Difference between revisions of "Bull's Eye"

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Line 3: Line 3:
 
| type = Offensive
 
| type = Offensive
 
| levels = 1
 
| levels = 1
| spcost = 30
+
| spcost = 50
| cast_var = 0.8 seconds
+
| cast_var = 1.5 seconds
| delay = 1 second
+
| cast_fix = 0.5 seconds
 +
| delay = 0.5 second
 +
| cooldown = 3 seconds
 
| target = Enemy
 
| target = Enemy
 
| range = (Weapon range + [[Snake's Eye]])
 
| range = (Weapon range + [[Snake's Eye]])
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| cf_name = [[Flip the Coin|<span style="color:black;">Coins</span>]]
 
| cf_name = [[Flip the Coin|<span style="color:black;">Coins</span>]]
 
| cf_value = 1
 
| cf_value = 1
| prereqs = ([[Gunslinger|Gunslinger's]]) Tracking Lv. 10, Flip the Coin Lv. 5
+
| prereqs = ([[Gunslinger|Gunslinger's]]) Madness Canceller, Triple Action
 
}}
 
}}
  
 
== Description ==
 
== Description ==
Spends 1 Coin to inflict 500% damage to [[Demihuman]] and [[Brute]] monsters.<br>
+
Spends 1 Coin to fire a sure shot which inflicts heavy damage and makes the target unable to move for a while.<br>
Has a 0.1% chance to inflict the [[Status_Effects#Coma|Coma]] effect on all enemies except [[Boss Protocol|Boss]] monsters.
+
Both the damage and the root's duration decrease based on the distance between you and the target,<br>
 +
becoming weaker the farther away your enemy is.
 +
 
 +
{| class="wikitable"
 +
! Damage !! Duration
 +
|-
 +
| 900%~410%<br>-35% per Cell || 3~0.9s<br>-0.15s per Cell
 +
|}
 +
 
 +
 
 +
=== Notes ===
 +
* The root's duration is halved on Boss monsters.
 +
* The Cell based, decreasing scaling caps at 14 Cells.
  
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}

Latest revision as of 16:48, 25 September 2020

Bull's Eye-icon.png Bull's Eye
Type: Offensive Skill
Levels: 1
SP Cost: 50
Fixed Cast Time: 0.5 seconds
Variable Cast Time: 1.5 seconds
Cast Delay: 0.5 second
Cooldown: 3 seconds
Target: Enemy
Range: (Weapon range + Snake's Eye) cells
Ammunition: 1 Bullet
Coins: 1
Prerequisites
(Gunslinger's) Madness Canceller, Triple Action


Description

Spends 1 Coin to fire a sure shot which inflicts heavy damage and makes the target unable to move for a while.
Both the damage and the root's duration decrease based on the distance between you and the target,
becoming weaker the farther away your enemy is.

Damage Duration
900%~410%
-35% per Cell
3~0.9s
-0.15s per Cell


Notes

  • The root's duration is halved on Boss monsters.
  • The Cell based, decreasing scaling caps at 14 Cells.