Infinite Space
Infinite Space | |
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Information | |
Level Range: | 100+ |
Party Requisites: | 1+ Player |
Quest Prerequisites: | None |
Duration: | 2 Hours |
Cooldown: | 23 Hours |
Contents
Overview
The Pharos Lighthouse was finally put to some use with this instance intended for players in their mid 100s.
Providing great amounts of experience and desirable equipment, it is highly recommended for newcomers and veterans alike.
Featuring 50 rooms, with a miniboss or boss every fifth room, this instance is similar to Endless Tower, albeit much quicker to complete.
Every time a boss is defeated, golden chest filled with Fading Dimensional Essences will appear in the middle of the room.
Background and Lore
From what the Explorers' Leaguesman can share and the hints from the strange, talking Galapago, it seems that Infinite Space is an isolated dimension created by an unknown entity for unclear purposes. Once adventurers activate the strange device, they become trapped inside and swamped with endless waves of powerful monsters that resemble those from Rune-Midgard.
The only way to progress is to defeat every single one. Once all the 50 rooms have been cleared, the adventurers are allowed to move outside.
Strangely enough, while the place may look like a death trap, the rewards for advancing through the room are very generous. We may never know the true purpose of this place.
Tips
Do not rush into new rooms mindlessly, let the tank enter first and drop defensive barries when possible.
While not particularly powerful, the minibosses and MVPs still pack quite a punch due to additional abilities, and have large amounts of HP.
Proper positioning is the key, as it happens with all vanilla encounters.
Notable Monsters
Only minibosses and MVPs are listed here, normal monsters are varied and not particularly interesting.
Notable Infinite Space Monsters | |||||||
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Name | Level | HP | Size | Race | Elements | Base EXP | Job EXP |
Infinite Toad |
110 | 900,000 | Medium | Fish | Water 1 | 3,240,000 | 1,800,000 |
Infinite Vagabond Wolf |
110 | 900,000 | Medium | Brute | Earth 1 | 3,240,000 | 1,800,000 |
Infinite Vocal |
110 | 900,000 | Medium | Insect | Earth 1 | 3,240,000 | 1,800,000 |
Infinite Eclipse |
110 | 900,000 | Medium | Brute | Neutral 3 | 3,240,000 | 1,800,000 |
Infinite Chimera |
110 | 1,800,000 | Large | Brute | Fire 3 | 6,480,000 | 3,600,000 |
Infinite Eddga |
120 | 9,960,000 | Large | Brute | Fire 1 | 43,348,500 (MVP EXP: 16,472,430) | 34,678,800 |
Infinite Osiris |
120 | 9,960,000 | Medium | Undead | Undead 3 | 59,447,250 (MVP EXP: 22,589,955) | 47,557,800 |
Infinite Phreeoni |
120 | 9,960,000 | Large | Brute | Neutral 3 | 52,403,625 (MVP EXP: 19,913,385) | 41,922,900 |
Infinite Orc Hero |
120 | 9,960,000 | Large | Demihuman | Earth 2 | 59,233,500 (MVP EXP: 22,508,730) | 47,386,800 |
Infinite Tao Gunka |
140 | 19,920,000 | Large | Demon | Neutral 3 | 180,151,200 (MVP EXP: 68,457,465) | 144,120,960 |
Rewards
Cards
Bosses and minibosses all drop new, unique cards that are special versions of the existing ones. The drop rate of Miniboss cards is 0.10% and 0.05% for Boss cards.
Cards | ||
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Name | Slot | Stats |
Infinite Toad Card | Footgear | Perfect Dodge +2 If refined to +7 or higher; Perfect Dodge +2 If refined to +9 or higher; Perfect Dodge +3 |
Infinite Vagabond Wolf Card | Footgear | ATK +10 If refined to +7 or higher; ATK +10 If refined to +9 or higher; ATK +15 |
Infinite Vocal Card | Footgear | MDEF +5 If refined to +7 or higher; MDEF +10 If refined to +9 or higher; MDEF +15 |
Infinite Eclipse Card | Footgear | Max HP +600 If refined to +7 or higher; Max HP +600 If refined to +9 or higher; Max HP +800 If Base Level is 100 or higher; The amount is doubled. |
Infinite Chimera Card | Garment | Max HP +8% Max SP +4% [Set Bonuses] Infinite Toad Card Infinite Vagabond Wolf Card Infinite Eclipse Card or Infinite Vocal Card ATK and MATK +10% |
Infinite Eddga Card | Footgear | Autocast Lv.10 Provoke on self when physically attacked by a high chance. |
Infinite Phreeoni Card | Weapon | CRIT +100 |
Infinite Orc Hero Card | Headgear | VIT +5 Inflicts Stun status when magically attacked by 100% chance. |
Infinite Osiris Card | Accessory | Recovers 150 HP upon killing a monster with a physical or magical attack. If Base Level is 100 or higher; The amount is tripled. |
Infinite Tao Gunka Card | Armor | Max HP +10000 AGI -10 |
Unkept Artisan
Adventurers can exchange and enchant various pieces of equipment from the Unkempt Artisan located outside of the Dimensional Gate.
The artisan only takes Fading Dimensional Essences as payment, which can be obtained from the monsters inside of the Infinite Space.
Equipment
All equipment is account-bound, weapons cost 50 Fading Dimensional Essences and armor pieces cost 25 Fading Dimensional Essences.
All pieces have 1 Card Slot. Characters must be at least level 100 to wear them.
Weapons
All weapons have a weight of 50, one Card Slot and are Level 4 Weapons.
Weapons | |||
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Name | Type | Jobs | Stats |
Infinity Ono | One-Handed Axe | 3rd Swordsman, Thief, Merchant | Attack: 195 |
Infinity Giant Cleaver | Two-Handed Axe | 3rd Swordsman & Merchant | Critical Damage: x1.6 Attack: 300 |
Infinity Gladius | One-Handed Sword | 3rd Swordsman, Thief, & Merchant | Attack: 180, MATK +90 HIT +10 |
Infinity Estoc | Two-Handed Sword | 3rd Swordsman | Attack: 280, MATK +145 HIT +20 |
Infinity Baculus | One-Handed Staff | 3rd Mage & Acolyte | Attack: 100, MATK +190 Cast Time -10% |
Infinity Pillar | Two-Handed Staff | 3rd Mage & Acolyte | MDEF: +50% Attack: 190, MATK +250 Pierces 10% of Hard MDEF |
Infinity Shiv | Dagger | 3rd Swordsman, Mage, Archer, Merchant, Thief, Kagerou, & Oboro | Attack: 140, MATK +110 |
Infinity Gada | Mace | 3rd Swordsman, Merchant, & Acolyte | Attack: 175 Healing Done +15% |
Infinity Claw | Knuckle | 3rd Acolyte | Attack: 165 ASPD +15% |
Infinity Hasta | One-Handed Spear | 3rd Swordsman | Attack: 160, MATK +120 |
Infinity Sarissa | Two-Handed Spear | 3rd Swordsman | Defense: +25% Attack: 260, MATK +170 |
Infinity Grimoire | Book | Arch Bishop & Sorcerer | Attack: 140, MATK +160 ASPD +15% |
Infinity Recurve Bow | Bow | 3rd Archer & Shadow Chaser | Attack: 170 Ranged Damage +20% |
Infinity Katar | Katar | Guillotine Cross | Critical Rate: x2 Attack: 200 Reduces damage taken from Melee Physical attacks by 10% |
Infinity Fiddle | Musical Instrument | Minstrel | Attack: 160 MATK +125 Ranged Damage +10% |
Infinity Weave | Whip | Wanderer | Attack: 160 MATK +125 Ranged Damage +10% |
Infinity Huuma Shuriken | Huuma Shuriken | Kagerou & Oboro | Attack: 180 MATK +120 Increases damage of Setsudan by 50% Autocasts Lv.5 Piercing Attack after using Throw Huuma Shuriken |
Infinity Revolvers | Revolver | Rebel | Attack: 180 Increases damage of Chain Action and Eternal Chain by 30% Reduces Cooldown of Quick Draw Shot by 0.5s |
Infinity Rifle | Rifle | Rebel | Attack: 240 Final CRIT +20% Increases damage of Piercing Shot by 40% Increases damage of Tracking by 50% |
Infinity Shotgun | Shotgun | Rebel | Attack: 280 MATK +100 Pierces 25% of Hard DEF/MDEF Inflicts splashed damage |
Infinity Gatling Gun | Gatling Gun | Rebel | Attack: 220 Enables Ardent Weapon while equipped. Increases damage of Fire Rain by 40% |
Infinity Grenade Launcher | Grenade Launcher | Rebel | Attack: 350 HIT +10% |
Armor
All armor pieces have one Card Slot.
Armor | |||||
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Name | Position | Weight | Jobs | Def | Stats |
Ancient Rift Ornament | Upper Headgear | 20 | All | 8 | Max HP +1000 If refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 |
Ancient Rift Armor | Armor | 50 | All | 60 | Max HP +500 Max SP -100 If refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 [Set Bonuses] Ancient Rift Ornament Max SP +100 Casting cannot be interrupted [Set Bonuses] Ancient Rift Cloak Ancient Rift Shoes Max HP +1000 Healing Received and Done +5% Every refine level of either set piece up to +30; Healing Received and Done +1% |
Ancient Rift Cloak | Garment | 50 | All | 16 | Max HP +300 Max SP -50 IF refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 |
Ancient Rift Shoes | Footgear | 25 | All | 12 | Max HP +300 Max SP -50 If refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 |
Enchantments
All equipment can be enchanted twice, receiving a random enchantment from either group, this cost 20 Fading Dimensional Essences. The enchanting process cannot fail.
Removing enchantments costs 10 Fading Dimensional Essences and can destroy the item in process, albeit at a low chance.
Weapon Enchantments
Enchantment Type | Group 1 | Group 2 |
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Melee | STR +2/+4 | Fighting Spirit 2~9 |
Magical | INT +2/+4 | Spell 2~9 |
Ranged | DEX +2/+4 | Expert Archer 1~8 |
Armor Enchantments
Garment and Footgear Enchantments
Enchantment Type | Group 1 | Group 2 |
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Melee | STR +1~4 | HP +100/+200/+300 |
Magical | INT +1~4 | SP +50/+75/+100 |
Ranged | DEX +1~4 | SP +50/+75/+100 |
Headgear and Armor Enchantments
Enchantment Type | Group 1 | Group 2 |
---|---|---|
Melee | STR +1~4 | Max HP +1%~3% |
Magical | INT +1~4 | Max HP +1%~3% |
Ranged | DEX +1~4 | Max HP +1%~3% |
Related Quests
NPC | Quest |
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Wandering Hunter Outside Instance Entrance |
Name: Dimensional Beast Hunting Quest Rewards: Experience, 10 Fading Dimensional Essences |
Galapago Outside Instance Entrance |
Name: Request From a Deity Quest Rewards: Experience, 20 Fading Dimensional Essences |