Difference between revisions of "Ground Drift"

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| duration = (3 × Skill level) seconds
 
| duration = (3 × Skill level) seconds
 
| target = Ground
 
| target = Ground
| range = (Weapon range + [[Snake Eyes|Snake's Eye]])
+
| range = (Weapon range + [[Snake's Eye]])
 
| area = 5x5
 
| area = 5x5
 
| ammo = 1 Grenade Sphere
 
| ammo = 1 Grenade Sphere

Revision as of 08:57, 2 August 2016

Ground Drift-icon.png Ground Drift
Type: Offensive Skill
Levels: 10 (selectable)
SP Cost: 4 × Skill level
Variable Cast Time: 0.8 seconds
Cast Delay: 1 second
Duration: (3 × Skill level) seconds
Target: Ground
Range: (Weapon range + Snake's Eye) cells
Area of Effect: 5x5
Ammunition: 1 Grenade Sphere
Weapons: Grenade Launchers
Prerequisites
(Gunslinger's) Full Buster Lv. 5, Spread Shot Lv. 7


Description

Plants a Grenade Sphere onto the ground that will explode upon contact, dealing damage in a 5x5 area and inflicting status effect based on the Grenade Sphere used by a moderate chance.

Level Base Damage
1 50%
2 100%
3 150%
4 200%
5 250%
6 300%
7 350%
8 400%
9 450%
10 500%


Notes

  • Ground Drift is technically melee, is blocked by Safety Wall instead of Pneuma and is not reduced by Defender. However, the damage is not reflected by effects that reflect melee damage.
  • Ground Drift cannot be used on Land Protector.
  • Ground Drift now fully benefits from Ranged Physical Damage increases.