Difference between revisions of "Summon Fire Ball"
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− | {{Skill Info | + | __NOTOC__{{Skill Info |
|class = Warlock | |class = Warlock | ||
|type=Offensive | |type=Offensive | ||
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*'''Custom Changes''' | *'''Custom Changes''' | ||
**Calls all 5 Fire Balls at once if level 5 is used, but with increased cast time. | **Calls all 5 Fire Balls at once if level 5 is used, but with increased cast time. | ||
+ | **Ignores half of target's Hard [[MDEF]] | ||
{{Navbox Wizard}} | {{Navbox Wizard}} |
Latest revision as of 13:55, 8 September 2023
Summon Fire Ball | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 8 + (Skill Level × 2) |
Cast Time: | Level 1~4 2 seconds Level 5 1s fixed + 4s variable |
Duration: | 80 + (Skill Level × 40) |
Target: | Self |
Element: | Fire |
Prerequisites | |
(Wizard) Meteor Storm Lv. 1 |
Description
Summons up to 5 Fire Balls to orbit the caster, draining SP while active. Elemental Balls
do nothing by themselves but can be launched with Release to deal damage.
At level 5, all Fire Balls are summoned at once but the cast time is greatly increased.
Level | Base Damage (MATK) | Duration | Balls summoned |
---|---|---|---|
1 | 100% | 120s | 1 |
2 | 150% | 160s | 1 |
3 | 200% | 200s | 1 |
4 | 250% | 240s | 1 |
5 | 300% | 280s | 5 |
Notes
- Lower levels of the skill can be used while still taking advantage of the increased MATK higher skill levels offer.
- Base Level and Job Level both affect the final damage, described by this formula:
Final mod % = (Base Mod + Job Level) × Base level / 100
- Custom Changes
- Calls all 5 Fire Balls at once if level 5 is used, but with increased cast time.
- Ignores half of target's Hard MDEF