Difference between revisions of "Ground Drift"

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== Description ==
 
== Description ==
Plants a Grenade Sphere onto the ground that explodes upon contact, damaging all enemies in a 5x5 cells area, ignoring most guarding effects, knocking them back 3 cells and inflicting a status effect based on the Grenade Sphere used by a moderate chance.
+
Plants a Grenade Sphere onto the ground that explodes upon contact, damaging all enemies in a 5x5 cells area, ignoring most guarding effects,<br>
 +
knocking them back 3 cells and inflicting a status effect based on the Grenade Sphere used by a moderate chance.
 
* Flare Sphere: [[Status_Effects#Burning|Burning]]
 
* Flare Sphere: [[Status_Effects#Burning|Burning]]
 
* Freezing Sphere: [[Status_Effects#Freeze|Freeze]]
 
* Freezing Sphere: [[Status_Effects#Freeze|Freeze]]

Revision as of 11:05, 12 June 2018

Ground Drift-icon.png Ground Drift
Type: Offensive Skill
Levels: 10 (selectable)
SP Cost: 4 × Skill level
Variable Cast Time: 0.8 seconds
Cast Delay: 1 second
Duration: (3 × Skill level) seconds
Target: Ground
Range: (Weapon range + Snake's Eye) cells
Area of Effect: 5x5
Ammunition: 1 Grenade Sphere
Weapons: Grenade Launchers
Prerequisites
(Gunslinger's) Spread Shot Lv. 7


Description

Plants a Grenade Sphere onto the ground that explodes upon contact, damaging all enemies in a 5x5 cells area, ignoring most guarding effects,
knocking them back 3 cells and inflicting a status effect based on the Grenade Sphere used by a moderate chance.

Level Base Damage
1 50%
2 100%
3 150%
4 200%
5 250%
6 300%
7 350%
8 400%
9 450%
10 500%


Notes

  • Ground Drift is technically melee, is blocked by Safety Wall instead of Pneuma and is not reduced by Defender. However, the damage is not reflected by effects that reflect melee damage.
  • Ground Drift cannot be used on Land Protector.
  • Ground Drift now fully benefits from Ranged Physical Damage increases.