Difference between revisions of "Daggers"

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Daggers are compatible with the passive skills [[Double Attack]] and [[Sword Mastery]].
 
Daggers are compatible with the passive skills [[Double Attack]] and [[Sword Mastery]].
 +
 +
Any of the daggers listed below with "Smith" in the Possible Slots column denotes that this item can be made with the [[Blacksmith]] ability [[Smith Dagger]]. These versions have no slots, but can have elemental or strong modifiers.
  
 
{| class="wikitable"
 
{| class="wikitable"
 
!Size||Damage
 
!Size||Damage
 
|-
 
|-
|[[Small]]||100%
+
|[[Size|Small]]||100%
 
|-
 
|-
|[[Medium]]||75%
+
|[[Size|Medium]]||75%
 
|-
 
|-
|[[Large]]||50%
+
|[[Size|Large]]||50%
 
|}
 
|}
  
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=== Weapon Level 1 ===
 
=== Weapon Level 1 ===
Note: "Smith" denotes the [[Blacksmith]] ability [[Smith Dagger]]. These versions have 0 slots, but can have elemental or strong modifiers.
 
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
+
!Name ||Possible Slots ||Level ||Attack || [[Weight Limit|Weight]] ||Additional Notes
 
|-
 
|-
 
| {{Item List|id=13010 |item=Asura|simple=yes}}|| {{item|id=13010 2}}, {{item|id=13011 3}} || 1|| 50 || 60 || [[MATK]] +50. [[Ninja]] Only.
 
| {{Item List|id=13010 |item=Asura|simple=yes}}|| {{item|id=13010 2}}, {{item|id=13011 3}} || 1|| 50 || 60 || [[MATK]] +50. [[Ninja]] Only.
Line 46: Line 47:
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
+
!Name ||Possible Slots ||Level ||Attack || [[Weight Limit|Weight]] ||Additional Notes
 
|-
 
|-
 
|{{Item List|id=1213 |item=Dagger|simple=yes}} ||Smith, {{item|id=1213 2}}, {{item|id=1214 3}} ||2 ||73 ||60 ||N/A
 
|{{Item List|id=1213 |item=Dagger|simple=yes}} ||Smith, {{item|id=1213 2}}, {{item|id=1214 3}} ||2 ||73 ||60 ||N/A
 
|-
 
|-
| {{Item List|id=13034 |item=Desert Twilight |simple=yes}}|| 2 || 2|| 130|| 60||[[Assassin Cross]] Only.<br>Set bonus with {{item|id=13035 Sandstorm}}:
+
| {{Item List|id=13034 |item=Desert Twilight |simple=yes}}|| 2 || 2|| 130|| 60||'''Set bonus with {{item|id=13035 Sandstorm}}:'''<br>
* [[HIT]] +10
+
[[HIT]] +10<br>
* [[Max HP]] +5%
+
[[Max HP]] +5%<br>
* [[Max SP]] +20
+
[[Max SP]] +20<br>
* Increases physical damage against [Large] size targets by 30%.
+
<br>Increases physical damage against [Size|Large] size targets by 30%.<br>
* Adds a 0.1% chance for when dealing physical damage, the user will have max [[ASPD]] for 7 seconds.
+
Adds a 0.1% chance for when dealing physical damage, the user will have max [[ASPD]] for 7 seconds.<br />
 +
[[Assassin Cross]] Only.
 
|-
 
|-
 
|{{Item List|id=1210 |item=Dirk|simple=yes}} ||Smith, {{item|id=1210 2}}, {{item|id=1211 3}} ||2 ||59 ||50 ||N/A
 
|{{Item List|id=1210 |item=Dirk|simple=yes}} ||Smith, {{item|id=1210 2}}, {{item|id=1211 3}} ||2 ||59 ||50 ||N/A
 
|-
 
|-
| {{Item List|id=13050 |item=Eden Dagger I|simple=yes}}|| 0 || 2|| 124 || 0|| [[MATK]] +60. Character bound.
+
| {{Item List|id=13050 |item=Eden Dagger I|simple=yes}}|| 0 || 2|| 124 || 0|| [[MATK]] +60.<br />
 +
Character-bound.
 
|-
 
|-
| {{Item List|id=13051 |item=Eden Dagger II|simple=yes}}|| 0 || 2|| 158|| 0|| [[MATK]] +70. Character bound.
+
| {{Item List|id=13051 |item=Eden Dagger II|simple=yes}}|| 0 || 2|| 158|| 0|| [[MATK]] +70.<br />
 +
Character-bound.
 
|-
 
|-
| {{Item List|id=13007 |item=Jitte |simple=yes}}|| 0, {{item|id=13008 1}} || 2|| 70|| 40|| Damage target's weapon by chance. [[Ninja]] Only.
+
| {{Item List|id=13007 |item=Jitte |simple=yes}}|| 0, {{item|id=13008 1}} || 2|| 70|| 40|| Damage target's weapon by chance.<br />
 +
[[Ninja]] Only.
 
|-
 
|-
| {{Item List|id=13046 |item=Krieg |simple=yes}}|| 3 || 2|| 110 || 50 || Increased [[Back Stab]] damage.<br>Inflict [[Bleeding]] on the target when using [[Back Stab]] by chance.<br> [[Assassin Cross]] and [[Stalker]] Only.
+
| {{Item List|id=13046 |item=Krieg |simple=yes}}|| 3 || 2|| 110 || 50 || Increased [[Back Stab]] damage.<br>
 +
Inflict [[Status_Effects#Bleeding|Bleeding]] on the target when using [[Back Stab]] by chance.<br />
 +
[[Assassin Cross]] and [[Stalker]] Only.
 
|-
 
|-
| {{Item List|id=13012 |item=Murasame |simple=yes}}|| {{item|id=13012 1}}, {{item|id=13013 2}} || 2|| 95 || 70 || Increased [[CRIT]] rate on [[Demi Human|Demi-Human]] by 10%. [[Ninja]] Only.
+
| {{Item List|id=13012 |item=Murasame |simple=yes}}|| {{item|id=13012 1}}, {{item|id=13013 2}} || 2|| 95 || 70 || Increased [[CRIT]] rate on [[Demi-Human]] by 10%.<br />
 +
[[Ninja]] Only.
 
|-
 
|-
| {{Item List|id=13035 |item=Sandstorm |simple=yes}}|| 4 || 2|| 50|| 60||[[Assassin Cross]] Only.<br>Set bonus with {{item|id=13034 Desert Twilight}}:
+
| {{Item List|id=13035 |item=Sandstorm |simple=yes}}|| 4 || 2|| 50|| 60||'''Set bonus with {{item|id=13034 Desert Twilight}}:'''<br>
* [[HIT]] +10
+
[[HIT]] +10<br>
* [[Max HP]] +5%
+
[[Max HP]] +5%<br>
* [[Max SP]] +20
+
[[Max SP]] +20<br>
* Increases physical damage against [[Large]] size targets by 30%.
+
Increases physical damage against [[Size|Large]] size targets by 30%.<br>
* Adds a 0.1% chance for when dealing physical damage, the user will have max [[ASPD]] for 7 seconds.
+
Adds a 0.1% chance for the user will have max [[ASPD]] for 7 seconds when dealing physical damage<br />
 +
[[Assassin Cross]] Only.
 
|-
 
|-
 
|{{Item List|id=1216 |item=Stiletto|simple=yes}} ||Smith, {{item|id=1216 2}}, {{item|id=1217 3}} ||2 ||87 ||70 ||N/A
 
|{{Item List|id=1216 |item=Stiletto|simple=yes}} ||Smith, {{item|id=1216 2}}, {{item|id=1217 3}} ||2 ||87 ||70 ||N/A
Line 82: Line 91:
 
=== Weapon Level 3 ===
 
=== Weapon Level 3 ===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
+
!Name ||Possible Slots ||Level ||Attack || [[Weight Limit|Weight]] ||Additional Notes
 
|-
 
|-
| {{Item List|id=13061 |item=Blackwing |simple=yes}}|| 0 || 3|| 142|| 60||[[Shadow Chaser]] Only.<br>Increases [[Fatal Manace]] damage by 30%.<br>Further increase damage with [[Fatal Manace]] by 2% for each upgrade above +6.<br>+3 [[MATK]] increase for every upgrade above +6.<br>
+
| {{Item List|id=13061 |item=Blackwing |simple=yes}}|| 0 || 3|| 142|| 60||Increases [[Fatal Manace]] damage by 30%.<br />
Set bonus with {{item|id=2747 Black Cat}}:
+
''' For each upgrade above +6:'''<br>
*[[HIT]] +5, [[MATK]] +5, reduces [[Masquerade-Enervation]] and [[Masquerade-Groomy]] [[SP]] cost by 20.
+
Increases damage with [[Fatal Menace]] by 2%<br>
 +
+3 [[MATK]]<br />
 +
 
 +
'''Set bonus with {{item|id=2747 Black Cat}}:''<br>
 +
[[HIT]] +5<br>
 +
[[MATK]] +5<br>
 +
Reduces [[Masquerade-Enervation]] and [[Masquerade-Groomy]] [[SP]] cost by 20.<br />
 +
[[Shadow Chaser]] Only.
 
|-
 
|-
| {{Item List|id=13036 |item=Brave Assassin's Damascus|simple=yes}}|| 0 || 3|| 120|| 0|| [[STR]] +1. [[AGI]] +1.<br>Increases physical damage against [[Demi Human|Demi-Human]] race targets by 75%.<br>Physical attacks bypass the defense of [Demi-Human] race targets by 20%.<br>If used by a [[Rogue]] job type or [[Ninja]], [[MAtk]] +90.<br>Character bound.
+
| {{Item List|id=13036 |item=Brave Assassin's Damascus|simple=yes}}|| 0 || 3|| 120|| 0|| [[STR]] +1. [[AGI]] +1.<br>
 +
Increases physical damage against [[Demi-Human]] race targets by 75%.<br>
 +
Physical attacks bypass the [[DEF]] of [[Demi-Human]] race targets by 20%.<br />
 +
 
 +
'''If used by a [[Rogue]] job type or [[Ninja]]:'''<br>
 +
[[MATK]] +90.<br />
 +
Character-bound.
 
|-
 
|-
 
| {{Item List|id=1245 |item=Cinquedea|simple=yes}}|| {{item|id=1245 1}}, {{item|id=1246 2}} || 3 || 110|| 70|| [[Novice]] and [[Super Novice]] Only.
 
| {{Item List|id=1245 |item=Cinquedea|simple=yes}}|| {{item|id=1245 1}}, {{item|id=1246 2}} || 3 || 110|| 70|| [[Novice]] and [[Super Novice]] Only.
 
|-
 
|-
|{{Item List|id=13003 |item=Cowardice Blade|simple=yes}} ||{{item|id=13003 1}}, {{item|id=13004 2}} ||3 ||80 ||70 ||[[DEF]] +5. [[Thief]] and [[Ninja]] Only.
+
|{{Item List|id=13003 |item=Cowardice Blade|simple=yes}} ||{{item|id=13003 1}}, {{item|id=13004 2}} ||3 ||80 ||70 ||[[DEF]] +5.<br />
 +
[[Thief]] and [[Ninja]] Only.
 
|-
 
|-
| {{Item List|id=13038 |item=Dagger of Hunter |simple=yes}}|| 3 || 3 || 120|| 70 ||[[STR]] +1. [[AGI]] +2. [[DEX]] +1<br>Increases the damage inflicted with [[Back Stab]] by 20%.<br>Adds a 10% chance of using [[Bash]] Lv 10 when [[Back Stab]] is casted.
+
| {{Item List|id=13038 |item=Dagger of Hunter |simple=yes}}|| 3 || 3 || 120|| 70 ||[[STR]] +1. [[AGI]] +2. [[DEX]] +1<br>
 +
Increases the damage inflicted with [[Back Stab]] by 20%.<br>
 +
Adds a 10% chance of using lvl 10 [[Bash]] when [[Back Stab]] is cast.
 
|-
 
|-
 
|{{Item List|id=1222 |item=Damascus|simple=yes}} ||Smith, {{item|id=1222 1}}, {{item|id=1223 2}} ||3 ||118 ||80 ||Indestructible
 
|{{Item List|id=1222 |item=Damascus|simple=yes}} ||Smith, {{item|id=1222 1}}, {{item|id=1223 2}} ||3 ||118 ||80 ||Indestructible
 
|-
 
|-
| {{Item List|id=13066 |item=Eden Group Dagger III|simple=yes}}|| 0 || 4|| 165|| 0|| [[MATK]] +80. Character bound.
+
| {{Item List|id=13066 |item=Eden Group Dagger III|simple=yes}}|| 0 || 4|| 165|| 0|| [[MATK]] +80.<br />
 +
Character-bound.
 
|-
 
|-
 
|{{Item List|id=1219 |item=Gladius|simple=yes}} ||Smith, {{item|id=1219 2}}, {{item|id=1220 3}} ||3 ||105 ||70 ||N/A
 
|{{Item List|id=1219 |item=Gladius|simple=yes}} ||Smith, {{item|id=1219 2}}, {{item|id=1220 3}} ||3 ||105 ||70 ||N/A
 
|-
 
|-
| {{Item List|id=13014 |item=Hakujin|simple=yes}}|| 0, {{item|id=13015 1}} || 3|| 120|| 80|| [[Heal]] Lv 1  by chance.<br>[[Ninja]] Only.
+
| {{Item List|id=13014 |item=Hakujin|simple=yes}}|| 0, {{item|id=13015 1}} || 3|| 120|| 80|| lvl 1 [[Heal]] by chance.<br />
 +
[[Ninja]] Only.
 
|-
 
|-
| {{Item List|id=13039 |item=Ivory Knife|simple=yes}}|| 2 || 3|| 130|| 70|| [[AGI]] +2. [[ASPD]] +3%.<br>Adds a 3% chance of using [[Fatal Wound]] Lv 1 on the target when doing a physical attack.
+
| {{Item List|id=13039 |item=Ivory Knife|simple=yes}}|| 2 || 3|| 130|| 70|| [[AGI]] +2. [[ASPD]] +3%.<br>
 +
Adds a 3% chance of using lv 1 [[Fatal Wound]] on the target when doing a physical attack.
 
|-
 
|-
| {{Item List|id=13067 |item=Keris|simple=yes}}|| 1 || 3|| 107|| 70 || [[MATK]] +70.<br>Restore [[HP]] by chance.
+
| {{Item List|id=13067 |item=Keris|simple=yes}}|| 1 || 3|| 107|| 70 || [[MATK]] +70.<br />
 +
Restore [[HP]] by chance.
 
|-
 
|-
| {{Item List|id=13006 |item=Khukri|simple=yes}}|| 0 || 3|| 150|| 60|| Inflicting [[Curse]] by chance. [[Ninja]] Only.
+
| {{Item List|id=13006 |item=Khukri|simple=yes}}|| 0 || 3|| 150|| 60|| Inflicts [[Status_Effects#Curse|Curse]] by chance.<br />
 +
[[Ninja]] Only.
 
|-
 
|-
| {{Item List|id=13075 |item=Kurenai|simple=yes}}|| 0 || 3|| 130|| 70 || [[INT]] +3. [[Ninja]] Only.
+
| {{Item List|id=13075 |item=Kurenai|simple=yes}}|| 0 || 3|| 130|| 70 || [[INT]] +3.<br />
 +
[[Ninja]] Only.
 
|-
 
|-
|{{Item List|id=1239 |item=Poison Knife|simple=yes}} ||0, {{item|id=13016 2}} ||3 ||64 ||80 ||[[Poison]] by high chance
+
|{{Item List|id=1239 |item=Poison Knife|simple=yes}} ||0, {{item|id=13016 2}} ||3 ||64 ||80 ||Inflicts [[Status_Effects#Poison|Poison]] by high chance
 
|-
 
|-
| {{Item List|id=13076 |item=Raksasa|simple=yes}}|| 0 || 3|| 120|| 60|| [[MATK]] +100. [[INT]] +3. [[Ninja]] Only.
+
| {{Item List|id=13076 |item=Raksasa|simple=yes}}|| 0 || 3|| 120|| 60|| [[MATK]] +100. [[INT]] +3.<br />
 +
[[Ninja]] Only.
 
|-
 
|-
| {{Item List|id=13092 |item=RWC Memory Knife|simple=yes}}|| 1 || 3|| 50|| 65 ||Increases [[ATK]] and [[MATK]] by 20 for every 3 refinements.<br>When refine level is 6 or higher, increases physical and magic damage to all monsters by 5%.<br>When refine level is 9 or higher, increases physical and magic damage to all monsters by an additional 5%.<br>When physically attacking, gives a low chance to automatically cast [[Weapon Perfection]] Lv 1.<br>
+
| {{Item List|id=13092 |item=RWC Memory Knife|simple=yes}}|| 1 || 3|| 50|| 65 ||Increases [[ATK]] and [[MATK]] by 20 for every 3 refinements.<br />
Set bonus with {{item|id=2966 RWC 2012 Ring}}:
+
'''For refine level 6+:'''<br>
*[[ATK]] +10 for every weapon refinement.
+
Increases magical and physical damage to all [[Monsters|monsters]] by 5%<br />
Set bonus with {{item|id=2968 RWC 2012 Pendant}}:
+
 
*[[MATK]] +10 for every weapon refinement.
+
'''For refine level 9+:'''<br>
 +
Increases magical and physical damage to all [[Monsters|monsters]] by an additional 5%<br>
 +
When physically attacking, gives a low chance to automatically cast [[Weapon Perfection]] Lv 1.<br />
 +
 
 +
'''Set bonus with {{item|id=2966 RWC 2012 Ring}}:'''<br>
 +
[[ATK]] +10 for every weapon refinement.<br />
 +
 
 +
'''Set bonus with {{item|id=2968 RWC 2012 Pendant}}:'''<br>
 +
[[MATK]] +10 for every weapon refinement.
 
|-
 
|-
| {{Item List|id=13037 |item=Valorous Assassin's Damascus|simple=yes}}|| 0 || 3|| 120|| 0||[[STR]] +1. [[AGI]] +1.<br>Increases physical damage against [[Demi Human|Demi-Human]] race targets by 75%.<br>If used by a [[Rogue]] or [[Ninja]], physical attacks will deal [[Occult Impaction]] style damage.<br>Character bound.
+
| {{Item List|id=13037 |item=Valorous Assassin's Damascus|simple=yes}}|| 0 || 3|| 120|| 0||[[STR]] +1. [[AGI]] +1.<br>
 +
Increases physical damage against [[Demi-Human]] race targets by 75%.<br />
 +
 
 +
'''If used by a [[Rogue]] or [[Ninja]]:'''<br>
 +
Physical attacks will deal [[Occult Impaction]] style damage.<br />
 +
Character-bound.
 
|-
 
|-
| {{Item List|id=13047 |item=Weighna|simple=yes}}|| 2 || 3|| 135|| 50||Adds a 10% chance of inflicting [[Poison]] on the target when using [[Sightless Mind]].<br>Adds a chance for when dealing physical damage, [[ATK]] +5% for 5 seconds.
+
| {{Item List|id=13047 |item=Weighna|simple=yes}}|| 2 || 3|| 135|| 50||Adds a 10% chance of inflicting [[Status_Effects#Poison|Poison]] on the target when using [[Sightless Mind]].<br>
 +
When dealing physical damage, adds a chance to grant [[ATK]] +5% for 5 seconds.
 
|-
 
|-
 
|{{Item List|id=1238 |item=Zeny Knife|simple=yes}} ||0 ||3 ||64 ||120 ||Gain a small amount of [[zeny]] with each monster killed
 
|{{Item List|id=1238 |item=Zeny Knife|simple=yes}} ||0 ||3 ||64 ||120 ||Gain a small amount of [[zeny]] with each monster killed
Line 132: Line 178:
 
=== Weapon Level 4 ===
 
=== Weapon Level 4 ===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
+
!Name ||Possible Slots ||Level ||Attack || [[Weight Limit|Weight]] ||Additional Notes
 
|-
 
|-
| {{Item List|id=13062 |item=Ancient Dagger|simple=yes}}|| 0 || 4|| 107|| 60 || [[MATK]] +120. [[SP]] +100.<br>Increases [[SP Recovery]] by 5%.<br>Low chance of [[Curse|cursing]] self with every physical or magic attack.
+
| {{Item List|id=13062 |item=Ancient Dagger|simple=yes}}|| 0 || 4|| 107|| 60 || [[MATK]] +120. [[SP]] +100.<br>
 +
Increases [[SP Recovery]] by 5%.<br>
 +
Low chance of inflicting [[Status_Effects#Curse|Curse]] upon self with every physical or magic attack.
 
|-
 
|-
|{{Item List|id=1232 |item=Assassin Dagger|simple=yes}} ||0, {{item|id=13033 1}} ||4 ||140 ||60 ||[[HP]] +20%, [[SP]] +15%, [[ASPD]] +2%. [[Assassin]] Only.
+
|{{Item List|id=1232 |item=Assassin Dagger|simple=yes}} ||0, {{item|id=13033 1}} ||4 ||140 ||60 ||[[HP]] +20%, [[SP]] +15%, [[ASPD]] +2%.<br />
 +
[[Assassin]] Only.
 
|-
 
|-
|{{Item List|id=1235 |item=Azoth|simple=yes}} ||0 ||4 ||110 ||70 ||Polymorph monster by chance. [[Alchemist]] Only.
+
|{{Item List|id=1235 |item=Azoth|simple=yes}} ||0 ||4 ||110 ||70 ||Polymorph monster by chance.<br />
 +
[[Alchemist]] Only.
 
|-
 
|-
|{{Item List|id=1231 |item=Bazerald|simple=yes}} ||0 ||4 ||70 ||50 ||[[INT]] +5, [[MATK]] +10%
+
|{{Item List|id=1231 |item=Bazerald|simple=yes}} ||0 ||4 ||70 ||50 ||[[INT]] +5
 
|-
 
|-
|{{Item List|id=1228 |item=Combat Knife|simple=yes}} ||0 ||4 ||80 ||40 ||Pierces [[Demi Human|Demi-Human]] [[DEF]], Resist +10% vs. [[Demi Human|Demi-Human]]
+
|{{Item List|id=1228 |item=Combat Knife|simple=yes}} ||0 ||4 ||80 ||40 ||Pierces [[Demi-Human]] [[DEF]]<br>
 +
Resist +10% vs. [[Demi-Human]]
 
|-
 
|-
|{{Item List|id=1241 |item=Cursed Dagger|simple=yes}} ||0 ||4 ||55 ||40 ||[[Curse]] by chance. [[Mage]] Only.
+
|{{Item List|id=1241 |item=Cursed Dagger|simple=yes}} ||0 ||4 ||55 ||40 ||Inflicts [[Status_Effects#Curse|Curse]] by chance.<br />
 +
[[Mage]] Only.
 
|-
 
|-
|{{Item List|id=1242 |item=Dagger of Counter|simple=yes}} ||0 ||4 ||140 ||55 ||[[CRIT]] +90. [[Mage]] Only.
+
|{{Item List|id=1242 |item=Dagger of Counter|simple=yes}} ||0 ||4 ||140 ||55 ||[[CRIT]] +90.<br />
 +
[[Mage]] Only.
 
|-
 
|-
|{{Item List|id=13001 |item=Dragon Killer|simple=yes}} ||0, {{item|id=13030 2}} ||4 ||110 ||90 ||Pierces [[Dragon]] [[DEF]], +10% Exp vs. [[Dragon]]
+
|{{Item List|id=13001 |item=Dragon Killer|simple=yes}} ||0, {{item|id=13030 2}} ||4 ||110 ||90 ||Pierces [[Dragon]] [[DEF]]<br>
 +
+10% [[Experience]] vs. [[Dragon]]
 
|-
 
|-
  
|{{Item List|id=1234 |item=Moonlight Dagger|simple=yes}} ||0 ||4 ||50 ||70 ||[[SP]] +10%, [[SP]] +3 each attack
+
|{{Item List|id=1234 |item=Moonlight Dagger|simple=yes}} ||0 ||4 ||50 ||70 ||[[SP]] +10%<br>
 +
[[SP]] +3 each attack
 
|-
 
|-
|{{Item List|id=1233 |item=Exorciser|simple=yes}} ||0 ||4 ||90 ||70 ||Pierces [[Demon]] [[DEF]], Resist +5% vs. [[Demon]], Resist -10% vs. [[Demi Human|Demi-Human]]
+
|{{Item List|id=1233 |item=Exorciser|simple=yes}} ||0 ||4 ||90 ||70 ||Pierces [[Demon]] [[DEF]]<br>
 +
Resist +5% vs. [[Demon]]<br>
 +
Resist -10% vs. [[Demi-Human]]
 
|-
 
|-
|{{Item List|id=1223 |item=Fortune Sword|simple=yes}} ||0 ||4 ||90 ||50 ||[[Perfect Dodge]] +20, [[LUK|Luck]] +5
+
|{{Item List|id=1223 |item=Fortune Sword|simple=yes}} ||0 ||4 ||90 ||50 ||[[Perfect Dodge]] +20<br>
 +
[[LUK]] +5
 
|-
 
|-
|{{Item List|id=13002 |item=Ginnungagap|simple=yes}} ||0, {{item|id=13019 1}} ||4 ||120 ||70 ||[[Blind]] by chance, Self-[[Blind]] by low chance
+
|{{Item List|id=13002 |item=Ginnungagap|simple=yes}} ||0, {{item|id=13019 1}} ||4 ||120 ||70 ||Inflicts [[Status_Effects#Blind|Blind]] by chance<br>
 +
Self-[[Status_Effects#Blind|Blind]] by a low chance
 
|-
 
|-
| {{Item List|id=13042 |item=Glorious Gladius|simple=yes}}|| 0 || 4|| 120 || 0|| Increases physical damage against [Demi-Human] race targets by 75%.<br>Physical attacks bypass the defense of [Demi-Human] race targets by 25%.<br>Adds a 2% chance of using [[Lex Divina]] Lv 1 on the target when doing a physical attack.<br>
+
| {{Item List|id=13042 |item=Glorious Gladius|simple=yes}}|| 0 || 4|| 120 || 0|| Increases physical damage against [[Demi-Human]] race targets by 75%.<br>
+6 upgrade bonus:
+
Physical attacks bypass the [[DEF]] of [[Demi-Human]] race targets by 25%.<br>
* [Slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 5) x 5, til an upgrade of +14.
+
Adds a 2% chance of using [[Lex Divina]] Lv 1 on the target when doing a physical attack.<br />
* Increases defense bypassing by 5%.
+
 
+9 upgrade bonus:
+
'''+6 upgrade bonus:'''<br>
*Adds a 25% chance of using [[Wide Bleed]] Lv 1 when [[Sightless Mind]] is used.<br>Character bound.
+
[Slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 5) x 5, til an upgrade of +14.<br>
 +
Increases [[DEF]] bypassing by 5%.<br />
 +
 
 +
'''+9 upgrade bonus'''<br>
 +
Adds a 25% chance of using [[Wide Bleed]] Lv 1 when using [[Sightless Mind]]<br />
 +
Character-bound.
 
|-
 
|-
|{{Item List|id=1237 |item=Grimtooth|simple=yes}} ||0 ||4 ||180 ||80 ||Reduces [[DEF]] by half, [[FLEE]] +10, [[Perfect Dodge]] +5
+
|{{Item List|id=1237 |item=Grimtooth|simple=yes}} ||0 ||4 ||180 ||80 ||Reduces [[DEF]] by half<br>
 +
[[FLEE]] +10<br>
 +
[[Perfect Dodge]] +5
 
|-
 
|-
|{{Item List|id=1230 |item=Ice Pick|simple=yes}} ||0, {{item|id=13017 1}} ||4 ||80 ||60 ||Pierces [[DEF]], Deals damage depending on target's [[DEF]]
+
|{{Item List|id=1230 |item=Ice Pick|simple=yes}} ||0, {{item|id=13017 1}} ||4 ||80 ||60 ||Pierces [[DEF]]<br>
 +
Deals damage depending on target's [[DEF]]
 
|-
 
|-
| {{Item List|id=13009 |item=Kamaitachi|simple=yes}}||0 || 4 || 125|| 90 || [[CRIT]] +3. [[ASPD]] +3%. [[Ninja]] Only.
+
| {{Item List|id=13009 |item=Kamaitachi|simple=yes}}||0 || 4 || 125|| 90 || [[CRIT]] +3<br>
 +
[[ASPD]] +3%<br />
 +
[[Ninja]] Only.
 
|-
 
|-
|{{Item List|id=1229 |item=Kitchen Knife|simple=yes}} ||0 ||4 ||75 ||50 ||[[CRIT]] +30, +3% vs. [[Demi Human|Demi-Human]], 50% chance to find {{item |id=517 Meat}} when killing [[Brute]]
+
|{{Item List|id=1229 |item=Kitchen Knife|simple=yes}} ||0 ||4 ||75 ||50 ||[[CRIT]] +30<br>
 +
+3% vs. [[Demi-Human]]<br>
 +
50% chance to find {{item |id=517 Meat}} when killing [[Brute]] [[Monsters|monsters]]
 
|-
 
|-
 
|{{Item List|id=1225 |item=Mailbreaker|simple=yes}} ||0, {{item|id=13032 3}} ||4 ||70 ||100 ||Break Armor by chance
 
|{{Item List|id=1225 |item=Mailbreaker|simple=yes}} ||0, {{item|id=13032 3}} ||4 ||70 ||100 ||Break Armor by chance
 
|-
 
|-
| {{Item List|id=13078 |item=Mikatsuki|simple=yes}}|| 0 || 4|| 50|| 0|| [[MATK]] +120. Reduces [[SP]] comsumption.<br>Reduces [[variable cast time]]. [[Ninja]] Only.
+
| {{Item List|id=13078 |item=Mikatsuki|simple=yes}}|| 0 || 4|| 50|| 0|| [[MATK]] +120<br>
 +
Reduces [[SP]] comsumption.<br>
 +
Reduces [[Skills#Cast Time|variable cast time]].<br />
 +
[[Ninja]] Only.
 
|-
 
|-
| {{Item List|id=1234 |item=Moonlight Dagger|simple=yes}}|| 0 || 4|| 50|| 70|| [[Max SP]] +10%. Restores 3 [[SP]] is to the user when doing a physical attack.
+
| {{Item List|id=1234 |item=Moonlight Dagger|simple=yes}}|| 0 || 4|| 50|| 70|| [[Max SP]] +10%.<br>
 +
Restores 3 [[SP]] is to the user when doing a physical attack.
 
|-
 
|-
 
| {{Item List|id=1240 |item=Princess Knife|simple=yes}}|| 0 || 4|| 84|| 40|| All [[Stats]] +1.
 
| {{Item List|id=1240 |item=Princess Knife|simple=yes}}|| 0 || 4|| 84|| 40|| All [[Stats]] +1.
 
|-
 
|-
|{{Item List|id=13027 |item=Scalpel|simple=yes}} ||3 ||4 ||120 ||50 ||[[Bleeding]] by chance
+
|{{Item List|id=13027 |item=Scalpel|simple=yes}} ||3 ||4 ||120 ||50 ||Inflicts [[Status_Effects#Bleeding|Bleeding]] by chance
 
|-
 
|-
|{{Item List|id=1236 |item=Sucsamad|simple=yes}} ||0, {{item|id=13018 1}} ||4 ||140 ||80 ||Indestructible, +10% vs. [[Earth]] and [[Wind]]
+
|{{Item List|id=1236 |item=Sucsamad|simple=yes}} ||0, {{item|id=13018 1}} ||4 ||140 ||80 ||Indestructible<br>
 +
+10% vs. [[Earth]] and [[Wind]]
 
|-
 
|-
 
|{{Item List|id=1224 |item=Swordbreaker|simple=yes}} ||0, {{item|id=13031 3}} ||4 ||70 ||100 ||Break weapon by chance
 
|{{Item List|id=1224 |item=Swordbreaker|simple=yes}} ||0, {{item|id=13031 3}} ||4 ||70 ||100 ||Break weapon by chance
 
|-
 
|-
|{{Item List|id=13028 |item=Tooth Blade|simple=yes}} ||1 ||4 ||130 ||70 ||LvL 1 [[Slow Casting]] by chance, LvL 2 [[Slow Casting]] by chance if upgraded to +9
+
|{{Item List|id=13028 |item=Tooth Blade|simple=yes}} ||1 ||4 ||130 ||70 ||LvL 1 [[Slow Casting]] by chance<br />
 +
'''If upgraded to +9:'''<br>
 +
Casts lvl 2 [[Slow Casting]] by chance
 
|-
 
|-
| {{Item List|id=13072 |item=Vellum Damascus|simple=yes}}|| 0 || 4|| 180|| 100||Status during [[WoE]] & [[PvP]]:
+
| {{Item List|id=13072 |item=Vellum Damascus|simple=yes}}|| 0 || 4|| 180|| 100||Status during [[War of Emperium|WoE]] & [[PvP]]:<br>
*Reduces target's [[DEF]] and [[MDEF]] to 1 for 5 seconds after each physical melee hit.
+
Reduces target's [[DEF]] and [[MDEF]] to 1 for 5 seconds after each physical melee hit.<br>
*[[ASPD]] increases according to upgrade level.
+
[[ASPD]] increases according to upgrade level.<br>
 
|-
 
|-
|{{Item List|id=1227 |item=Weeder Knife|simple=yes}} ||0 ||4 ||80 ||40 ||+15% vs. [[Plant]], Resist +15% vs. [[Plant]], Pierce [[Plant]] [[DEF]]
+
|{{Item List|id=1227 |item=Weeder Knife|simple=yes}} ||0 ||4 ||80 ||40 ||+15% vs. [[Plant]]<br>
 +
Resist +15% vs. [[Plant]]<br>
 +
Pierces [[DEF]] of [[Plant]] [[Monsters|monsters]]
 
|}
 
|}
  
 
{{Navbox Equipment}}
 
{{Navbox Equipment}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Latest revision as of 21:26, 17 October 2016

Overview

Dagger-type weapons range from small knives to larger daggers and are used by Thieves, Assassins, and Rogues. Some daggers are specialized for non-Thief classes, but Acolyte-classes are unable to equip daggers, as they are forbidden to use bladed weapons.

Daggers are compatible with the passive skills Double Attack and Sword Mastery.

Any of the daggers listed below with "Smith" in the Possible Slots column denotes that this item can be made with the Blacksmith ability Smith Dagger. These versions have no slots, but can have elemental or strong modifiers.

Size Damage
Small 100%
Medium 75%
Large 50%

Contents

Weapon Level 1

Name Possible Slots Level Attack Weight Additional Notes
13010.png Asura 2, 3 1 50 60 MATK +50. Ninja Only.
1206.png Cutter Smith, 3, 4 1 30 50 N/A
1249.png Fisherman's Dagger 0 1 39 60 N/A
13000.png Jujube Dagger 0 1 39 60 N/A
1247.png Kindle Dagger 0 1 39 60 N/A
1201.png Knife Smith, 3, 4 1 17 40 N/A
1207.png Main Gauche Smith, 3, 4 1 43 60 N/A
13041.png Novice Main Gauche 0 1 43 0.1 Cannot be upgraded
1243.png Novice Main-Gauche 0 1 45 0.1 Cannot be upgraded
1248.png Obsidian Dagger 0 1 39 60 N/A

Weapon Level 2

Name Possible Slots Level Attack Weight Additional Notes
1213.png Dagger Smith, 2, 3 2 73 60 N/A
13034.png Desert Twilight 2 2 130 60 Set bonus with Sandstorm:

HIT +10
Max HP +5%
Max SP +20

Increases physical damage against [Size|Large] size targets by 30%.
Adds a 0.1% chance for when dealing physical damage, the user will have max ASPD for 7 seconds.
Assassin Cross Only.

1210.png Dirk Smith, 2, 3 2 59 50 N/A
13050.png Eden Dagger I 0 2 124 0 MATK +60.

Character-bound.

13051.png Eden Dagger II 0 2 158 0 MATK +70.

Character-bound.

13007.png Jitte 0, 1 2 70 40 Damage target's weapon by chance.

Ninja Only.

13046.png Krieg 3 2 110 50 Increased Back Stab damage.

Inflict Bleeding on the target when using Back Stab by chance.
Assassin Cross and Stalker Only.

13012.png Murasame 1, 2 2 95 70 Increased CRIT rate on Demi-Human by 10%.

Ninja Only.

13035.png Sandstorm 4 2 50 60 Set bonus with Desert Twilight:

HIT +10
Max HP +5%
Max SP +20
Increases physical damage against Large size targets by 30%.
Adds a 0.1% chance for the user will have max ASPD for 7 seconds when dealing physical damage
Assassin Cross Only.

1216.png Stiletto Smith, 2, 3 2 87 70 N/A

Weapon Level 3

Name Possible Slots Level Attack Weight Additional Notes
13061.png Blackwing 0 3 142 60 Increases Fatal Manace damage by 30%.

For each upgrade above +6:
Increases damage with Fatal Menace by 2%
+3 MATK

'Set bonus with Black Cat:
HIT +5
MATK +5
Reduces Masquerade-Enervation and Masquerade-Groomy SP cost by 20.
Shadow Chaser Only.

13036.png Brave Assassin's Damascus 0 3 120 0 STR +1. AGI +1.

Increases physical damage against Demi-Human race targets by 75%.
Physical attacks bypass the DEF of Demi-Human race targets by 20%.

If used by a Rogue job type or Ninja:
MATK +90.
Character-bound.

1245.png Cinquedea 1, 2 3 110 70 Novice and Super Novice Only.
13003.png Cowardice Blade 1, 2 3 80 70 DEF +5.

Thief and Ninja Only.

13038.png Dagger of Hunter 3 3 120 70 STR +1. AGI +2. DEX +1

Increases the damage inflicted with Back Stab by 20%.
Adds a 10% chance of using lvl 10 Bash when Back Stab is cast.

1222.png Damascus Smith, 1, 2 3 118 80 Indestructible
13066.png Eden Group Dagger III 0 4 165 0 MATK +80.

Character-bound.

1219.png Gladius Smith, 2, 3 3 105 70 N/A
13014.png Hakujin 0, 1 3 120 80 lvl 1 Heal by chance.

Ninja Only.

13039.png Ivory Knife 2 3 130 70 AGI +2. ASPD +3%.

Adds a 3% chance of using lv 1 Fatal Wound on the target when doing a physical attack.

13067.png Keris 1 3 107 70 MATK +70.

Restore HP by chance.

13006.png Khukri 0 3 150 60 Inflicts Curse by chance.

Ninja Only.

13075.png Kurenai 0 3 130 70 INT +3.

Ninja Only.

1239.png Poison Knife 0, 2 3 64 80 Inflicts Poison by high chance
13076.png Raksasa 0 3 120 60 MATK +100. INT +3.

Ninja Only.

13092.png RWC Memory Knife 1 3 50 65 Increases ATK and MATK by 20 for every 3 refinements.

For refine level 6+:
Increases magical and physical damage to all monsters by 5%

For refine level 9+:
Increases magical and physical damage to all monsters by an additional 5%
When physically attacking, gives a low chance to automatically cast Weapon Perfection Lv 1.

Set bonus with RWC 2012 Ring:
ATK +10 for every weapon refinement.

Set bonus with RWC 2012 Pendant:
MATK +10 for every weapon refinement.

13037.png Valorous Assassin's Damascus 0 3 120 0 STR +1. AGI +1.

Increases physical damage against Demi-Human race targets by 75%.

If used by a Rogue or Ninja:
Physical attacks will deal Occult Impaction style damage.
Character-bound.

13047.png Weighna 2 3 135 50 Adds a 10% chance of inflicting Poison on the target when using Sightless Mind.

When dealing physical damage, adds a chance to grant ATK +5% for 5 seconds.

1238.png Zeny Knife 0 3 64 120 Gain a small amount of zeny with each monster killed

Weapon Level 4

Name Possible Slots Level Attack Weight Additional Notes
13062.png Ancient Dagger 0 4 107 60 MATK +120. SP +100.

Increases SP Recovery by 5%.
Low chance of inflicting Curse upon self with every physical or magic attack.

1232.png Assassin Dagger 0, 1 4 140 60 HP +20%, SP +15%, ASPD +2%.

Assassin Only.

1235.png Azoth 0 4 110 70 Polymorph monster by chance.

Alchemist Only.

1231.png Bazerald 0 4 70 50 INT +5
1228.png Combat Knife 0 4 80 40 Pierces Demi-Human DEF

Resist +10% vs. Demi-Human

1241.png Cursed Dagger 0 4 55 40 Inflicts Curse by chance.

Mage Only.

1242.png Dagger of Counter 0 4 140 55 CRIT +90.

Mage Only.

13001.png Dragon Killer 0, 2 4 110 90 Pierces Dragon DEF

+10% Experience vs. Dragon

1234.png Moonlight Dagger 0 4 50 70 SP +10%

SP +3 each attack

1233.png Exorciser 0 4 90 70 Pierces Demon DEF

Resist +5% vs. Demon
Resist -10% vs. Demi-Human

1223.png Fortune Sword 0 4 90 50 Perfect Dodge +20

LUK +5

13002.png Ginnungagap 0, 1 4 120 70 Inflicts Blind by chance

Self-Blind by a low chance

13042.png Glorious Gladius 0 4 120 0 Increases physical damage against Demi-Human race targets by 75%.

Physical attacks bypass the DEF of Demi-Human race targets by 25%.
Adds a 2% chance of using Lex Divina Lv 1 on the target when doing a physical attack.

+6 upgrade bonus:
[Slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 5) x 5, til an upgrade of +14.
Increases DEF bypassing by 5%.

+9 upgrade bonus
Adds a 25% chance of using Wide Bleed Lv 1 when using Sightless Mind
Character-bound.

1237.png Grimtooth 0 4 180 80 Reduces DEF by half

FLEE +10
Perfect Dodge +5

1230.png Ice Pick 0, 1 4 80 60 Pierces DEF

Deals damage depending on target's DEF

13009.png Kamaitachi 0 4 125 90 CRIT +3

ASPD +3%
Ninja Only.

1229.png Kitchen Knife 0 4 75 50 CRIT +30

+3% vs. Demi-Human
50% chance to find Meat when killing Brute monsters

1225.png Mailbreaker 0, 3 4 70 100 Break Armor by chance
13078.png Mikatsuki 0 4 50 0 MATK +120

Reduces SP comsumption.
Reduces variable cast time.
Ninja Only.

1234.png Moonlight Dagger 0 4 50 70 Max SP +10%.

Restores 3 SP is to the user when doing a physical attack.

1240.png Princess Knife 0 4 84 40 All Stats +1.
13027.png Scalpel 3 4 120 50 Inflicts Bleeding by chance
1236.png Sucsamad 0, 1 4 140 80 Indestructible

+10% vs. Earth and Wind

1224.png Swordbreaker 0, 3 4 70 100 Break weapon by chance
13028.png Tooth Blade 1 4 130 70 LvL 1 Slow Casting by chance

If upgraded to +9:
Casts lvl 2 Slow Casting by chance

13072.png Vellum Damascus 0 4 180 100 Status during WoE & PvP:

Reduces target's DEF and MDEF to 1 for 5 seconds after each physical melee hit.
ASPD increases according to upgrade level.

1227.png Weeder Knife 0 4 80 40 +15% vs. Plant

Resist +15% vs. Plant
Pierces DEF of Plant monsters