Snek
Snek | |
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Information | |
Level Range: | 100+(normal)
140+(hard) |
Party Requisites: | 1+ Player |
Quest Prerequisites: | none |
Duration: | 1 Hour |
Cooldown: | 1 Hour |
Overview
Malangdo Culvert is an optional instance accessible via the Malangdo Island.
This Fish themed instance comes in two difficulties, Normal and Hard modes. Both asking for the players' help with cleaning up the drains and in the end facing one of the many varieties of the ancient Coelacanths that inhabit the area.
Upon completing the quest, players might be rewarded with x1~7 Sea Gods Anger . Which can be used on the highest tier enchants of Malangdo Enchants.
Doing it
First and foremost, the entrance for this dungeon can be found at (135, 274) on Malangdo Island.
- Have your party leader talk to Missing, the Cleaner by the giant spinning can and select "Agraham Insulted Me" to reserve the instance.
- maybe no images
Notable Monsters
Only minibosses and MVPs are listed here, normal monsters are varied and not particularly interesting.
Notable Infinite Space Monsters | |||||||
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Name | Level | HP | Size | Race | Elements | Base EXP | Job EXP |
![]() Infinite Toad |
110 | 900,000 | Medium | Fish | Water 1 | 3,240,000 | 1,800,000 |
![]() Infinite Vagabond Wolf |
110 | 900,000 | Medium | Brute | Earth 1 | 3,240,000 | 1,800,000 |
![]() Infinite Vocal |
110 | 900,000 | Medium | Insect | Earth 1 | 3,240,000 | 1,800,000 |
![]() Infinite Eclipse |
110 | 900,000 | Medium | Brute | Neutral 3 | 3,240,000 | 1,800,000 |
![]() Infinite Chimera |
110 | 1,800,000 | Large | Brute | Fire 3 | 6,480,000 | 3,600,000 |
![]() Infinite Eddga |
120 | 9,960,000 | Large | Brute | Fire 1 | 43,348,500 (MVP EXP: 16,472,430) | 34,678,800 |
![]() Infinite Osiris |
120 | 9,960,000 | Medium | Undead | Undead 3 | 59,447,250 (MVP EXP: 22,589,955) | 47,557,800 |
![]() Infinite Phreeoni |
120 | 9,960,000 | Large | Brute | Neutral 3 | 52,403,625 (MVP EXP: 19,913,385) | 41,922,900 |
![]() Infinite Orc Hero |
120 | 9,960,000 | Large | Demihuman | Earth 2 | 59,233,500 (MVP EXP: 22,508,730) | 47,386,800 |
![]() Infinite Tao Gunka |
140 | 19,920,000 | Large | Demon | Neutral 3 | 180,151,200 (MVP EXP: 68,457,465) | 144,120,960 |
Rewards
Cards
Bosses and minibosses all drop new, unique cards that are special versions of the existing ones.
Cards | ||
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Name | Slot | Stats |
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Footgear | Perfect Dodge +2 If refined to +7 or higher; Perfect Dodge +2 If refined to +9 or higher; Perfect Dodge +3 |
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Footgear | ATK +10 If refined to +7 or higher; ATK +10 If refined to +9 or higher; ATK +15 |
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Footgear | MDEF +5 If refined to +7 or higher; MDEF +10 If refined to +9 or higher; MDEF +15 |
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Footgear | Max HP +300 If refined to +7 or higher; Max HP +300 If refined to +9 or higher; Max HP +400 |
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Garment | Max HP +8% Max SP +4% [Set Bonuses] Infinite Toad Card Infinite Vagabond Wolf Card Infinite Eclipse Card or Infinite Vocal Card ATK and MATK +10% |
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Footgear | Autocast Lv.10 Provoke on self when physically attacked by a high chance |
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Weapon | CRIT +100 |
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Headgear | Inflicts Stun status when magically attacked by 100% chance |
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Accessory | Recovers 300 HP upon killing a monster with a physical or magical attack |
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Armor | Max HP +10000 AGI -10 |
![caption](/wiki/images/6/6b/4_F_SHADOWCHASER.gif)
Unkept Artisan
Adventurers can exchange and enchant various pieces of equipment from the Unkempt Artisan located outside of the Dimensional Gate.
The artisan only takes Fading Dimensional Essences as payment, which can be obtained from the monsters inside of the Infinite Space.
Equipment
All equipment is account-bound, weapons cost 50 Fading Dimensional Essences and armor pieces cost 25 Fading Dimensional Essences.
All pieces have 1 Card Slot. Characters must be at least level 100 to wear them.
Weapons
All weapons have a weight of 50, one Card Slot and are Level 4 Weapons.
Weapons | |||
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Name | Type | Jobs | Stats |
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One-Handed Axe | 3rd Swordsman, Thief, Merchant | Attack: 195 |
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Two-Handed Axe | 3rd Swordsman & Merchant | Critical Damage: x1.6 Attack: 300 |
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One-Handed Sword | 3rd Swordsman, Thief, & Merchant | Attack: 180, HIT +10 |
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Two-Handed Sword | 3rd Swordsman | Attack: 280, HIT +20 |
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One-Handed Staff | 3rd Mage & Acolyte | Attack: 40, MATK +190 |
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Two-Handed Staff | 3rd Mage & Acolyte | Attack: 90, MATK +250 |
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Dagger | 3rd Swordsman, Mage, Archer, Merchant, Thief, Kagerou, & Oboro | Attack: 140, MATK +100 |
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Mace | 3rd Swordsman, Merchant, & Acolyte | Attack: 175 |
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Knuckle | 3rd Acolyte | Attack: 165, ASPD +10% |
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One-Handed Spear | 3rd Swordsman | Attack: 160, MATK +80 |
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Two-Handed Spear | 3rd Swordsman | Defense: +25% Attack: 260, MATK +130 |
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Book | Arch Bishop & Sorcerer | Attack: 120, MATK +160 |
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Bow | 3rd Archer & Shadow Chaser | Attack: 170 Ranged Damage +20% |
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Katar | Guillotine Cross | Critical Rate: x2 Attack: 200 |
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Musical Instrument | Minstrel | Attack: 160 MATK +100 Ranged Damage +10% |
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Whip | Wanderer | Attack: 160 MATK +100 Ranged Damage +10% |
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Huuma Shuriken | Kagerou & Oboro | Attack: 180 MATK +120 Increases damage of Setsudan by 30% Autocasts Lv.5 Piercing Attack after using Throw Huuma Shuriken |
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Revolver | Rebel | Attack: 180 Increases damage of Chain Action and Eternal Chain by 30% |
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Rifle | Rebel | Attack: 240 Increases damage of Piercing Shot by 40% Increases damage of Tracking by 20% |
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Shotgun | Rebel | Attack: 280 MATK +100 Pierces 25% of DEF/MDEF Inflicts splashed damage |
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Gatling Gun | Rebel | Attack: 220 Increases damage of Fire Rain by 30% |
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Grenade Launcher | Rebel | Attack: 350 HIT +40 |
Armor
All armor pieces have one Card Slot.
Armor | |||||
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Name | Position | Weight | Jobs | Def | Stats |
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Upper Headgear | 20 | All | 8 | Max HP +1000 If refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 |
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Armor | 50 | All | 60 | Max HP +500 Max SP -100 If refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 Set Bonuses Ancient Rift Ornament Max SP +100 Casting cannot be interrupted Set Bonuses Ancient Rift Cloak, Ancient Rift Shoes Max HP +1000 Increases healing received and done by 5% Every refine level of either set piece up to +30; Further increases healing received and done by 1% |
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Garment | 50 | All | 16 | Max HP +300 Max SP -50 IF refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 |
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Footgear | 25 | All | 12 | Max HP +300 Max SP -50 If refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 |
Enchantments
All equipment can be enchanted twice, receiving a random enchantment from either group, this cost 20 Fading Dimensional Essences. The enchanting process cannot fail.
Removing enchantments costs 10 Fading Dimensional Essences and can destroy the item in process, albeit at a low chance.
Weapon Enchantments
Enchantment Type | Group 1 | Group 2 |
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Melee | STR +2/+4 | Fighting Spirit 2~9 |
Magical | INT +2/+4 | Spell 2~9 |
Ranged | DEX +2/+4 | Expert Archer 1~8 |
Armor Enchantments
Garment and Footgear Enchantments
Enchantment Type | Group 1 | Group 2 |
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Melee | STR +1~4 | HP +100/+200/+300 |
Magical | INT +1~4 | SP +50/+75/+100 |
Ranged | DEX +1~4 | SP +50/+75/+100 |
Headgear and Armor Enchantments
Enchantment Type | Group 1 | Group 2 |
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Melee | STR +1~4 | Max HP +1%~3% |
Magical | INT +1~4 | Max HP +1%~3% |
Ranged | DEX +1~4 | Max HP +1%~3% |
Related Quests
NPC | Quest |
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![]() Wandering Hunter Outside Instance Entrance |
Name: Dimensional Beast Hunting Quest Rewards: Experience, 10 Fading Dimensional Essences |
![]() Galapago Outside Instance Entrance |
Name: Request From a Deity Quest Rewards: Experience, 20 Fading Dimensional Essences |