Difference between revisions of "Aspersio"
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| prereqs = ([[Acolyte]]) [[Aqua Benedicta]] Lv. 1, ([[Priest]]) [[Impositio Manus]] Lv. 3 }} | | prereqs = ([[Acolyte]]) [[Aqua Benedicta]] Lv. 1, ([[Priest]]) [[Impositio Manus]] Lv. 3 }} | ||
== Overview == | == Overview == | ||
− | Endow a weapon with the [[Holy]] property for the skill's duration. [[Holy]] property weapons can inflict more damage on [[Undead]] and [[Shadow]] | + | Endow a weapon with the [[Holy]] property for the skill's duration. [[Holy]] property weapons can inflict more damage on [[Undead]] race and [[Shadow]] element monsters. Casting this on an [[Undead]] or [[Demon]] monster, or a player with [[Undead]] armor causes the target to receive Holy damage. This effect only applies to the weapon the target has equipped at the time that the skill is cast. Switching weapons causes the effect to wear off. |
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− | This effect only applies to the weapon the target has equipped at the time that the skill is cast. Switching weapons causes the effect to wear off. | + | |
==Mechanics== | ==Mechanics== |
Latest revision as of 16:29, 9 February 2016
Aspersio | |
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Type: | Supportive Skill |
Levels: | 5 (Selectable) |
Prerequisites | |
(Acolyte) Aqua Benedicta Lv. 1, (Priest) Impositio Manus Lv. 3 |
Overview
Endow a weapon with the Holy property for the skill's duration. Holy property weapons can inflict more damage on Undead race and Shadow element monsters. Casting this on an Undead or Demon monster, or a player with Undead armor causes the target to receive Holy damage. This effect only applies to the weapon the target has equipped at the time that the skill is cast. Switching weapons causes the effect to wear off.
Mechanics
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