Difference between revisions of "Mass Spiral"

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| type = Offensive
 
| type = Offensive
 
| levels = 5 (selectable)
 
| levels = 5 (selectable)
| spcost = 76 + (Skill level × 4)
+
| spcost = 38 + (Skill level × 4)
 
| cast_var = 1 second
 
| cast_var = 1 second
 
| cast_fix = 0.5 seconds
 
| cast_fix = 0.5 seconds
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== Description ==
 
== Description ==
Fires a high speed, [[DEF]] piercing bullet that deals additional damage based on the target's [[DEF#Hard_DEF|Hard DEF]] and inflicts [[Status_Effects#Bleeding|Bleeding]] status at a high chance.
+
Fires a high speed, [[DEF]] piercing bullet that deals additional damage based on the target's [[DEF#Hard_DEF|Hard DEF]]<br>and inflicts [[Status_Effects#Bleeding|Bleeding]] status at a high chance based on skill's level plus 1~50%.<br>
 +
Damage scales with [[Levels#Base_Levels|Base Level]].
  
  
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* Debuffs that decrease [[DEF#Hard_DEF|Hard DEF]] such as '''Fling''', '''Analyze''' and '''Signum Crucis''' will reduce the damage significatively.
 
* Debuffs that decrease [[DEF#Hard_DEF|Hard DEF]] such as '''Fling''', '''Analyze''' and '''Signum Crucis''' will reduce the damage significatively.
 
* The full damage formula for '''Mass Spiral''' (monster) is:
 
* The full damage formula for '''Mass Spiral''' (monster) is:
   Damage % = Base Damage + Target's Hard DEF * 4
+
   Damage % = (Base Damage + Target's Hard DEF * 4) * (Base level / 130)
 
* The full damage formula for '''Mass Spiral''' (player) is:
 
* The full damage formula for '''Mass Spiral''' (player) is:
   Damage % = Base Damage + Target's Hard DEF * 2
+
   Damage % = (Base Damage + Target's Hard DEF * 2) * (Base level / 130)
  
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}

Latest revision as of 19:57, 15 November 2019

Mass Spiral-icon.png Mass Spiral
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 38 + (Skill level × 4)
Fixed Cast Time: 0.5 seconds
Variable Cast Time: 1 second
Cast Delay: 0.5 seconds
Cooldown: 1 second
Target: Enemy
Range: (Weapon range + Snake's Eye) cells
Catalyst: 1 Full Metal Jacket
Ammunition: 1 Bullet
Weapons: Rifles
Coins: 1
Status Icon: Bleeding-status-ico.png
Prerequisites
(Gunslinger's) Disarm Lv. 2


Description

Fires a high speed, DEF piercing bullet that deals additional damage based on the target's Hard DEF
and inflicts Bleeding status at a high chance based on skill's level plus 1~50%.
Damage scales with Base Level.


Level Base Damage Bleeding Chance
1 200% 30% + 1~50%
2 400% 35% + 1~50%
3 600% 40% + 1~50%
4 800% 45% + 1~50%
5 1000% 50% + 1~50%


Notes

  • Due to its formula, this skill shines when used against MVP monsters.
  • Debuffs that decrease Hard DEF such as Fling, Analyze and Signum Crucis will reduce the damage significatively.
  • The full damage formula for Mass Spiral (monster) is:
  Damage % = (Base Damage + Target's Hard DEF * 4) * (Base level / 130)
  • The full damage formula for Mass Spiral (player) is:
  Damage % = (Base Damage + Target's Hard DEF * 2) * (Base level / 130)