Difference between revisions of "Skill and Mechanic Changes"

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m (Royal Guard)
(Classes: - Alphabetized classes, broke class systems into nested lists, added some updates from recent patch)
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===All===
 
===All===
 
* Variable cast times of most first and second job skills were drastically reduced and fixed cast time portions either removed entirely or greatly reduced to represent their usage pre-Renewal. This does not include signature powerhouse skills like [[Acid Demonstration]] or [[Asura Strike]] and certain combat support skills.
 
* Variable cast times of most first and second job skills were drastically reduced and fixed cast time portions either removed entirely or greatly reduced to represent their usage pre-Renewal. This does not include signature powerhouse skills like [[Acid Demonstration]] or [[Asura Strike]] and certain combat support skills.
 +
* [[Full Throttle]] is no longer dispellable
 +
* Increased HP/SP growth formulas to be more accurate
  
 
+
===[[Arch Bishop]]===
===[[Rune Knight]]===
+
* [[Aqua Benedicta]] had its cast time and aftercast delay removed.
* [[Wind Cutter]] had its area increased to 7x7 and cooldown reduced to 1 sec.
+
* [[Expiatio]] has visual animation and status icon.
* [[Crush Strike]] has status icon.
+
* [[Duple Light]] has status icon.
* [[Concentration]] has status icon.
+
* [[Lauda Agnus]] has status icon.
* [[Aura Blade]] has status icon.
+
* [[Lauda Ramus]] has status icon.
* [[Frenzy]] has status icon.
+
* [[Odin's Power]] has visual animation and status icon.
 
+
 
+
===[[Warlock]]===
+
* [[Summon Sphere - Release]] had its damage increased, scaling with base and job levels.
+
 
* [[Safety Wall]] has status icon.
 
* [[Safety Wall]] has status icon.
 +
* [[Pneuma]] has status icon.
  
 +
===[[Geneticist]]===
 +
* [[Cart Cannon]] had its official element stacking bug (Holy Cannon Ball plus [[Aspersio]] or Dark Cannon Ball plus Cursed Water) fixed. Using Soul Cannon Ball fully converts the Weapon ATK portion to Ghost property damage.
 +
* [[Pharmacy]] grants transcendent Genetics the same success chance as a Job Level 70 Creator would have.
 +
* [[Twilight Alchemy]] can now be used to brew Condensed Blue Potions. You may also choose which set of items to make by having only the required materials in the inventory. The skill no longer consumes Medicine Bowls upon a failure due to the lack of materials. No longer requires various Jobs in party, just Soul Link.
 +
* [[Special Pharmacy]] can now be used to brew the unimplemented potions: Mana Plus, Full Swing, Falmons and Muramura.
 +
* [[Blood Sucker]] has status icon.
 +
* [[Spore Explosion]] has status icon.
 +
* [[Smoke Powder]] has status icon.
 +
* [[Tear Gas]] has status icon.
 +
* [[Fire Expansion]](Lv2) has visual animation.
 +
* [[Homunculus_System|Homunculus]] Changes
 +
** [[Homunculus_System|Homunculus]] EXP gain increased by 2x, increased max level of [[Homunculus S]] to 175.
 +
** [[Homunculus_System|Homunculus]] Intimacy gain increased by 10x.
 +
** [[Homunculus S]] MATK based skills were changed to be ATK based, they still behave like spells.
 +
** [[||Homunculus S|Homunculus S - Bayeri]] Skill casts can no longer be interrupted.
 +
** [[Homunculus S]] had visual effects added to all skills.
  
===[[Ranger]]===
+
===[[Guillotine Cross]]===
* All Hunter and Ranger traps have had their HP increased by 400%.
+
* Removed [[Create Deadly Poison]]'s aftercast delay.
* [[Magenta Trap]], [[Cobalt Trap]], [[Maize Trap]], and [[Verdure Trap]] have had their catalyst requirements changed to 1 colored Point from 1 Elemental Ore.
+
* [[Dark Claw]]'s debuff changed to +50% damage received for 15 seconds
* [[Camouflage]] currently has a 2 second cooldown upon leaving the status, as a temporary exploit workaround.
+
* Leech End poison changed to no longer hitlock.
* [[Falcon Mastery]] is now an active skill that lets you summon your Falcon, just like [[Warg Mastery]]. This requires Falcon Flute.
+
* [[Hallucination Walk]] now reduces magical damage taken by 50% when used against monsters instead of granting a chance to avoid spells.
* [[Warg Bite]] has a visual indication upon success. Has status icon.
+
* [[Counter Slash]] had its area increased to 5x5.
* ''Upcoming'': [[Aimed Bolt]] will work on all immobilization statuses, not just the ones applied from Hunter/Ranger skills.
+
 
+
  
 
===[[Mechanic]]===
 
===[[Mechanic]]===
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* [[Weapon Refine]] renamed to [[Equipment Refine]], now works with armor as well and refine level goes up to +20 (using Bradium and Carnium past +10). Same success chance as Job Level 70 Whitesmith for transcendent Mechanics.
 
* [[Weapon Refine]] renamed to [[Equipment Refine]], now works with armor as well and refine level goes up to +20 (using Bradium and Carnium past +10). Same success chance as Job Level 70 Whitesmith for transcendent Mechanics.
  
 +
===[[Minstrel]] & [[Wanderer]]===
 +
* No changes yet.
  
===[[Guillotine Cross]]===
+
===[[Ranger]]===
* Removed [[Create Deadly Poison]]'s aftercast delay.
+
* All Hunter and Ranger traps have had their HP increased by 400%.
* [[Dark Claw]]'s debuff changed to +50% damage received for 15 seconds
+
* [[Magenta Trap]], [[Cobalt Trap]], [[Maize Trap]], and [[Verdure Trap]] have had their catalyst requirements changed to 1 colored Point from 1 Elemental Ore.
* Leech End poison changed to no longer hitlock.
+
* [[Camouflage]] currently has a 2 second cooldown upon leaving the status, as a temporary exploit workaround.
* [[Hallucination Walk]] now reduces magical damage taken by 50% when used against monsters instead of granting a chance to avoid spells.
+
* [[Falcon Mastery]] is now an active skill that lets you summon your Falcon, just like [[Warg Mastery]]. This requires Falcon Flute.
* [[Counter Slash]] had its area increased to 5x5.
+
* [[Warg Bite]] has a visual indication upon success. Has status icon.
 
+
* ''Upcoming'': [[Aimed Bolt]] will work on all immobilization statuses, not just the ones applied from Hunter/Ranger skills.
 
+
===[[Arch Bishop]]===
+
* [[Aqua Benedicta]] had its cast time and aftercast delay removed.
+
* [[Expiatio]] has visual animation and status icon.
+
* [[Duple Light]] has status icon.
+
* [[Lauda Agnus]] has status icon.
+
* [[Lauda Ramus]] has status icon.
+
* [[Odin's Power]] has visual animation and status icon.
+
* [[Safety Wall]] has status icon.
+
* [[Pneuma]] has status icon.
+
 
+
  
 
===[[Royal Guard]]===
 
===[[Royal Guard]]===
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* [[Pinpoint Attack]] now inflicts [[Status_Effects#Bleeding|Bleeding]] with correct duration
 
* [[Pinpoint Attack]] now inflicts [[Status_Effects#Bleeding|Bleeding]] with correct duration
 
* ''Upcoming'': [[Inspiration]] adjustments and changes.
 
* ''Upcoming'': [[Inspiration]] adjustments and changes.
 +
 +
===[[Rune Knight]]===
 +
* [[Wind Cutter]] had its area increased to 7x7 and cooldown reduced to 1 sec.
 +
* [[Crush Strike]] has status icon.
 +
* [[Concentration]] has status icon.
 +
* [[Aura Blade]] has status icon.
 +
* [[Frenzy]] has status icon.
 +
 +
===[[Shadow Chaser]]===
 +
* [[Triangle Shot]] cast time removed and aftercast delay reduced to 0.5s.
 +
* There's now a visual indication upon successfully memorizing a skill with [[Plagiarise]] or [[Reproduce]].
  
 
===[[Sorcerer]]===
 
===[[Sorcerer]]===
 
* [[Abracadabra]] changed to include various new MVPs such as Leak and Boitata.
 
* [[Abracadabra]] changed to include various new MVPs such as Leak and Boitata.
* [[Elemental Spirits]] were improved stat wise, [[Elemental Action]] skills deal increased damage and inflict status effects.
 
 
* [[Spellfist]] has status icon.
 
* [[Spellfist]] has status icon.
 
* [[Insignias]] increase both physical and magical damage dealt and have status icons.
 
* [[Insignias]] increase both physical and magical damage dealt and have status icons.
 
* [[Memorize]] has status icon.
 
* [[Memorize]] has status icon.
 
* [[Wall of Fog]] has status icon.
 
* [[Wall of Fog]] has status icon.
 
+
* [[Dragonology]] now grants correct bonuses
 
+
* [[Elemental Spirits]] Changes
===[[Minstrel]] & [[Wanderer]]===
+
** [[Elemental Spirits]] were improved stat wise
* No changes yet.
+
** [[Elemental Action]] skills deal increased damage and inflict status effects.
 
+
** Level 1 Passive Mode correctly increases damage of Bolt skills and [[Spellfist]]
 
+
** Elemental Spirit and Insignia buffs are no longer removed by [[Clearance]]
===[[Geneticist]]===
+
* [[Homunculus]] EXP gain increased by 2x, increased max level of [[Homunculus S]] to 175.
+
* [[Homunculus]] Intimacy gain increased by 10x.
+
* [[Homunculus S]] MATK based skills were changed to be ATK based, they still behave like spells.
+
* [[Homunculus S - Bayeri]] Skill casts can no longer be interrumpted.
+
* [[Homunculus S]] had visual effects added to all skills.
+
* [[Cart Cannon]] had its official element stacking bug (Holy Cannon Ball plus Aspersio or Dark Cannon Ball plus Cursed Water) fixed. Using Soul Cannon Ball fully converts the Weapon ATK portion to Ghost property damage.
+
* [[Pharmacy]] grants transcendent Genetics the same success chance as a Job Level 70 Creator would have.
+
* [[Twilight Alchemy]] can now be used to brew Condensed Blue Potions. You may also choose which set of items to make by having only the required materials in the inventory. The skill no longer consumes Medicine Bowls upon a failure due to the lack of materials. No longer requires various Jobs in party, just Soul Link.
+
* [[Special Pharmacy]] can now be used to brew the unimplemented potions; Mana Plus, Full Swing, Falmons and Muramura.
+
* [[Blood Sucker]] has status icon.
+
* [[Spore Explosion]] has status icon.
+
* [[Smoke Powder]] has status icon.
+
* [[Tear Gas]] has status icon.
+
* [[Fire Expansion]](Lv2) has visual animation.
+
 
+
 
+
===[[Shadow Chaser]]===
+
* [[Triangle Shot]] cast time removed and aftercast delay reduced to 0.5s.
+
* There's now a visual indication upon successfully memorizing a skill with [[Plagiarise]] or [[Reproduce]].
+
 
+
  
 
===[[Sura]]===
 
===[[Sura]]===
Line 103: Line 96:
 
* [[Fury]] has status icon.
 
* [[Fury]] has status icon.
  
 +
===[[Warlock]]===
 +
* [[Summon Sphere - Release]] had its damage increased, scaling with base and job levels.
 +
* [[Safety Wall]] has status icon.
 +
* [[Fire Ball]]'s damage formula has been corrected
 +
* [[Frost Nova]] now has correct area of 7x7
 +
* [[Earth Strain]] no longer divests if no damage is dealt
 +
* [[Fire Pillar]] now only ignores [[MDEF]] and nothing else
 +
* [[Napalm Vulcan]] now removes [[White Imprison]]
  
 
===[[Rebellion|Rebel]], [[Kagerou]] and [[Oboro]], [[Super Novice|Extended Super Novice]]===
 
===[[Rebellion|Rebel]], [[Kagerou]] and [[Oboro]], [[Super Novice|Extended Super Novice]]===

Revision as of 14:09, 5 January 2016

Classes

Some classes skills have been changed here on LeikaRO. All buffs, nerfs, and changes will be listed underneath. Fixes will not be listed. If no change is listed then the skill should be assumed to be working as intended. Inquire and give your suggestions about changes on the forum and IRC.

All

  • Variable cast times of most first and second job skills were drastically reduced and fixed cast time portions either removed entirely or greatly reduced to represent their usage pre-Renewal. This does not include signature powerhouse skills like Acid Demonstration or Asura Strike and certain combat support skills.
  • Full Throttle is no longer dispellable
  • Increased HP/SP growth formulas to be more accurate

Arch Bishop

Geneticist

  • Cart Cannon had its official element stacking bug (Holy Cannon Ball plus Aspersio or Dark Cannon Ball plus Cursed Water) fixed. Using Soul Cannon Ball fully converts the Weapon ATK portion to Ghost property damage.
  • Pharmacy grants transcendent Genetics the same success chance as a Job Level 70 Creator would have.
  • Twilight Alchemy can now be used to brew Condensed Blue Potions. You may also choose which set of items to make by having only the required materials in the inventory. The skill no longer consumes Medicine Bowls upon a failure due to the lack of materials. No longer requires various Jobs in party, just Soul Link.
  • Special Pharmacy can now be used to brew the unimplemented potions: Mana Plus, Full Swing, Falmons and Muramura.
  • Blood Sucker has status icon.
  • Spore Explosion has status icon.
  • Smoke Powder has status icon.
  • Tear Gas has status icon.
  • Fire Expansion(Lv2) has visual animation.
  • Homunculus Changes
    • Homunculus EXP gain increased by 2x, increased max level of Homunculus S to 175.
    • Homunculus Intimacy gain increased by 10x.
    • Homunculus S MATK based skills were changed to be ATK based, they still behave like spells.
    • [[||Homunculus S|Homunculus S - Bayeri]] Skill casts can no longer be interrupted.
    • Homunculus S had visual effects added to all skills.

Guillotine Cross

  • Removed Create Deadly Poison's aftercast delay.
  • Dark Claw's debuff changed to +50% damage received for 15 seconds
  • Leech End poison changed to no longer hitlock.
  • Hallucination Walk now reduces magical damage taken by 50% when used against monsters instead of granting a chance to avoid spells.
  • Counter Slash had its area increased to 5x5.

Mechanic

  • Mado Gear License is now an Active skill and can be used to mount your Mado anywhere except PvP/WoE/BG maps at the cost of 20 Mado Gear Fuel, 5 min cooldown.
  • Magnetic Field now works when the caster is under Hovering status.
  • Hovering only avoids "ground" based effect such as trap and skills coming from the ground, not those falling from the sky.
  • Arm Cannon had its official element stacking bug (Holy Cannon Ball plus Aspersio or Dark Cannon Ball plus Cursed Water) fixed. Using Soul Cannon Ball fully converts the Weapon ATK portion to Ghost property damage.
  • FAWs were improved to have good stats, be unattackable by self or allies and use better skills.
  • Weapon Refine renamed to Equipment Refine, now works with armor as well and refine level goes up to +20 (using Bradium and Carnium past +10). Same success chance as Job Level 70 Whitesmith for transcendent Mechanics.

Minstrel & Wanderer

  • No changes yet.

Ranger

  • All Hunter and Ranger traps have had their HP increased by 400%.
  • Magenta Trap, Cobalt Trap, Maize Trap, and Verdure Trap have had their catalyst requirements changed to 1 colored Point from 1 Elemental Ore.
  • Camouflage currently has a 2 second cooldown upon leaving the status, as a temporary exploit workaround.
  • Falcon Mastery is now an active skill that lets you summon your Falcon, just like Warg Mastery. This requires Falcon Flute.
  • Warg Bite has a visual indication upon success. Has status icon.
  • Upcoming: Aimed Bolt will work on all immobilization statuses, not just the ones applied from Hunter/Ranger skills.

Royal Guard

Rune Knight

Shadow Chaser

  • Triangle Shot cast time removed and aftercast delay reduced to 0.5s.
  • There's now a visual indication upon successfully memorizing a skill with Plagiarise or Reproduce.

Sorcerer

Sura

  • All Gentle Touch skills renamed to Pressure Point.
  • Flash Combo once again disables item usage while active and has status icon.
  • Ride the Lightning has the original damage formula (scales with DEX) and cast time removed.
  • Fury has status icon.

Warlock

Rebel, Kagerou and Oboro, Extended Super Novice

  • They can now reach level 175/60, this includes custom Job Level stat bonuses and the ability to raise a stat to 130, just like normal classes.
  • In addition, Extended Super Novice received Max SP boosts at level 99 and 150 (following the same model of HP boosts this class receives).
  • Kagerou/Oboro and Rebel can wear all Transcendent only gear and Temporal Boots.

Game Mechanics

Player

  • Status Effect immunity and resistance caps have been changed to promote usage of pre-Renewal statuses. You can now only gain a maximum of 90% resistance to a Status Effect such as Stun. To reach this cap you must have a total value of 120 in the stat required to resist it.