Difference between revisions of "Daggers"
Line 190: | Line 190: | ||
[[Alchemist]] Only. | [[Alchemist]] Only. | ||
|- | |- | ||
− | |{{Item List|id=1231 |item=Bazerald|simple=yes}} ||0 ||4 ||70 ||50 ||[[INT]] +5 | + | |{{Item List|id=1231 |item=Bazerald|simple=yes}} ||0 ||4 ||70 ||50 ||[[INT]] +5 |
|- | |- | ||
|{{Item List|id=1228 |item=Combat Knife|simple=yes}} ||0 ||4 ||80 ||40 ||Pierces [[Demi-Human]] [[DEF]]<br> | |{{Item List|id=1228 |item=Combat Knife|simple=yes}} ||0 ||4 ||80 ||40 ||Pierces [[Demi-Human]] [[DEF]]<br> |
Latest revision as of 21:26, 17 October 2016
Overview
Dagger-type weapons range from small knives to larger daggers and are used by Thieves, Assassins, and Rogues. Some daggers are specialized for non-Thief classes, but Acolyte-classes are unable to equip daggers, as they are forbidden to use bladed weapons.
Daggers are compatible with the passive skills Double Attack and Sword Mastery.
Any of the daggers listed below with "Smith" in the Possible Slots column denotes that this item can be made with the Blacksmith ability Smith Dagger. These versions have no slots, but can have elemental or strong modifiers.
Size | Damage |
---|---|
Small | 100% |
Medium | 75% |
Large | 50% |
Contents
Weapon Level 1
Name | Possible Slots | Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
![]() |
2, 3 | 1 | 50 | 60 | MATK +50. Ninja Only. |
![]() |
Smith, 3, 4 | 1 | 30 | 50 | N/A |
![]() |
0 | 1 | 39 | 60 | N/A |
![]() |
0 | 1 | 39 | 60 | N/A |
![]() |
0 | 1 | 39 | 60 | N/A |
![]() |
Smith, 3, 4 | 1 | 17 | 40 | N/A |
![]() |
Smith, 3, 4 | 1 | 43 | 60 | N/A |
![]() |
0 | 1 | 43 | 0.1 | Cannot be upgraded |
![]() |
0 | 1 | 45 | 0.1 | Cannot be upgraded |
![]() |
0 | 1 | 39 | 60 | N/A |
Weapon Level 2
Name | Possible Slots | Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
![]() |
Smith, 2, 3 | 2 | 73 | 60 | N/A |
![]() |
2 | 2 | 130 | 60 | Set bonus with Sandstorm: HIT +10 |
![]() |
Smith, 2, 3 | 2 | 59 | 50 | N/A |
![]() |
0 | 2 | 124 | 0 | MATK +60. Character-bound. |
![]() |
0 | 2 | 158 | 0 | MATK +70. Character-bound. |
![]() |
0, 1 | 2 | 70 | 40 | Damage target's weapon by chance. Ninja Only. |
![]() |
3 | 2 | 110 | 50 | Increased Back Stab damage. Inflict Bleeding on the target when using Back Stab by chance. |
![]() |
1, 2 | 2 | 95 | 70 | Increased CRIT rate on Demi-Human by 10%. Ninja Only. |
![]() |
4 | 2 | 50 | 60 | Set bonus with Desert Twilight: HIT +10 |
![]() |
Smith, 2, 3 | 2 | 87 | 70 | N/A |
Weapon Level 3
Name | Possible Slots | Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
![]() |
0 | 3 | 142 | 60 | Increases Fatal Manace damage by 30%. For each upgrade above +6: 'Set bonus with Black Cat: |
![]() |
0 | 3 | 120 | 0 | STR +1. AGI +1. Increases physical damage against Demi-Human race targets by 75%. If used by a Rogue job type or Ninja: |
![]() |
1, 2 | 3 | 110 | 70 | Novice and Super Novice Only. |
![]() |
1, 2 | 3 | 80 | 70 | DEF +5. |
![]() |
3 | 3 | 120 | 70 | STR +1. AGI +2. DEX +1 Increases the damage inflicted with Back Stab by 20%. |
![]() |
Smith, 1, 2 | 3 | 118 | 80 | Indestructible |
![]() |
0 | 4 | 165 | 0 | MATK +80. Character-bound. |
![]() |
Smith, 2, 3 | 3 | 105 | 70 | N/A |
![]() |
0, 1 | 3 | 120 | 80 | lvl 1 Heal by chance. Ninja Only. |
![]() |
2 | 3 | 130 | 70 | AGI +2. ASPD +3%. Adds a 3% chance of using lv 1 Fatal Wound on the target when doing a physical attack. |
![]() |
1 | 3 | 107 | 70 | MATK +70. Restore HP by chance. |
![]() |
0 | 3 | 150 | 60 | Inflicts Curse by chance. Ninja Only. |
![]() |
0 | 3 | 130 | 70 | INT +3. Ninja Only. |
![]() |
0, 2 | 3 | 64 | 80 | Inflicts Poison by high chance |
![]() |
0 | 3 | 120 | 60 | MATK +100. INT +3. Ninja Only. |
![]() |
1 | 3 | 50 | 65 | Increases ATK and MATK by 20 for every 3 refinements. For refine level 6+: For refine level 9+: Set bonus with RWC 2012 Ring: Set bonus with RWC 2012 Pendant: |
![]() |
0 | 3 | 120 | 0 | STR +1. AGI +1. Increases physical damage against Demi-Human race targets by 75%. If used by a Rogue or Ninja: |
![]() |
2 | 3 | 135 | 50 | Adds a 10% chance of inflicting Poison on the target when using Sightless Mind. When dealing physical damage, adds a chance to grant ATK +5% for 5 seconds. |
![]() |
0 | 3 | 64 | 120 | Gain a small amount of zeny with each monster killed |
Weapon Level 4
Name | Possible Slots | Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
![]() |
0 | 4 | 107 | 60 | MATK +120. SP +100. Increases SP Recovery by 5%. |
![]() |
0, 1 | 4 | 140 | 60 | HP +20%, SP +15%, ASPD +2%. Assassin Only. |
![]() |
0 | 4 | 110 | 70 | Polymorph monster by chance. Alchemist Only. |
![]() |
0 | 4 | 70 | 50 | INT +5 |
![]() |
0 | 4 | 80 | 40 | Pierces Demi-Human DEF Resist +10% vs. Demi-Human |
![]() |
0 | 4 | 55 | 40 | Inflicts Curse by chance. Mage Only. |
![]() |
0 | 4 | 140 | 55 | CRIT +90. Mage Only. |
![]() |
0, 2 | 4 | 110 | 90 | Pierces Dragon DEF +10% Experience vs. Dragon |
![]() |
0 | 4 | 50 | 70 | SP +10% SP +3 each attack |
![]() |
0 | 4 | 90 | 70 | Pierces Demon DEF Resist +5% vs. Demon |
![]() |
0 | 4 | 90 | 50 | Perfect Dodge +20 LUK +5 |
![]() |
0, 1 | 4 | 120 | 70 | Inflicts Blind by chance Self-Blind by a low chance |
![]() |
0 | 4 | 120 | 0 | Increases physical damage against Demi-Human race targets by 75%. Physical attacks bypass the DEF of Demi-Human race targets by 25%. +6 upgrade bonus: +9 upgrade bonus |
![]() |
0 | 4 | 180 | 80 | Reduces DEF by half FLEE +10 |
![]() |
0, 1 | 4 | 80 | 60 | Pierces DEF Deals damage depending on target's DEF |
![]() |
0 | 4 | 125 | 90 | CRIT +3 |
![]() |
0 | 4 | 75 | 50 | CRIT +30 +3% vs. Demi-Human |
![]() |
0, 3 | 4 | 70 | 100 | Break Armor by chance |
![]() |
0 | 4 | 50 | 0 | MATK +120 Reduces SP comsumption. |
![]() |
0 | 4 | 50 | 70 | Max SP +10%. Restores 3 SP is to the user when doing a physical attack. |
![]() |
0 | 4 | 84 | 40 | All Stats +1. |
![]() |
3 | 4 | 120 | 50 | Inflicts Bleeding by chance |
![]() |
0, 1 | 4 | 140 | 80 | Indestructible |
![]() |
0, 3 | 4 | 70 | 100 | Break weapon by chance |
![]() |
1 | 4 | 130 | 70 | LvL 1 Slow Casting by chance If upgraded to +9: |
![]() |
0 | 4 | 180 | 100 | Status during WoE & PvP: Reduces target's DEF and MDEF to 1 for 5 seconds after each physical melee hit. |
![]() |
0 | 4 | 80 | 40 | +15% vs. Plant |
Equipment | |
---|---|
Headgear | Upper Headgear • Middle Headgear • Lower Headgear |
Other Slots | Armors • Garments • Footgear • Accessories • Shields |
Weapons | Axes • Books • Bows • Daggers • Guns • Huuma Shurikens • Instruments • Katars • Knuckles • Maces • Spears • Staves • One-Handed Swords • Two-Handed Swords • Whips |
Ammunition | Arrows • Bullets • Cannon Balls • Kunai • Shuriken |
Miscellaneous | Cards • Mado Gear • Cute Pets |