Difference between revisions of "Duple Light"

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(Created page with "{{Update}} {{Skill Info | class = Arch Bishop | type = Active | levels = 10 (Selectable) | prereqs = (Priest) Aspersio Lv. 1 | spcost = 50 + (5 * Lv.)| cast_fix = 2 s...")
 
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{{Skill Info
 
{{Skill Info
| class = Arch Bishop | type = Active | levels = 10 (Selectable) | prereqs = ([[Priest]]) [[Aspersio]] Lv. 1 | spcost = 50 + (5 * Lv.)| cast_fix = 2 sec | cast_var = 2 sec| delay = 1 sec  | duration = 60 + (30 * Lv.) sec }}
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| class = Arch Bishop | type = Supportive | levels = 10 (Selectable) | prereqs = ([[Arch Bishop]]) [[Oratio]] Lv. 5 | spcost = 50 + (5 * Lv.)| cast_fix = 2 sec | cast_var = 2 sec| delay = 1 sec  | duration = 60 + (30 * Lv.) sec | s_icon = Duple Light }}
  
 
== Description ==
 
== Description ==
 
For a certain duration, the user has a chance of dealing extra damage to targets when using a melee attack. The extra damage can be based either on [[ATK]] or [[MATK]].
 
For a certain duration, the user has a chance of dealing extra damage to targets when using a melee attack. The extra damage can be based either on [[ATK]] or [[MATK]].
 +
 +
The physical portion can Critically and Double hit, and both follow the weapon's element.
  
 
{| class="wikitable"
 
{| class="wikitable"
 
! Level !! ATK-based Damage (%) !! MATK-based Damage (%) !! Duration !! Chance (%) !! SP Cost
 
! Level !! ATK-based Damage (%) !! MATK-based Damage (%) !! Duration !! Chance (%) !! SP Cost
 
|-
 
|-
  | 1 || 110% || 220% || 90 sec || 12 || 55
+
  | 1 || 110% || 220% || 90 sec || 13% || 55
 
|-
 
|-
  | 2 || 120% || 240% || 120 sec || 14 || 60
+
  | 2 || 120% || 240% || 120 sec || 16% || 60
 
|-
 
|-
  | 3 || 130% || 260% || 150 sec || 16 || 65
+
  | 3 || 130% || 260% || 150 sec || 19% || 65
 
|-
 
|-
  | 4 || 140% || 280% || 180 sec || 18 || 70
+
  | 4 || 140% || 280% || 180 sec || 22% || 70
 
|-
 
|-
  | 5 || 150% || 300% || 210 sec || 20 || 75
+
  | 5 || 150% || 300% || 210 sec || 25% || 75
 
|-
 
|-
  | 6 || 160% || 320% || 240 sec || 22 || 80
+
  | 6 || 160% || 320% || 240 sec || 28% || 80
 
|-
 
|-
  | 7 || 170% || 340% || 270 sec || 24 || 85
+
  | 7 || 170% || 340% || 270 sec || 31% || 85
 
|-
 
|-
  | 8 || 180% || 360% || 300 sec || 26 || 90
+
  | 8 || 180% || 360% || 300 sec || 34% || 90
 
|-
 
|-
  | 9 || 190% || 380% || 330 sec || 28 || 95
+
  | 9 || 190% || 380% || 330 sec || 37% || 95
 
|-
 
|-
  | 10 || 200% || 400% || 360 sec || 30 || 100
+
  | 10 || 200% || 400% || 360 sec || 40% || 100
 
|}
 
|}
  

Latest revision as of 02:37, 23 October 2021


Duple Light-icon.png Duple Light
Duple Light-screen.gif
Type: Supportive Skill
Levels: 10 (Selectable)
SP Cost: 50 + (5 * Lv.)
Fixed Cast Time: 2 sec
Variable Cast Time: 2 sec
Cast Delay: 1 sec
Duration: 60 + (30 * Lv.) sec
Status Icon: File:Duple Light-status-ico.png
Prerequisites
(Arch Bishop) Oratio Lv. 5


Description

For a certain duration, the user has a chance of dealing extra damage to targets when using a melee attack. The extra damage can be based either on ATK or MATK.

The physical portion can Critically and Double hit, and both follow the weapon's element.

Level ATK-based Damage (%) MATK-based Damage (%) Duration Chance (%) SP Cost
1 110% 220% 90 sec 13% 55
2 120% 240% 120 sec 16% 60
3 130% 260% 150 sec 19% 65
4 140% 280% 180 sec 22% 70
5 150% 300% 210 sec 25% 75
6 160% 320% 240 sec 28% 80
7 170% 340% 270 sec 31% 85
8 180% 360% 300 sec 34% 90
9 190% 380% 330 sec 37% 95
10 200% 400% 360 sec 40% 100

Notes

  • Activates only from melee damage (including critical).
  • Actives at high rate specially with high ASPD.
  • Does not activate with ranged attacks or skills.
  • Does not activate on missed attacks or an attack that kills the target.
  • ATK portion uses weapon element and can be increased with cards that increase ATK.
  • MATK portion can be increased by cards that increase MATK. It is forced neutral and will miss ghost monsters.
  • When Reproduced by a Shadow Chaser, it carries the status effect of equipped arrow.
  • ATK portion misses in Pneuma, and is therefore long ranged.