bard | Rogue | Monk | Alchemist | Sage | Soul Linker |
4.7 | 6 | 5 | 4.7 | 4 | 7 | 9 |
Game Mechanics | ||
---|---|---|
General | Levels • Experience • Skills • Elements • Drop System • Monsters • Status Effects | |
Stats | STR • AGI • VIT • INT • DEX • LUK | |
Substats | ATK • MATK • DEF • MDEF • HIT • CRIT • FLEE • ASPD | |
HP / SP | Max HP • Max SP • HP Recovery • SP Recovery • Healing Items • Restoration Calculation | |
Quasi-Stats | Attack Range • Cast Time • Perfect Dodge • Weight Limit • Movement Speed |