Difference between revisions of "Size"

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! [[Two-Handed Swords]]
 
! [[Two-Handed Swords]]
 
| 75% || 100% || 100%
 
| 75% || 100% || 100%
 +
|-
 +
! [[Two-Handed Swords]] (Mounted)
 +
| 75% || 75% || 100%
 
|-
 
|-
 
! [[Spears]]
 
! [[Spears]]
 
| 75% || 75% || 100%
 
| 75% || 75% || 100%
 
|-
 
|-
! [[Spears]] ([[Peco Peco Ride|Peco Peco / Gryphon Mounted]])
+
! [[Spears]] (Mounted)
 
| 75% || 100% || 100%
 
| 75% || 100% || 100%
|-
 
! [[Spears]] ([[Dragon Training|Dragon Mounted]])
 
| 100% || 100% || 100%
 
 
|-
 
|-
 
! [[Axes]]
 
! [[Axes]]

Revision as of 01:11, 1 August 2016

Overview

Every Monster has an attribute called a size. Every Monster falls into one of three size categories:

  • Small
  • Medium
  • Large (Big)

Adventurers, by default, are Medium-sized when engaging each other in PvP. If they are adopted, they become Small-sized instead.

Many weapons suffer size-based penalties against certain sized Monsters, though the damage is relatively minor when looking at damage as a whole.

Size Modifiers for Weapons
Weapon Small Medium Large
Bare Handed 100% 100% 100%
Daggers 100% 75% 50%
One-Handed Swords 75% 100% 75%
Two-Handed Swords 75% 100% 100%
Two-Handed Swords (Mounted) 75% 75% 100%
Spears 75% 75% 100%
Spears (Mounted) 75% 100% 100%
Axes 50% 75% 100%
Maces 75% 100% 100%
Rods 100% 100% 100%
Bows 100% 100% 75%
Katars 75% 100% 75%
Books 100% 100% 50%
Knuckles 100% 75% 50%
Instruments 75% 100% 75%
Whips 75% 100% 75%
Guns 100% 100% 100%
Huuma Shuriken 75% 75% 100%

See also