Difference between revisions of "Daggers"

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Revision as of 21:42, 4 June 2015

Overview

Dagger-type weapons range from small knives to larger daggers and are used by Thieves, Assassins, and Rogues. Some daggers are specialized for non-Thief classes, but Acolyte-classes are unable to equip daggers, as they are forbidden to use bladed weapons.

Daggers are compatible with the passive skills Double Attack and Sword Mastery.

Any of the daggers listed below with "Smith" in the Possible Slots column denotes that this item can be made with the Blacksmith ability Smith Dagger. These versions have no slots, but can have elemental or strong modifiers.

Size Damage
Small 100%
Medium 75%
Large 50%

Contents

Weapon Level 1

Name Possible Slots Level Attack Weight Additonal Notes
13010.png Asura 2, 3 1 50 60 MATK +50. Ninja Only.
1206.png Cutter Smith, 3, 4 1 30 50 N/A
1249.png Fisherman's Dagger 0 1 39 60 N/A
13000.png Jujube Dagger 0 1 39 60 N/A
1247.png Kindle Dagger 0 1 39 60 N/A
1201.png Knife Smith, 3, 4 1 17 40 N/A
1207.png Main Gauche Smith, 3, 4 1 43 60 N/A
13041.png Novice Main Gauche 0 1 43 0.1 Cannot be upgraded
1243.png Novice Main-Gauche 0 1 45 0.1 Cannot be upgraded
1248.png Obsidian Dagger 0 1 39 60 N/A

Weapon Level 2

Name Possible Slots Level Attack Weight Additonal Notes
1213.png Dagger Smith, 2, 3 2 73 60 N/A
13034.png Desert Twilight 2 2 130 60 Assassin Cross Only.
Set bonus with Sandstorm:
  • HIT +10
  • Max HP +5%
  • Max SP +20
  • Increases physical damage against [Large] size targets by 30%.
  • Adds a 0.1% chance for when dealing physical damage, the user will have max ASPD for 7 seconds.
1210.png Dirk Smith, 2, 3 2 59 50 N/A
13050.png Eden Dagger I 0 2 124 0 MATK +60. Character bound.
13051.png Eden Dagger II 0 2 158 0 MATK +70. Character bound.
13007.png Jitte 0, 1 2 70 40 Damage target's weapon by chance. Ninja Only.
13046.png Krieg 3 2 110 50 Increased Back Stab damage.
Inflict Bleeding on the target when using Back Stab by chance.
Assassin Cross and Stalker Only.
13012.png Murasame 1, 2 2 95 70 Increased CRIT rate on Demi-Human by 10%. Ninja Only.
13035.png Sandstorm 4 2 50 60 Assassin Cross Only.
Set bonus with Desert Twilight:
  • HIT +10
  • Max HP +5%
  • Max SP +20
  • Increases physical damage against Large size targets by 30%.
  • Adds a 0.1% chance for when dealing physical damage, the user will have max ASPD for 7 seconds.
1216.png Stiletto Smith, 2, 3 2 87 70 N/A

Weapon Level 3

Name Possible Slots Level Attack Weight Additonal Notes
13061.png Blackwing 0 3 142 60 Shadow Chaser Only.
Increases Fatal Manace damage by 30%.
Further increase damage with Fatal Manace by 2% for each upgrade above +6.
+3 MATK increase for every upgrade above +6.

Set bonus with Black Cat:

13036.png Brave Assassin's Damascus 0 3 120 0 STR +1. AGI +1.
Increases physical damage against Demi-Human race targets by 75%.
Physical attacks bypass the defense of [Demi-Human] race targets by 20%.
If used by a Rogue job type or Ninja, MAtk +90.
Character bound.
1245.png Cinquedea 1, 2 3 110 70 Novice and Super Novice Only.
13003.png Cowardice Blade 1, 2 3 80 70 DEF +5. Thief and Ninja Only.
13038.png Dagger of Hunter 3 3 120 70 STR +1. AGI +2. DEX +1
Increases the damage inflicted with Back Stab by 20%.
Adds a 10% chance of using Bash Lv 10 when Back Stab is casted.
1222.png Damascus Smith, 1, 2 3 118 80 Indestructible
13066.png Eden Group Dagger III 0 4 165 0 MATK +80. Character bound.
1219.png Gladius Smith, 2, 3 3 105 70 N/A
13014.png Hakujin 0, 1 3 120 80 Heal Lv 1 by chance.
Ninja Only.
13039.png Ivory Knife 2 3 130 70 AGI +2. ASPD +3%.
Adds a 3% chance of using Fatal Wound Lv 1 on the target when doing a physical attack.
13067.png Keris 1 3 107 70 MATK +70.
Restore HP by chance.
13006.png Khukri 0 3 150 60 Inflicting Curse by chance. Ninja Only.
13075.png Kurenai 0 3 130 70 INT +3. Ninja Only.
1239.png Poison Knife 0, 2 3 64 80 Poison by high chance
13076.png Raksasa 0 3 120 60 MATK +100. INT +3. Ninja Only.
13092.png RWC Memory Knife 1 3 50 65 Increases ATK and MATK by 20 for every 3 refinements.
When refine level is 6 or higher, increases physical and magic damage to all monsters by 5%.
When refine level is 9 or higher, increases physical and magic damage to all monsters by an additional 5%.
When physically attacking, gives a low chance to automatically cast Weapon Perfection Lv 1.

Set bonus with RWC 2012 Ring:

  • ATK +10 for every weapon refinement.

Set bonus with RWC 2012 Pendant:

  • MATK +10 for every weapon refinement.
13037.png Valorous Assassin's Damascus 0 3 120 0 STR +1. AGI +1.
Increases physical damage against Demi-Human race targets by 75%.
If used by a Rogue or Ninja, physical attacks will deal Occult Impaction style damage.
Character bound.
13047.png Weighna 2 3 135 50 Adds a 10% chance of inflicting Poison on the target when using Sightless Mind.
Adds a chance for when dealing physical damage, ATK +5% for 5 seconds.
1238.png Zeny Knife 0 3 64 120 Gain a small amount of zeny with each monster killed

Weapon Level 4

Name Possible Slots Level Attack Weight Additonal Notes
13062.png Ancient Dagger 0 4 107 60 MATK +120. SP +100.
Increases SP Recovery by 5%.
Low chance of cursing self with every physical or magic attack.
1232.png Assassin Dagger 0, 1 4 140 60 HP +20%, SP +15%, ASPD +2%. Assassin Only.
1235.png Azoth 0 4 110 70 Polymorph monster by chance. Alchemist Only.
1231.png Bazerald 0 4 70 50 INT +5, MATK +10%
1228.png Combat Knife 0 4 80 40 Pierces Demi-Human DEF, Resist +10% vs. Demi-Human
1241.png Cursed Dagger 0 4 55 40 Curse by chance. Mage Only.
1242.png Dagger of Counter 0 4 140 55 CRIT +90. Mage Only.
13001.png Dragon Killer 0, 2 4 110 90 Pierces Dragon DEF, +10% Exp vs. Dragon
1234.png Moonlight Dagger 0 4 50 70 SP +10%, SP +3 each attack
1233.png Exorciser 0 4 90 70 Pierces Demon DEF, Resist +5% vs. Demon, Resist -10% vs. Demi-Human
1223.png Fortune Sword 0 4 90 50 Perfect Dodge +20, Luck +5
13002.png Ginnungagap 0, 1 4 120 70 Blind by chance, Self-Blind by low chance
13042.png Glorious Gladius 0 4 120 0 Increases physical damage against [Demi-Human] race targets by 75%.
Physical attacks bypass the defense of [Demi-Human] race targets by 25%.
Adds a 2% chance of using Lex Divina Lv 1 on the target when doing a physical attack.

+6 upgrade bonus:

  • [Slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 5) x 5, til an upgrade of +14.
  • Increases defense bypassing by 5%.

+9 upgrade bonus:

1237.png Grimtooth 0 4 180 80 Reduces DEF by half, FLEE +10, Perfect Dodge +5
1230.png Ice Pick 0, 1 4 80 60 Pierces DEF, Deals damage depending on target's DEF
13009.png Kamaitachi 0 4 125 90 CRIT +3. ASPD +3%. Ninja Only.
1229.png Kitchen Knife 0 4 75 50 CRIT +30, +3% vs. Demi-Human, 50% chance to find Meat when killing Brute
1225.png Mailbreaker 0, 3 4 70 100 Break Armor by chance
13078.png Mikatsuki 0 4 50 0 MATK +120. Reduces SP comsumption.
Reduces variable cast time. Ninja Only.
1234.png Moonlight Dagger 0 4 50 70 Max SP +10%. Restores 3 SP is to the user when doing a physical attack.
1240.png Princess Knife 0 4 84 40 All Stats +1.
13027.png Scalpel 3 4 120 50 Bleeding by chance
1236.png Sucsamad 0, 1 4 140 80 Indestructible, +10% vs. Earth and Wind
1224.png Swordbreaker 0, 3 4 70 100 Break weapon by chance
13028.png Tooth Blade 1 4 130 70 LvL 1 Slow Casting by chance, LvL 2 Slow Casting by chance if upgraded to +9
13072.png Vellum Damascus 0 4 180 100 Status during WoE & PvP:
  • Reduces target's DEF and MDEF to 1 for 5 seconds after each physical melee hit.
  • ASPD increases according to upgrade level.
1227.png Weeder Knife 0 4 80 40 +15% vs. Plant, Resist +15% vs. Plant, Pierce Plant DEF