Difference between revisions of "Skill and Mechanic Changes"

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m (Geneticist)
(Classes: added patch updates)
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* [[Twilight Alchemy]] can now be used to brew Condensed Blue Potions. You may also choose which set of items to make by having only the required materials in the inventory. The skill no longer consumes Medicine Bowls upon a failure due to the lack of materials. No longer requires various Jobs in party, just Soul Link.
 
* [[Twilight Alchemy]] can now be used to brew Condensed Blue Potions. You may also choose which set of items to make by having only the required materials in the inventory. The skill no longer consumes Medicine Bowls upon a failure due to the lack of materials. No longer requires various Jobs in party, just Soul Link.
 
* [[Special Pharmacy]] can now be used to brew the unimplemented potions: Mana Plus, Full Swing, Falmons and Muramura.
 
* [[Special Pharmacy]] can now be used to brew the unimplemented potions: Mana Plus, Full Swing, Falmons and Muramura.
 +
* [[Acid Demonstration]] had its formula corrected and interaction with Demi-human reductions normalized
 
* [[Blood Sucker]] has status icon.
 
* [[Blood Sucker]] has status icon.
 
* [[Spore Explosion]] has status icon.
 
* [[Spore Explosion]] has status icon.
 
* [[Smoke Powder]] has status icon.
 
* [[Smoke Powder]] has status icon.
 
* [[Tear Gas]] has status icon.
 
* [[Tear Gas]] has status icon.
* [[Fire Expansion]](Lv2) has visual animation.
+
* [[Fire Expansion]] (Lv2) has visual animation.
 
* [[Homunculus_System|Homunculus]] Changes
 
* [[Homunculus_System|Homunculus]] Changes
 
** [[Homunculus_System|Homunculus]] EXP gain increased by 2x, increased max level of [[Homunculus S]] to 175.
 
** [[Homunculus_System|Homunculus]] EXP gain increased by 2x, increased max level of [[Homunculus S]] to 175.
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===[[Guillotine Cross]]===
 
===[[Guillotine Cross]]===
* Removed [[Create Deadly Poison]]'s aftercast delay.
+
* Removed [[Create Deadly Poison]]'s after cast delay.
 
* [[Dark Claw]]'s debuff changed to +50% damage received for 15 seconds
 
* [[Dark Claw]]'s debuff changed to +50% damage received for 15 seconds
 
* Leech End poison changed to no longer hitlock.
 
* Leech End poison changed to no longer hitlock.
 
* [[Hallucination Walk]] now reduces magical damage taken by 50% when used against monsters instead of granting a chance to avoid spells.
 
* [[Hallucination Walk]] now reduces magical damage taken by 50% when used against monsters instead of granting a chance to avoid spells.
 
* [[Counter Slash]] had its area increased to 5x5.
 
* [[Counter Slash]] had its area increased to 5x5.
 +
* [[Soul Breaker]] had its formula adjusted again, interaction with Demi-human reductions normalized and is now fully boosted by [[Lex Aeterna]]
 +
* [[Venom Dust]]'s splash area is now 5x5
  
 
===[[Mechanic]]===
 
===[[Mechanic]]===
* [[Mado Gear License]] is now an Active skill and can be used to mount your Mado anywhere except PvP/WoE/BG maps at the cost of 20 Mado Gear Fuel, 5 min cooldown.
+
* [[Madogear License]] is now an Active skill and can be used to mount your Mado anywhere except PvP/WoE/BG maps at the cost of 20 Mado Gear Fuel, 5 min cooldown.
 
* [[Magnetic Field]] now works when the caster is under [[Hovering]] status.
 
* [[Magnetic Field]] now works when the caster is under [[Hovering]] status.
 
* [[Hovering]] only avoids "ground" based effect such as trap and skills coming from the ground, not those falling from the sky.
 
* [[Hovering]] only avoids "ground" based effect such as trap and skills coming from the ground, not those falling from the sky.
 
* [[Arm Cannon]] had its official element stacking bug (Holy Cannon Ball plus Aspersio or Dark Cannon Ball plus Cursed Water) fixed. Using Soul Cannon Ball fully converts the Weapon ATK portion to Ghost property damage.
 
* [[Arm Cannon]] had its official element stacking bug (Holy Cannon Ball plus Aspersio or Dark Cannon Ball plus Cursed Water) fixed. Using Soul Cannon Ball fully converts the Weapon ATK portion to Ghost property damage.
* [[FAWs]] were improved to have good stats, be unattackable by self or allies and use better skills.
+
* FAWs were improved to have good stats and be unable to be attacked by self or allies and use better skills.
 
* [[Weapon Refine]] renamed to [[Equipment Refine]], now works with armor as well and refine level goes up to +20 (using Bradium and Carnium past +10). Same success chance as Job Level 70 Whitesmith for transcendent Mechanics.
 
* [[Weapon Refine]] renamed to [[Equipment Refine]], now works with armor as well and refine level goes up to +20 (using Bradium and Carnium past +10). Same success chance as Job Level 70 Whitesmith for transcendent Mechanics.
 +
* Equipment Refine now grants ranking points for armor refines
  
 
===[[Minstrel]] & [[Wanderer]]===
 
===[[Minstrel]] & [[Wanderer]]===
* No changes yet.
+
* Ensemble Songs from second jobs are no longer removed by [[Clearance]]
 +
* [[Gloomy Day]] is now only usable on enemies, party members and self, and no longer usable on bosses
 +
* [[Harmonize]] is no longer usable on bosses
  
 
===[[Ranger]]===
 
===[[Ranger]]===
 
* All Hunter and Ranger traps have had their HP increased by 400%.
 
* All Hunter and Ranger traps have had their HP increased by 400%.
 
* [[Magenta Trap]], [[Cobalt Trap]], [[Maize Trap]], and [[Verdure Trap]] have had their catalyst requirements changed to 1 colored Point from 1 Elemental Ore.
 
* [[Magenta Trap]], [[Cobalt Trap]], [[Maize Trap]], and [[Verdure Trap]] have had their catalyst requirements changed to 1 colored Point from 1 Elemental Ore.
* [[Camouflage]] currently has a 2 second cooldown upon leaving the status, as a temporary exploit workaround.
+
* [[Camouflage]] currently has a 2 second cooldown upon leaving the status as a temporary exploit workaround.
 
* [[Falcon Mastery]] is now an active skill that lets you summon your Falcon, just like [[Warg Mastery]]. This requires Falcon Flute.
 
* [[Falcon Mastery]] is now an active skill that lets you summon your Falcon, just like [[Warg Mastery]]. This requires Falcon Flute.
* [[Warg Bite]] has a visual indication upon success. Has status icon.
+
* [[Warg Bite]] has a visual indication upon success and a status icon.
 +
* [[Arrow Shower]] now has a  3x3~5x5 splash range and 0.5 sec after cast delay
 
* ''Upcoming'': [[Aimed Bolt]] will work on all immobilization statuses, not just the ones applied from Hunter/Ranger skills.
 
* ''Upcoming'': [[Aimed Bolt]] will work on all immobilization statuses, not just the ones applied from Hunter/Ranger skills.
  
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* [[Gospel]]'s slowing debuff applies a separate SC status with icon.
 
* [[Gospel]]'s slowing debuff applies a separate SC status with icon.
 
* [[Pinpoint Attack]] now inflicts [[Status_Effects#Bleeding|Bleeding]] with correct duration
 
* [[Pinpoint Attack]] now inflicts [[Status_Effects#Bleeding|Bleeding]] with correct duration
 +
* [[Ray of Genesis]] now benefits from [[Lex Aeterna]]
 
* ''Upcoming'': [[Inspiration]] adjustments and changes.
 
* ''Upcoming'': [[Inspiration]] adjustments and changes.
  
 
===[[Rune Knight]]===
 
===[[Rune Knight]]===
* [[Wind Cutter]] had its area increased to 7x7 and cooldown reduced to 1 sec.
+
* [[Wind Cutter]] had its area increased to 7x7 and cooldown reduced to 1s.
 +
* [[Rune Making]] displays visual animation
 
* [[Crush Strike]] has status icon.
 
* [[Crush Strike]] has status icon.
 
* [[Concentration]] has status icon.
 
* [[Concentration]] has status icon.
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* All Gentle Touch skills renamed to Pressure Point.
 
* All Gentle Touch skills renamed to Pressure Point.
 
* [[Flash Combo]] once again disables item usage while active and has status icon.
 
* [[Flash Combo]] once again disables item usage while active and has status icon.
* [[Ride the Lightning]] has the original damage formula (scales with DEX) and cast time removed.
+
* [[Ride the Lightning]] has the original damage formula (scales with [[DEX]]) and cast time removed.
 
* [[Fury]] has status icon.
 
* [[Fury]] has status icon.
 +
* [[Gate of Hell]] has had damage formula corrected and no longer benefits from ranged damage % benefits.
 +
* [[Snap]] has had click range corrected
 +
* [[Knuckle Arrow]] now flings arrow to opposite direction
 +
* [[Ki Translation]] and [[Power Velocity]] no longer consume spirit spheres upon a failed cast (targeting a Gunslinger or someone with maximum amount of spheres for example)
 +
* [[Flash Combo]] now has proper timers between skills and caster can no longer use items or move during the execution
 +
* [[Tiger Cannon]] now deals full damage from combo to all targets in area and not just one
  
 
===[[Warlock]]===
 
===[[Warlock]]===
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* [[Fire Pillar]] now only ignores [[MDEF]] and nothing else
 
* [[Fire Pillar]] now only ignores [[MDEF]] and nothing else
 
* [[Napalm Vulcan]] now removes [[White Imprison]]
 
* [[Napalm Vulcan]] now removes [[White Imprison]]
 +
* [[Water Ball]] was reworked to have a consistent hit timer, preventing the caster from moving and pauses if the target goes out of sight (resumes if the target comes back)
 +
 +
===[[Rebellion|Rebel]]===
 +
* Can now reach level 175/60, including custom Job Level stat bonuses and ability to raise a stat to 130
 +
* Can wear all Transcendent-only gear and Temporal Boots
 +
* [[Ground Drift]] updated to work with new grenade spheres, has 5x5 area, does 50% ATK damage per skill level, properly benefits from ranged damage % effects and is no longer blocked by [[Auto Guard]]/[[Parrying]] and reduced by [[Defender]], [[Wall of Fog]], and [[Smoke Powder]]
 +
* [[Hammer of God]] has updated animation and deals additional damage from coins to all targets in area
 +
* [[Howling Mine]] inflicts [[Status_Effects#Burning|Burning]] on detonation to all affected targets
 +
* [[Flicker]] reveals hidden targets in 5x5 area
 +
* [[Dust]] no longer reduced by [[Defender]], blocked by [[Pneuma]], reflected by [[Shield Reflect]] and item effects, and now properly benefits from ranged damage % and blocked by [[Safety Wall]]
 +
* [[Blind Trap]] no longer boosted by [[Lex Aeterna]] and can't be attacked
 +
* [[Crimson Marker]] now reduces [[Flee]] by 10% and movement speed decrease no longer works on boss-flagged mobs
 +
* [[Fire Rain]] has had its damage formula corrected
 +
* [[Quick Draw Shot]] has had its damage formula corrected
 +
* [[Round Trip]] has had its damage formula corrected
 +
* [[Heat Barrel]] has been visually updated
 +
* [[Eternal Chain]] has been visually updated
  
 
===[[Rebellion|Rebel]], [[Kagerou]] and [[Oboro]], [[Super Novice|Extended Super Novice]]===
 
===[[Rebellion|Rebel]], [[Kagerou]] and [[Oboro]], [[Super Novice|Extended Super Novice]]===
 
* They can now reach level 175/60, this includes custom Job Level stat bonuses and the ability to raise a stat to 130, just like normal classes.
 
* They can now reach level 175/60, this includes custom Job Level stat bonuses and the ability to raise a stat to 130, just like normal classes.
 
* In addition, Extended Super Novice received Max SP boosts at level 99 and 150 (following the same model of HP boosts this class receives).
 
* In addition, Extended Super Novice received Max SP boosts at level 99 and 150 (following the same model of HP boosts this class receives).
* Kagerou/Oboro and Rebel can wear all Transcendent only gear and Temporal Boots.
+
* Kagerou/Oboro and Rebel can wear all Transcendent-only gear and Temporal Boots.
  
 
== Game Mechanics ==
 
== Game Mechanics ==

Revision as of 14:43, 5 January 2016

Classes

Some classes skills have been changed here on LeikaRO. All buffs, nerfs, and changes will be listed underneath. Fixes will not be listed. If no change is listed then the skill should be assumed to be working as intended. Inquire and give your suggestions about changes on the forum and IRC.

All

  • Variable cast times of most first and second job skills were drastically reduced and fixed cast time portions either removed entirely or greatly reduced to represent their usage pre-Renewal. This does not include signature powerhouse skills like Acid Demonstration or Asura Strike and certain combat support skills.
  • Full Throttle is no longer dispellable
  • Increased HP/SP growth formulas to be more accurate

Arch Bishop

Geneticist

  • Cart Cannon had its official element stacking bug (Holy Cannon Ball plus Aspersio or Dark Cannon Ball plus Cursed Water) fixed. Using Soul Cannon Ball fully converts the Weapon ATK portion to Ghost property damage.
  • Pharmacy grants transcendent Genetics the same success chance as a Job Level 70 Creator would have.
  • Twilight Alchemy can now be used to brew Condensed Blue Potions. You may also choose which set of items to make by having only the required materials in the inventory. The skill no longer consumes Medicine Bowls upon a failure due to the lack of materials. No longer requires various Jobs in party, just Soul Link.
  • Special Pharmacy can now be used to brew the unimplemented potions: Mana Plus, Full Swing, Falmons and Muramura.
  • Acid Demonstration had its formula corrected and interaction with Demi-human reductions normalized
  • Blood Sucker has status icon.
  • Spore Explosion has status icon.
  • Smoke Powder has status icon.
  • Tear Gas has status icon.
  • Fire Expansion (Lv2) has visual animation.
  • Homunculus Changes

Guillotine Cross

  • Removed Create Deadly Poison's after cast delay.
  • Dark Claw's debuff changed to +50% damage received for 15 seconds
  • Leech End poison changed to no longer hitlock.
  • Hallucination Walk now reduces magical damage taken by 50% when used against monsters instead of granting a chance to avoid spells.
  • Counter Slash had its area increased to 5x5.
  • Soul Breaker had its formula adjusted again, interaction with Demi-human reductions normalized and is now fully boosted by Lex Aeterna
  • Venom Dust's splash area is now 5x5

Mechanic

  • Madogear License is now an Active skill and can be used to mount your Mado anywhere except PvP/WoE/BG maps at the cost of 20 Mado Gear Fuel, 5 min cooldown.
  • Magnetic Field now works when the caster is under Hovering status.
  • Hovering only avoids "ground" based effect such as trap and skills coming from the ground, not those falling from the sky.
  • Arm Cannon had its official element stacking bug (Holy Cannon Ball plus Aspersio or Dark Cannon Ball plus Cursed Water) fixed. Using Soul Cannon Ball fully converts the Weapon ATK portion to Ghost property damage.
  • FAWs were improved to have good stats and be unable to be attacked by self or allies and use better skills.
  • Weapon Refine renamed to Equipment Refine, now works with armor as well and refine level goes up to +20 (using Bradium and Carnium past +10). Same success chance as Job Level 70 Whitesmith for transcendent Mechanics.
  • Equipment Refine now grants ranking points for armor refines

Minstrel & Wanderer

  • Ensemble Songs from second jobs are no longer removed by Clearance
  • Gloomy Day is now only usable on enemies, party members and self, and no longer usable on bosses
  • Harmonize is no longer usable on bosses

Ranger

  • All Hunter and Ranger traps have had their HP increased by 400%.
  • Magenta Trap, Cobalt Trap, Maize Trap, and Verdure Trap have had their catalyst requirements changed to 1 colored Point from 1 Elemental Ore.
  • Camouflage currently has a 2 second cooldown upon leaving the status as a temporary exploit workaround.
  • Falcon Mastery is now an active skill that lets you summon your Falcon, just like Warg Mastery. This requires Falcon Flute.
  • Warg Bite has a visual indication upon success and a status icon.
  • Arrow Shower now has a 3x3~5x5 splash range and 0.5 sec after cast delay
  • Upcoming: Aimed Bolt will work on all immobilization statuses, not just the ones applied from Hunter/Ranger skills.

Royal Guard

Rune Knight

Shadow Chaser

  • Triangle Shot cast time removed and aftercast delay reduced to 0.5s.
  • There's now a visual indication upon successfully memorizing a skill with Plagiarise or Reproduce.

Sorcerer

Sura

  • All Gentle Touch skills renamed to Pressure Point.
  • Flash Combo once again disables item usage while active and has status icon.
  • Ride the Lightning has the original damage formula (scales with DEX) and cast time removed.
  • Fury has status icon.
  • Gate of Hell has had damage formula corrected and no longer benefits from ranged damage % benefits.
  • Snap has had click range corrected
  • Knuckle Arrow now flings arrow to opposite direction
  • Ki Translation and Power Velocity no longer consume spirit spheres upon a failed cast (targeting a Gunslinger or someone with maximum amount of spheres for example)
  • Flash Combo now has proper timers between skills and caster can no longer use items or move during the execution
  • Tiger Cannon now deals full damage from combo to all targets in area and not just one

Warlock

Rebel

Rebel, Kagerou and Oboro, Extended Super Novice

  • They can now reach level 175/60, this includes custom Job Level stat bonuses and the ability to raise a stat to 130, just like normal classes.
  • In addition, Extended Super Novice received Max SP boosts at level 99 and 150 (following the same model of HP boosts this class receives).
  • Kagerou/Oboro and Rebel can wear all Transcendent-only gear and Temporal Boots.

Game Mechanics

Player

  • Status Effect immunity and resistance caps have been changed to promote usage of pre-Renewal statuses. You can now only gain a maximum of 90% resistance to a Status Effect such as Stun. To reach this cap you must have a total value of 120 in the stat required to resist it.