Difference between revisions of "Archer"

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| {{Skill_List |skill=Arrow Shower}}
 
| {{Skill_List |skill=Arrow Shower}}
|| Deal up to 250% damage to targets in a 5*5 area around target. || 10  
+
|| Splits an arrow, spraying a small area with its splinters, dealing light damage and knocking all caught enemies 2 cells back. || 10  
|style="background:#ffcccc"| Offensive
+
|style="background:#FFC6C6"| Offensive
 
|-
 
|-
 
| {{Skill_List |skill=Double Strafe}}
 
| {{Skill_List |skill=Double Strafe}}
|| Deal up to 380% damage to a single target. || 10
+
|| Unleashes two arrows at once, inflicting heavy damage to a target. The number of hits is increased upon the activation of [[Fear Breeze]]. || 10
|style="background:#ffcccc"| Offensive
+
|style="background:#FFC6C6"| Offensive
 
|-
 
|-
 
| {{Skill_List |skill=Improve Concentration}}
 
| {{Skill_List |skill=Improve Concentration}}
|| Increase [[DEX]] and [[AGI]] by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. || 10
+
|| Increases [[DEX]] and [[AGI]] and detects hidden enemies in a 3x3 cell area. || 10
|style="background:#ccffff"| Supportive
+
|style="background:#FFFFCC"| Supportive
 
|-
 
|-
 
| {{Skill_List |skill=Owl's Eye}}
 
| {{Skill_List |skill=Owl's Eye}}
|| Increases [[DEX]] by up to 10. || 10
+
|| Increases [[DEX]]. || 10
|style="background:#cccccc"| Passive
+
|style="background:#D1DCFF"| Passive
 
|-
 
|-
 
| {{Skill_List |skill=Vulture's Eye}}
 
| {{Skill_List |skill=Vulture's Eye}}
|| Increases range and [[HIT]] when using bows. || 10
+
|| Increases attack range and [[HIT]] when a [[Bow]] is equipped as well as the range of [[Blitz Beat]] and [[Falcon Assault]]. || 10
|style="background:#cccccc"| Passive
+
|style="background:#D1DCFF"| Passive
 
|}
 
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|-
 
|-
 
| {{Skill_List |skill=Arrow Crafting}}
 
| {{Skill_List |skill=Arrow Crafting}}
|| Create arrows from various items. || 1  
+
|| Crafts arrows out of specific items. The kind of arrow produce, as well as the amount, is determined by the items used. || 1  
|style="background:#ccffcc"| Active || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]
+
|style="background:#FFFFCC"| Supportive || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]
 
|-
 
|-
 
| {{Skill_List |skill=Arrow Repel}}
 
| {{Skill_List |skill=Arrow Repel}}
|| Shoot a target to inflict 150% damage and push it back 6 cells. || 1  
+
|| Draws the bowstring to its limit to fire an arrow with enough force to push the victim 6 cells back, while dealing 150% of ATK as damage. || 1  
|style="background:#ffcccc"| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]
+
|style="background:#FFC6C6"| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]
 
|}
 
|}
  
 
{{Navbox Archer}}
 
{{Navbox Archer}}
 
{{Navbox Jobs}}
 
{{Navbox Jobs}}

Latest revision as of 21:26, 23 September 2022

Archer
caption
Job Type: First
Changes At: Payon
Number of Skills: 5
Total Skill Points: 50
Total Quest Skills: 2
Job Bonuses
STR AGI VIT INT DEX LUK
+3 +3 +1 +2 +7 +2

Overview

Archers are experts at long-range combat with Bows and Arrows. Their range gives them several advantages, which includes:

  • The ability to change the element of their weapon quickly by changing their arrow type. This makes Archers able to exploit elemental advantages easily.
  • Accuracy and damage is increased by the same stat (DEX), allowing all attacks to connect and deal a lot of damage.
  • Range enables archers to defeat stationary or slow-moving opponents that are stronger than they are without being hit.

Drawbacks of the Archer Job include:

  • Low VIT limits their ability to survive when they are caught up in melee situations.
  • Require Arrows for every attack with a bow. Running out of arrows in a firefight can make an Archer useless.

Job Changing

Once you are Job Level 10, head to the Archer Guild (pay_arche 145, 164) in the Archer Village north of Payon and talk to the Archer Guildsman (payon_in02 64, 71). He changes your job to Archer and rewards you with a Novice Composite Bow [3], and 1 Fire Arrow, Silver Arrow, and Normal Quiver.

High Archer

Archer transcendent.png
Once the character has been reborn as a High Novice and attained Job Level 10, they can become a High Archer. They gain the same skills and job bonuses as their non-transcendent First Job. In addition, they gain special colors in their sprites, +25% HP and SP, and automatically learn any quest skills that had been previously obtained in their non-transcendent First Class.


Job Data

Skills

For Second Job skills see Hunter Skills, Dancer Skills, or Bard Skills.

Skill Description Levels Type
Arrow Shower-icon.png Arrow Shower
Splits an arrow, spraying a small area with its splinters, dealing light damage and knocking all caught enemies 2 cells back. 10 Offensive
Double Strafe-icon.png Double Strafe
Unleashes two arrows at once, inflicting heavy damage to a target. The number of hits is increased upon the activation of Fear Breeze. 10 Offensive
Improve Concentration-icon.png Improve Concentration
Increases DEX and AGI and detects hidden enemies in a 3x3 cell area. 10 Supportive
Owl's Eye-icon.png Owl's Eye
Increases DEX. 10 Passive
Vulture's Eye-icon.png Vulture's Eye
Increases attack range and HIT when a Bow is equipped as well as the range of Blitz Beat and Falcon Assault. 10 Passive

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Arrow Crafting-icon.png Arrow Crafting
Crafts arrows out of specific items. The kind of arrow produce, as well as the amount, is determined by the items used. 1 Supportive 30 Arrow Crafting Quest
Arrow Repel-icon.png Arrow Repel
Draws the bowstring to its limit to fire an arrow with enough force to push the victim 6 cells back, while dealing 150% of ATK as damage. 1 Offensive 35 Arrow Repel Quest