Difference between revisions of "Infinite Space"

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(Weapons)
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==== Weapons ====
 
==== Weapons ====
 
All weapons have a '''weight of 50''' and are '''Level 4 Weapons'''.  
 
All weapons have a '''weight of 50''' and are '''Level 4 Weapons'''.  
{| class="wikitable"
+
{| class="mw-collapsible mw-collapsed wikitable"
 
! Name !! Type !! Jobs !! Etc.
 
! Name !! Type !! Jobs !! Etc.
 
|-
 
|-
| Infinity Ono [1] || One-Handed Axe || 3rd [[Swordsman]], [[Thief]], [[Merchant]] || Attack: 185
+
| [[image:InfinityOno.png|left]] {{item | id = 1325 Infinity Ono [1]}} || One-Handed Axe || 3rd [[Swordsman]], [[Thief]], [[Merchant]] || Attack: 195
 
|-
 
|-
| Infinity Giant Cleaver [1] || Two-Handed Axe || 3rd [[Swordsman]] & [[Merchant]] || Attack: 280
+
| [[image:InfinityGiantCleaver.png|left]] {{item | id = 28105 Infinity Giant Cleaver [1]}} || Two-Handed Axe || 3rd [[Swordsman]] & [[Merchant]] || Attack: 290
 
|-
 
|-
| Infinity Gladius [1] || One-Handed Sword ||3rd [[Swordsman]], [[Thief]], & [[Merchant]] || Attack: 170
+
| [[image:InfinityGladius.png|left]] {{item | id = 13456 Infinity Gladius [1]}} || One-Handed Sword ||3rd [[Swordsman]], [[Thief]], & [[Merchant]] || Attack: 180
 
|-
 
|-
| Infinity Estoc [1] || Two-Handed Sword || 3rd [[Swordsman]] || Attack: 245
+
| [[image:InfinityEstoc.png|left]] {{item | id = 21014 Infinity Estoc [1]}} || Two-Handed Sword || 3rd [[Swordsman]] || Attack: 270
 
|-  
 
|-  
| Infinity Baculus [1] || One-Handed Staff || 3rd [[Mage]] & [[Acolyte]] || Attack: 40, [[MATK]] +180
+
| [[image:InfinityBaculus.png|left]] {{item | id = 2024 Infinity Baculus [1]}} || One-Handed Staff || 3rd [[Mage]] & [[Acolyte]] || Attack: 40, [[MATK]] +190
 
|-
 
|-
| Infinity Pillar [1] || Two-Handed Staff || 3rd [[Mage]] & [[Acolyte]] || Attack: 90, [[MATK]] +240
+
| [[image:InfinityPillar.png|left]] {{item | id = 2033 Infinity Pillar [1]}} || Two-Handed Staff || 3rd [[Mage]] & [[Acolyte]] || Attack: 90, [[MATK]] +250
 
|-
 
|-
| Infinity Shiv [1] || Dagger || 3rd [[Swordsman]], [[Mage]], [[Archer]], [[Merchant]], [[Thief]], [[Kagerou]], & [[Oboro]] || Attack: 140, [[MATK]] +100
+
| [[image:InfinityShiv.png|left]] {{item | id = 28703 Infinity Shiv [1]}} || Dagger || 3rd [[Swordsman]], [[Mage]], [[Archer]], [[Merchant]], [[Thief]], [[Kagerou]], & [[Oboro]] || Attack: 140, [[MATK]] +100
 
|-
 
|-
| Infinity Gada [1] || Mace || 3rd [[Swordsman]], [[Merchant]], & [[Acolyte]] || Attack: 185
+
| [[image:InfinityGada.png|left]] {{item | id = 16038 Infinity Gada [1]}} || Mace || 3rd [[Swordsman]], [[Merchant]], & [[Acolyte]] || Attack: 175
 
|-
 
|-
| Infinity Hasta [1] || One-Handed Spear || 3rd [[Swordsman]] || Attack: 160, [[MATK]] +60
+
| [[image:InfinityHasta.png|left]] {{item | id = 1444 Infinity Hasta [1]}} || One-Handed Spear || 3rd [[Swordsman]] || Attack: 160, [[MATK]] +80
 
|-
 
|-
| Infinity Grimoire [1] || Book || [[Arch Bishop]] & [[Sorcerer]] || Attack: 100, [[MATK]] +150
+
| [[image:InfinityGrimoire.png|left]] {{item | id = 28606 Infinity Grimoire [1]}} || Book || [[Arch Bishop]] & [[Sorcerer]] || Attack: 100, [[MATK]] +150
 
|-
 
|-
| Infinity Recurve Bow [1] || Bow || 3rd [[Archer]] & [[Shadow Chaser]] || Attack: 170<br>Ranged Physical Damage Done +20%
+
| [[image:InfinityRecurveBow.png|left]] {{item | id = 18128 Infinity Recurve Bow [1]}} || Bow || 3rd [[Archer]] & [[Shadow Chaser]] || Attack: 170<br>Ranged Physical Damage Done +20%
 
|-  
 
|-  
| Infinity Katar [1] || Katar || [[Guillotine Cross]] || Attack: 200
+
| [[image:InfinityKatar.png|left]] {{item | id = 28011 Infinity Katar [1]}} || Katar || [[Guillotine Cross]] || Attack: 200
 
|-
 
|-
| Infinity Fiddle [1] || Musical Instrument || [[Minstrel]] || Attack: 160<br>[[MATK]] +100<br>Ranged Physical Damage Done +10%
+
| [[image:InfinityFiddle.png|left]] {{item | id = 1938 Infinity Fiddle [1]}} || Musical Instrument || [[Minstrel]] || Attack: 160<br>[[MATK]] +100<br>Ranged Physical Damage Done +10%
 
|-
 
|-
| Infinity Weave [1] || Whip || [[Wanderer]] || Attack: 160<br>[[MATK]] +100<br>Ranged Physical Damage Done +10%
+
| [[image:InfinityFiddle.png|left]] {{item | id = 1994 Infinity Weave [1]}} || Whip || [[Wanderer]] || Attack: 160<br>[[MATK]] +100<br>Ranged Physical Damage Done +10%
 
|}
 
|}
 
  
 
==== Armor ====
 
==== Armor ====

Revision as of 09:21, 17 June 2016

Infinite Space
caption
Information
Level Range: 100+
Party Requisites: 1+ Player
Quest Prerequisites: None
Duration: 2 Hours
Cooldown: 12 Hours

Overview

The Pharos Lighthouse was finally put to some use with this instance intended for players in their mid 100s. Providing great amounts of experience and desirable equipment, it is highly recommended for newcomers and veterans alike.

Featuring 50 rooms, with a miniboss or boss every fifth room, this instance is similar to Endless Tower, albeit much quicker to complete. Every time a boss is defeated, golden chest filled with Fading Dimensional Essences will appear in the middle of the room.


Background and Lore

From what the Explorers' Leaguesman can share and the hints from the strange, talking Galapago, it seems that Infinite Space is an isolated dimension created by an unknown entity for unclear purposes. Once adventurers activate the strange device, they become trapped inside and swamped with endless waves of powerful monsters that resemble those from Rune-Midgard. The only way to progress is to defeat every single one. Once all the 50 rooms have been cleared, the adventurers are allowed to move outside.

Strangely enough, while the place may look like a death trap, the rewards for advancing through the room are very generous. We may never know the true purpose of this place.


Rewards

4 F SHADOWCHASER.gif

Unkept Artisan

Adventurers can exchange and enchant various pieces of equipment from the Unkempt Artisan located outside of the Dimensional Gate. The artisan only takes Fading Dimensional Essences as payment, which can be obtained from the monsters inside of the Infinite Space.


Equipment

All equipment is account-bound, weapons cost 50 Fading Dimensional Essences and armor pieces cost 25 Fading Dimensional Essences. All pieces have 1 Card Slot. Characters must be at least level 100 to wear them.


Weapons

All weapons have a weight of 50 and are Level 4 Weapons.

Name Type Jobs Etc.
InfinityOno.png
Infinity Ono [1]
One-Handed Axe 3rd Swordsman, Thief, Merchant Attack: 195
InfinityGiantCleaver.png
Infinity Giant Cleaver [1]
Two-Handed Axe 3rd Swordsman & Merchant Attack: 290
InfinityGladius.png
Infinity Gladius [1]
One-Handed Sword 3rd Swordsman, Thief, & Merchant Attack: 180
InfinityEstoc.png
Infinity Estoc [1]
Two-Handed Sword 3rd Swordsman Attack: 270
InfinityBaculus.png
Infinity Baculus [1]
One-Handed Staff 3rd Mage & Acolyte Attack: 40, MATK +190
InfinityPillar.png
Infinity Pillar [1]
Two-Handed Staff 3rd Mage & Acolyte Attack: 90, MATK +250
InfinityShiv.png
Infinity Shiv [1]
Dagger 3rd Swordsman, Mage, Archer, Merchant, Thief, Kagerou, & Oboro Attack: 140, MATK +100
InfinityGada.png
Infinity Gada [1]
Mace 3rd Swordsman, Merchant, & Acolyte Attack: 175
InfinityHasta.png
Infinity Hasta [1]
One-Handed Spear 3rd Swordsman Attack: 160, MATK +80
InfinityGrimoire.png
Infinity Grimoire [1]
Book Arch Bishop & Sorcerer Attack: 100, MATK +150
InfinityRecurveBow.png
Infinity Recurve Bow [1]
Bow 3rd Archer & Shadow Chaser Attack: 170
Ranged Physical Damage Done +20%
InfinityKatar.png
Infinity Katar [1]
Katar Guillotine Cross Attack: 200
InfinityFiddle.png
Infinity Fiddle [1]
Musical Instrument Minstrel Attack: 160
MATK +100
Ranged Physical Damage Done +10%
InfinityFiddle.png
Infinity Weave [1]
Whip Wanderer Attack: 160
MATK +100
Ranged Physical Damage Done +10%

Armor

Name Position Weight Jobs Def. Etc.
Ancient Rift Ornament [1] Upper Headgear 20 All 8 Max HP +1000
If refined to +7 or higher:
Max HP +400
If refined to +9 or higher:
Max HP +600
Ancient Rift Armor [1] Armor 50 All 40 Max HP +500
Max SP -100
If refined to +7 or higher:
Max HP +400
If refined to +9 or higher:
Max HP +600

Set Bonuses
Ancient Rift Ornament [1]
Max SP +100
Casting cannot be interrupted

Set Bonuses
Ancient Rift Cloak [1], Ancient Rift Shoes [1]
Max HP +1000
Increases healing received and done by 5%
Every refine level of either set piece up to +30;
Further increases healing received and done by 1%
Ancient Rift Cloak [1] Garment 50 All 15 Max HP +300
Max SP -50
IF refined to +7 or higher:
Max HP +400
If refined to +9 or higher:
Max HP +600
Ancient Rift Shoes 1] Footgear 25 All 12 Max HP +300
Max SP -50
If refined to +7 or higher:
Max HP +400
If refined to +9 or higher:
Max HP +600


Enchantments

All equipment can be enchanted twice, receiving a random enchantment from either group. The enchanting process cannot fail but removing enchantments can, albeit at a low chance, destroying the item in the process.


Weapon Enchantments

Enchantment Type Group 1 Group 2
Melee STR +2/+4 Fighting Spirit 2~9
Magical INT +2/+4 Spell 2~9
Ranged DEX +2/+4 Expert Archer 1~8


Armor Enchantments

Garment and Footgear Enchantments

Enchantment Type Group 1 Group 2
Melee STR +1~4 HP +100/+200/+300
Magical INT +1~4 SP +50/+75/+100
Ranged DEX +1~4 SP +50/+75/+100


Headgear and Armor Enchantments

Enchantment Type Group 1 Group 2
Melee STR +1~4 Max HP +1%~3%
Magical INT +1~4 Max HP +1%~3%
Ranged DEX +1~4 Max HP +1%~3%


Cards

Bosses and minibosses all drop new, unique cards that are special versions of the existing ones.


Related Quests

NPC Quest
4 M REIDIN KURS.gif
Wandering Hunter
Outside Instance Entrance
Name: Dimensional Beast Hunting Quest
Rewards: Experience, 10 Fading Dimensional Essences
Galapago.gif
Galapago
Outside Instance Entrance
Name: Request From a Deity Quest
Rewards: Experience, 20 Fading Dimensional Essences