Difference between revisions of "Dragon Tail"

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Line 3: Line 3:
 
| type = Offensive
 
| type = Offensive
 
| levels = 5 (selectable)
 
| levels = 5 (selectable)
| spcost = 50 + (Skill level × 10)
+
| spcost = 30 + (Skill level × 10)
 
| cast_var = 1 + (Skill level × 0.2) seconds
 
| cast_var = 1 + (Skill level × 0.2) seconds
 
| delay = 2 seconds
 
| delay = 2 seconds
Line 16: Line 16:
  
 
== Description ==
 
== Description ==
Launches devastating missiles that home at all targets marked by [[Crimson Marker]].
+
Launches devastating missiles that home at all targets marked by [[Crimson Marker]].<br>
 +
Damage scales with [[STR]].
  
  
 
{| class="wikitable"
 
{| class="wikitable"
!  Level !! {{H:title|On one target.|Base Damage}}
+
!  Level !! Base Damage !! {{Tooltip|STR Bonus|As additional percentage.}}
 
|-
 
|-
 
! 1
 
! 1
 
| 3000%
 
| 3000%
 +
| STR*2
 
|-
 
|-
 
! 2
 
! 2
 
| 3500%
 
| 3500%
 +
| STR*3
 
|-
 
|-
 
! 3
 
! 3
 
| 4000%
 
| 4000%
 +
| STR*4
 
|-
 
|-
 
! 4
 
! 4
 
| 4500%
 
| 4500%
 +
| STR*5
 
|-
 
|-
 
! 5
 
! 5
 
| 5000%
 
| 5000%
 +
| STR*6
 
|}
 
|}
  

Revision as of 20:00, 15 November 2019

Dragon Tail-icon.png Dragon Tail
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 30 + (Skill level × 10)
Variable Cast Time: 1 + (Skill level × 0.2) seconds
Cast Delay: 2 seconds
Cooldown: 3 seconds
Target: Self
Area of Effect: 27x27 cells
Catalyst: 1 Dragon Tail Missile
Ammunition: 1 Grenade Sphere
Weapons: Grenade Launchers
Prerequisites
(Rebel's) Howling Mine Lv. 3, Crimson Marker Lv. 1


Description

Launches devastating missiles that home at all targets marked by Crimson Marker.
Damage scales with STR.


Level Base Damage STR Bonus
1 3000% STR*2
2 3500% STR*3
3 4000% STR*4
4 4500% STR*5
5 5000% STR*6


Notes

  • Dragon Tail does nothing if there are no Crimson Marked targets available in its search radius.