Difference between revisions of "Status Effects"
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* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status. | ||
* [[Dispell]] removes this ailment. | * [[Dispell]] removes this ailment. | ||
− | * [[ | + | * [[Mercenaries|Mercenary's]] skill [[Compress]] can undo the effect. |
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | * If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | ||
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* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Blind status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Blind status. | ||
* [[Dispell]] removes this ailment. | * [[Dispell]] removes this ailment. | ||
− | * [[ | + | * [[Mercenaries|Mercenary's]] skill [[Benediction]] can undo the effect. |
* [[Lauda Agnus]] removes this ailment. | * [[Lauda Agnus]] removes this ailment. | ||
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | * If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | ||
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* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status. | ||
* [[Dispell]] removes this ailment. | * [[Dispell]] removes this ailment. | ||
− | * [[ | + | * [[Mercenaries|Mercenary's]] skill [[Mental Cure]] can undo the effect. |
* If the object inflicting the status effect is more than 15 levels above the target, the skill will ignore the target's status point based resistance. | * If the object inflicting the status effect is more than 15 levels above the target, the skill will ignore the target's status point based resistance. | ||
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* Reduces afflicted target's [[HP]] to 1. | * Reduces afflicted target's [[HP]] to 1. | ||
* Reduces afflicted target's [[SP]] to 0. | * Reduces afflicted target's [[SP]] to 0. | ||
− | * When used against [[Monsters|monsters]], amount of [[EXP]] that equals the damage the player dealt during this period is not given when that [[Monsters|monster]] dies. | + | * When used against [[Monsters|monsters]], amount of [[Experience|EXP]] that equals the damage the player dealt during this period is not given when that [[Monsters|monster]] dies. |
=== Recovery from Ailment === | === Recovery from Ailment === | ||
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=== Effects === | === Effects === | ||
− | * Lowers the effectiveness of healing skills on players, including [[Heal]], [[Sanctuary]], [[ | + | * Lowers the effectiveness of healing skills on players, including [[Heal]], [[Sanctuary]], [[Potion Pitcher]] and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it. |
* Lasts 30 seconds. | * Lasts 30 seconds. | ||
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* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status. | ||
* [[Dispell]] removes this ailment. | * [[Dispell]] removes this ailment. | ||
− | * [[ | + | * [[Mercenaries|Mercenary's]] skill [[Benediction]] can undo the effect. |
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | * If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | ||
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* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Divest status. | * One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Divest status. | ||
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Divest status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Divest status. | ||
+ | |||
+ | == Fear== | ||
+ | Inflicted by: | ||
+ | |||
+ | * [[Rune Knight]] skill [[Dragon Howling]] | ||
+ | * [[Rune Knight]] skill [[Wind Cutter]] | ||
+ | * [[Sura]] skill [[Lion's Howl]] | ||
+ | * [[Eleanor]] skill [[Midnight Frenzy]] | ||
+ | |||
+ | === Effects === | ||
+ | * Prevents movement for 2 seconds | ||
+ | * Reduces [[FLEE]] and [[HIT]] by 20% for 15 seconds. | ||
+ | |||
+ | === Recovery from Ailment === | ||
+ | * [[Royal Guard]] skill [[King's Grace]] | ||
== Freezing == | == Freezing == | ||
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* Reduces [[ASPD|Attack Speed]] by 15% | * Reduces [[ASPD|Attack Speed]] by 15% | ||
* Reduces [[DEF|Physical Defense]] by 10% | * Reduces [[DEF|Physical Defense]] by 10% | ||
− | * Increases [[Skills#Cast_Time|Variable Cast Time]] by 15%. | + | * Increases [[Skills#Cast_Time|Variable Cast Time]] and Fixed Cast Time by 15%. |
* Base duration is 13 seconds (reduce with [[VIT]] and [[DEX]]). | * Base duration is 13 seconds (reduce with [[VIT]] and [[DEX]]). | ||
* Minimum duration of 6 seconds. | * Minimum duration of 6 seconds. | ||
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* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status. | ||
* [[Dispell]] removes this ailment. | * [[Dispell]] removes this ailment. | ||
− | * [[ | + | * [[Mercenaries|Mercenary's]] skill [[Tender]] can undo the effect. |
* [[Lauda Agnus]] removes this ailment. | * [[Lauda Agnus]] removes this ailment. | ||
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* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status. | ||
* [[Dispell]] removes this ailment. | * [[Dispell]] removes this ailment. | ||
− | * [[ | + | * [[Mercenaries|Mercenary's]] skill [[Mental Cure]] can undo the effect. |
== Hell's Power == | == Hell's Power == | ||
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* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including [[poison]] status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including [[poison]] status. | ||
* [[Dispell]] removes this ailment. | * [[Dispell]] removes this ailment. | ||
− | * [[ | + | * [[Mercenaries|Mercenary's]] skill [[Recuperate]] can undo the effect. |
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | * If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | ||
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* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Silence status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Silence status. | ||
* [[Dispell]] removes this ailment. | * [[Dispell]] removes this ailment. | ||
− | * [[ | + | * [[Mercenaries|Mercenary's]] skill [[Recuperate]] can undo the effect. |
* [[Lauda Ramus]] removes this ailment. | * [[Lauda Ramus]] removes this ailment. | ||
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | * If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | ||
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* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status. | ||
* [[Dispell]] removes this ailment. | * [[Dispell]] removes this ailment. | ||
− | * [[ | + | * [[Mercenaries|Mercenary's]] skill [[Regain]] can undo the effect. |
* [[Lauda Ramus]] removes this ailment. | * [[Lauda Ramus]] removes this ailment. | ||
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | * If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | ||
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* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Stone status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Stone status. | ||
* [[Dispell]] removes this ailment. | * [[Dispell]] removes this ailment. | ||
− | * [[ | + | * [[Mercenaries|Mercenary's]] skill [[Tender]] can undo the effect. |
* [[Lauda Agnus]] removes this ailment. | * [[Lauda Agnus]] removes this ailment. | ||
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* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Stun status. | * One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Stun status. | ||
* [[Dispell]] removes this ailment. | * [[Dispell]] removes this ailment. | ||
− | * [[ | + | * [[Mercenaries|Mercenary's]] skill [[Regain]] can undo the effect. |
* [[Lauda Ramus]] removes this ailment. | * [[Lauda Ramus]] removes this ailment. | ||
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | * If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance. | ||
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* The player gains the [[Undead]] property. | * The player gains the [[Undead]] property. | ||
* Support buffs such as [[Blessing]] and [[Increase AGI]] are removed. | * Support buffs such as [[Blessing]] and [[Increase AGI]] are removed. | ||
− | * Support buffs such as [[Blessing]] and [[Increase AGI]] deal damage to the player and the buffs are not applied, even in | + | * Support buffs such as [[Blessing]] and [[Increase AGI]] deal damage to the player and the buffs are not applied, even in [[Glossary#P|PvM]]. They will do 1 damage, but cannot be copied by the [[Rogue]] class using [[Intimidate]] |
− | * [[Heal]] and [[Sanctuary]] have no effect on the player in [[PvM]] | + | * [[Heal]] and [[Sanctuary]] have no effect on the player in [[Glossary#P|PvM]] |
* [[Aspersio]] will deal damage to the player and can be copied by [[Rogue|Rogue's]] [[Intimidate]] (verify?) | * [[Aspersio]] will deal damage to the player and can be copied by [[Rogue|Rogue's]] [[Intimidate]] (verify?) | ||
* The ailment causes the player's sprite to glow green. | * The ailment causes the player's sprite to glow green. | ||
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== Overheat == | == Overheat == | ||
− | This status ailment is caused by a [[Mechanic]] receiving excessive damage while using [[ | + | This status ailment is caused by a [[Mechanic]] receiving excessive damage while using [[Mado Gear]] |
=== Effects === | === Effects === | ||
* Causes a loss of [[HP]] over time. | * Causes a loss of [[HP]] over time. | ||
− | * The [[Overheat Limit]] refers to the amount of damage a [[ | + | * The [[Overheat Limit]] refers to the amount of damage a [[Mado Gear]] user can receive before this status effect is inflicted. |
=== Recovery from Ailment === | === Recovery from Ailment === | ||
− | * [[ | + | * [[Emergency Cool]] prevents this ailment. |
* [[Remodel Mainframe]] can increase the [[Overheat Limit]], and thus resistance to this ailment. | * [[Remodel Mainframe]] can increase the [[Overheat Limit]], and thus resistance to this ailment. | ||
+ | * Getting off the Mado Gear will instantly end Overheat. | ||
== Crystallization == | == Crystallization == | ||
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== Howling == | == Howling == | ||
− | This status ailment is caused by the [[Geneticist]] skill [[ | + | This status ailment is caused by the [[Geneticist]] skill [[Howling of Mandragora]]. |
* Minimum success chance is 10% | * Minimum success chance is 10% | ||
* Success chance is ( 25 + 10 * Skill Level )% - {( Target’s VIT + LUK ) / 5 }% | * Success chance is ( 25 + 10 * Skill Level )% - {( Target’s VIT + LUK ) / 5 }% | ||
− | * [[INT]] reduction, [[SP]] reduction, added [[Fixed Cast Time]] increases with the [[ | + | * [[INT]] reduction, [[SP]] reduction, added [[Skills#Cast Time|Fixed Cast Time]] increases with the [[Howling of Mandragora]] skill level. |
− | * Skill duration increases with the [[ | + | * Skill duration increases with the [[Howling of Mandragora]] skill level. |
=== Effects === | === Effects === | ||
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* [[Lauda Ramus]] removes this ailment. | * [[Lauda Ramus]] removes this ailment. | ||
* Target [[VIT]] and [[LUK]] (0,2% to both). | * Target [[VIT]] and [[LUK]] (0,2% to both). | ||
− | * [[Inspiration]] and [[ | + | * [[Inspiration]] and [[Rune Mastery|Noseige Runestone]] add immunity for a while. |
{{Navbox Game Mechanics}} | {{Navbox Game Mechanics}} |
Latest revision as of 12:45, 10 October 2024
Contents
Overview
There are many status debuffs (or status ailments) in Ragnarok Online that work against players in many ways. Both adventurers and monsters are capable of inflicting them.
Bleeding
For the Monster Exclusive Skill see NPC BLEEDING.
Effects
- Causes "rapid" loss of HP over time. Contrary to the effect of Poison, this can kill the victim - however the damage is slow enough that it rarely will. The red icon disappears but the effect stays even after relogging or map/zone changes.
- Natural HP/SP Regen disabled.
Recovery from Ailment
- Dying cancels this ailment.
- AGI reduces the chance of occurring by 1% per point and may reduce lasting time.
- Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Bleeding.
- One of Battle Chant's random effects removes all abnormal status effects from party members, including Bleeding status.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.
- Dispell removes this ailment.
- Mercenary's skill Compress can undo the effect.
- If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
Equipment
Card effects:
- Ungoliant Card grants immunity.
- Wootan Fighter Card increases resistance by 20%.
- Killer Mantis Card gives a 6% chance to inflict bleeding when receiving physical damage.
Weapon Effects:
- Hatii Claw Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.
Blind
For the Monster Exclusive Skill see NPC BLINDATTACK.
Effects
Recovery from Ailment
- Green Potion, Panacea, Royal Jelly and Cure can undo the effect.
- Having high VIT and LUK will reduce amount of time this ailment affects players, as well as chance of being affected.
- INT also reduces the chance and duration.
- Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Blind.
- One of Battle Chant's random effects removes all abnormal status effects from party members, including Blind status.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.
- Dispell removes this ailment.
- Mercenary's skill Benediction can undo the effect.
- Lauda Agnus removes this ailment.
- If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
Equipment
Card effects:
- Deviruchi Card and Evil Snake Lord Card grant immunity.
- Martin Card increases resistance by 20%.
- Obeaune Card allows use of Cure, which removes blind.
Burning
Inflicted by:
- Rune Knight skill Dragon Breath
- Warlock skill Hell Inferno
- Ranger skill Fire Trap
- Geneticist skill Demonic Fire
- Ignus Steel (drop from Creator Flamel MVP)
Effect
- Deals fixed (1000 + 3%*MaxHP) damage every 3 seconds. Damage can not be reduced.
- Reduce 25% MDEF
- Base duration is 15 seconds (reduce with ????)
- Minimum duration of 5 seconds.
- Boss Monsters are immune to Burning.
- Grants immunity from Freezing Ailment
Recovery from Ailment
- Lauda Agnus removes this ailment.
Chaos
Also known as Confusion
Effects
- Causes the character to move into unintended directions when trying to navigate.
Recovery from Ailment
- Acolyte's skill - Cure, Green Potion, Panacea, Royal Jelly can undo the effect.
- Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Chaos.
- One of Battle Chant's random effects removes all abnormal status effects from party members, including Chaos status.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.
- Dispell removes this ailment.
- Mercenary's skill Mental Cure can undo the effect.
- If the object inflicting the status effect is more than 15 levels above the target, the skill will ignore the target's status point based resistance.
Equipment
Card effects:
- Giearth Card and Beer Hat (+7 or higher) grant immunity.
- Wootan Shooter Card increases resistance by 20%.
Coma
For the Monster Exclusive Skill see NPC DARKBLESSING.
Effects
- Reduces afflicted target's HP to 1.
- Reduces afflicted target's SP to 0.
- When used against monsters, amount of EXP that equals the damage the player dealt during this period is not given when that monster dies.
Recovery from Ailment
- Heal, Healing Items
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (Editor's Note: Untested. It's hard to classify Coma as a status effect, and it is unknown as to whether or not it is covered by Battle Chant's immunity effect.)
- Players can dodge Coma inducing physical attacks if they have high FLEE.
- Having higher LUK will decrease the chance of Coma when attacked.
- Inversely, having higher LUK will increase the chances for Coma infliction when attacking.
Equipment
Card effects:
- Golden Thiefbug Card grants immunity.
Critical Wounds
For the Monster Exclusive Skill see NPC CRITICALWOUND.
Effects
- Lowers the effectiveness of healing skills on players, including Heal, Sanctuary, Potion Pitcher and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.
- Lasts 30 seconds.
Recovery from Ailment
- If a Crusader uses Sacrifice on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.
- The Kafra Shop item, Restoration Potion, increases healing recovery by 20%. This modifier stacks additively, so player using a Regeneration Potion struck by level 5 would have healing recovery of 20% instead of 0%.
- Players can dodge critical wounds inducing physical attacks if they have high FLEE, are in Safety Wall (at close range), or in Pneuma (at long range).
- Relogging cancels the status.
Curse
For the Monster Exclusive Skill see NPC CURSEATTACK and NPC WIDECURSE.
Effects
- Reduce players' ATK by 25%.
- LUK becomes 0.
- Drastically reduces players' Movement Speed.
Recovery from Ailment
- Panacea, Royal Jelly, Holy Water, Acolyte's skill - Blessing can undo the effect.
- LUK reduces chance of being Cursed by 1% per point, VIT reduces duration of being Cursed. NOTE: VIT may play a part in resisting as well.
- Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Curse.
- One of Battle Chant's random effects removes all abnormal status effects from party members, including Cursed status.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.
- Dispell removes this ailment.
- Mercenary's skill Benediction can undo the effect.
- If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
Equipment
Card effects:
- Evil Snake Lord Card grants immunity.
Deep Sleep
Effects
- chat is disabled
- 2% of maximum HP/SP is recovered each second
- damage from the next attack is amplified 1.5x
Recovery from Ailment
- Base level and INT reduce the duration
- Lauda Ramus removes this ailment.
Equipment
Card effects:
- Miming Card gives a chance of inflicting the status with melee attacks.
Divest
Effects
- The player can not reequip any items into a given equipment slot, depending on which one was targeted.
Recovery from Ailment
- High DEX lowers chance
- Protection skills of Alchemists grant immunity.
- Relogging cancels the status.
- Alchemist protection skills "cure" divest status.
- Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Divest.
- One of Battle Chant's random effects removes all abnormal status effects from party members, including Divest status.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Divest status.
Fear
Inflicted by:
- Rune Knight skill Dragon Howling
- Rune Knight skill Wind Cutter
- Sura skill Lion's Howl
- Eleanor skill Midnight Frenzy
Effects
Recovery from Ailment
- Royal Guard skill King's Grace
Freezing
Inflicted by:
- Rune Knight skill Dragon Water Breath
- Warlock skill Frost Misty
- Warlock skill Tetra Vortex
- Ranger skill Ice Trap
- Mechanic skill Ice Launcher
- End Sectura (drop from Creator Flamel MVP).
Effects
- Reduces Movement Speed by 50%
- Reduces Attack Speed by 15%
- Reduces Physical Defense by 10%
- Increases Variable Cast Time and Fixed Cast Time by 15%.
- Base duration is 13 seconds (reduce with VIT and DEX).
- Minimum duration of 6 seconds.
- Grants immunity to Burning Ailment.
Recovery from Ailment
- Lauda Agnus removes this ailment.
Freezing duration: 6 second (Fixed) + [7-((Target’s VIT+DEX)/20}]second
Frozen
For the Monster Exclusive Skill see NPC WIDEFREEZE.
Effects
- All DEF contributed by items reduced by 50%.
- Monsters' Hard-DEF and Soft-DEF is reduced by 50% (round up).
- Any FLEE will be negated.
- Increases players' Hard-MDEF by 25%.
- Ignores Steal, Lex Aeterna, Wizard's skill Storm Gust, and Ninja's skill Snow Flake Draft
- Player cannot move, attack, pick up items, use skills, sit, force disconnection, or use items
- Armor attribute becomes "Water 1". (175% damage from Wind based attacks, 25% damage from Water, 90% damage from Fire).
Recovery from Ailment
- Getting hit automatically cancels the effect.
- Sura's skill Gentle Touch-Cure can recover from the effect.
- Priest's skill Status Recovery can undo the effect.
- Swordsman's skill Provoke cancels effect.
- Professor's skill Mind Breaker cancels effect.
- Hard MDEF reduces the chance of being affected by 1% per point.
- LUK reduces the duration.
- One of Battle Chant's random effects removes all abnormal status effects from party members, including Frozen. However it can't remove the frozen status from the Paladin itself since it can't cast any skill as long as he/she is frozen.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status.
- Dispell removes this ailment.
- Mercenary's skill Tender can undo the effect.
- Lauda Agnus removes this ailment.
Equipment
Card effects:
- Evil Druid Card grants elemental immunity.
- Marc Card grants immunity.
- Megalodon Card increases resistance by 20%.
- Detardeus Card grants immunity.
Equipment:
- Diabolus Ring increases resistance by 15%.
- Dark Bacilium increases resistance by 20% + 2%*upgrade.
- Winter Hat increases resistance by 10%.
- Note Headphone increases resistance by 10%.
- Meteo Plate Armor increases resistance by 30%.
Hallucination
For the Monster Exclusive Skill see NPC HALLUCINATION.
Effects
- The screen goes wavy and players see crazy numbers for all damage that is processed around them, but they are all fake. Even other players see those numbers around those affected with this status effect. The wavy screen effect will cause severe local-machine lag on many newer computers (less than 1 fps), making it difficult to move or use skills or items.
Recovery from Ailment
- Panacea, Royal Jelly.
- Typing "/effect" will disable the "wavy" rendering effect, but damage will still be displayed as random numbers.
- Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Hallucination.
- One of Battle Chant's random effects removes all abnormal status effects from party members, including Hallucination status.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.
- Dispell removes this ailment.
- Mercenary's skill Mental Cure can undo the effect.
Hell's Power
This status ailment is inflicted only by Satan Morroc and the item Death Guidance (on the wielder).
Effects
- The effected player cannot be resurrected.
- A purple skull appears on the players screen to indicate the status effect is active and lasts approximately 5 minutes.
Recovery from Ailment
- Relogging does NOT cancel the effect
- Unknown if ailment can be countered by Soul Linker's Kaizel which normally gives automatic resurrection.
Poison
For the Monster Exclusive Skill see NPC POISON.
Effects
- Status-oriented DEF is reduced by 25%.
- If HP is over 25%, players will lose 1.5% + 2 HP of their Max HP every second.
- SP Regeneration is disabled.
Recovery from Ailment
- Green Herb, Green Potion, Panacea, Royal Jelly, and Thief's skill Detoxify can undo the effect.
- Having high VIT and LUK will reduce amount of time this ailment affects players as well as chance of being affected.
- VIT reduces the chance by 1% per point of vit.
- Priest's Slow Poison prevents damage taken from Poison but does not cure the reduced DEF effect. It is a very rarely used counter.
- Battle Chant initially removes all buffs and status effects from the Paladin who uses it, including poison.
- One of Battle Chant's random effects removes all abnormal status effects from party members, including poison status.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including poison status.
- Dispell removes this ailment.
- Mercenary's skill Recuperate can undo the effect.
- If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
Equipment
Card effects:
- Argiope Card grants Poison element, and immunity to Poison attacks, but not the poison status itself.
- Ghoul Card increases resistance to poison by 20%.
- Poporing Card allows use of Detoxify (which cancels poison).
- Venomous Card has a 30% chance of inflicting poison to self and a 30% chance of inflicting poison on the attacker when receiving physical damage.
Silence
For the Monster Exclusive Skill see NPC SILENCEATTACK and NPC WIDESILENCE.
Effects
- Inability to use any active skills.
Recovery from Ailment
- Priest's skill - Lex Divina, Green Potion, Panacea, Royal Jelly, Acolyte's/Crusader skill - Cure can undo the effect.
- Having high VIT, INT and LUK will reduce amount of time this ailment affects players as well as chance of being affected.
- INT reduces the chance by 1% per point of int.
- One of Battle Chant's random effects removes all abnormal status effects from party members, including Silence status. However it can't remove the silence status from the Paladin itself since it can't cast any skill as long as he/she is silenced.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.
- Dispell removes this ailment.
- Mercenary's skill Recuperate can undo the effect.
- Lauda Ramus removes this ailment.
- If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
Equipment
Card effects:
- Marduk Card grants immunity.
- Stainer Card increases resistance by 20%.
- Gemini-S58 Card Add 30% resistance if the user has 90 or more base AGI points.
Equipment effects:
- Gangster Mask increases resistance by 15%.
- Valkyrian Armor increases resistance by 50% if the user is Acolyte, Archer or Mage Class.
Sleep
For the Monster Exclusive Skill see NPC SLEEPATTACK and NPC WIDESLEEP.
Effects
- Player cannot move, attack, pick up items, use skills or items, sit, or force a disconnection
- Enemies will always hit if attacking a player, with double their CRIT chance on their attacks
Recovery from Ailment
- Getting hit automatically cancels the effect.
- Having high INT and LUK will reduce amount of time this ailment affects players
- AGI reduces the chance of being affected by 1% per point of AGI.
- One of Battle Chant's random effects removes all abnormal status effects from party members, including Sleep status. However it can't remove the sleep status from the Paladin itself since it can't cast any skill as long as he/she is sleeping.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.
- Dispell removes this ailment.
- Mercenary's skill Regain can undo the effect.
- Lauda Ramus removes this ailment.
- If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
Equipment
Card effects:
- Nightmare Card grants immunity.
- Coco Card increases resistance by 20%.
- Gemini-S58 Card increases resistance by 50% if the user has 80 or more base VIT.
Slow Casting
For the Monster Exclusive Skill see NPC SLOWCAST.
Effects
- Increases casting time by 20% to 100%.
- Effect lasts 30 seconds.
Stone
For the Monster Exclusive Skill see NPC PETRIFYATTACK and NPC WIDESTONE.
The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move and being attacked does not cancel the effect - note that during this time they can be effected by Lex Aeterna and cannot attack or use skills, but are still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.
Effects
- All DEF contributed by items is reduced by 50%.
- Monsters' Hard-DEF and Soft-DEF is reduced by 50% (round up).
- If HP is over 25%, player will lose 1% of their HP every 5 seconds.
- Increases player's MDEF by 25%.
- Changes player's elemental status to "Earth LV 1" (150% damage from Fire based attacks, 125% damage from Poison, 25% damage from Earth, 90% damage from Wind)
- Ignores Steal and Lex Aeterna
- Players cannot move, attack, sit, pick up items, use skills or items, or force a disconnection
Recovery from Ailment
- Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect
- Status Recovery and Blessing can undo the effect
- Gentle Touch-Cure (Sura) can recover from the effect
- Hard MDEF reduces the chance of being affected by 1% per point
- LUK reduces the duration
- One of Battle Chant's random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the Paladin itself since it can't cast any skill as long as he/she is in stone status.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.
- Dispell removes this ailment.
- Mercenary's skill Tender can undo the effect.
- Lauda Agnus removes this ailment.
Equipment
Card effects:
- Medusa Card grants immunity.
- Evil Druid Card grants elemental immunity.
- Munak Card increases resistance by 15%.
- Argos Card increases resistance by 20%.
- 4354 Gemini-S58 Card increases resistance by 30% if the user has 80 or more base VIT.
Equipment:
- Dark Bacilium increases resistance by 20% + 2%*upgrade.
- 2375 Diabolus Armor increases resistance by 5%.
Stun
For the Monster Exclusive Skill see NPC STUNATTACK and NPC WIDESTUN.
Effects
- Any flee will be negated.
- Players cannot move, attack, sit, pick up items, use skills or items, or force a disconnection
Recovery from Ailment
- Priest's skill Status Recovery can undo the effect.
- LUK will slightly reduce the duration of this ailment and the chance to be inflicted.
- VIT reduces the chance of being inflicted by 1% per point of vit.It also reduces the duration of the effect.
- One of Battle Chant's random effects removes all abnormal status effects from party members, including Stun status. However it can't remove the Stun status from the Paladin itself since it can't cast any skill as long as he/she is stunned.
- One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stun status.
- Dispell removes this ailment.
- Mercenary's skill Regain can undo the effect.
- Lauda Ramus removes this ailment.
- If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
Equipment
Card effects:
- Orc Hero Card grants immunity.
- Stalactic Golem Card increases resistance by 20%.
- Gemini-S58 Card increases resistance by 30% if the user has 90 or more base AGI.
- Flame Skull Card increases resistance by 30%.
Equipment:
- Valkyrian Armor increases resistance by 50% if the user is a Merchant, Swordsman or Thief Class.
- Note Headphone increases resistance by 10%.
- Dark Bacilium increases resistance by 20% + 2%*upgrade.
- Diabolus Armor increases resistance by 5%.
- Meteo Plate Armor increases resistance by 30%.
Undead
This status ailment is caused solely by the Monster Exclusive Skills NPC CHANGEUNDEAD and NPC_DRAGONFEAR.
Effects
- The player gains the Undead property.
- Support buffs such as Blessing and Increase AGI are removed.
- Support buffs such as Blessing and Increase AGI deal damage to the player and the buffs are not applied, even in PvM. They will do 1 damage, but cannot be copied by the Rogue class using Intimidate
- Heal and Sanctuary have no effect on the player in PvM
- Aspersio will deal damage to the player and can be copied by Rogue's Intimidate (verify?)
- The ailment causes the player's sprite to glow green.
Recovery from Ailment
- Relogging cancels the status.
- Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Undead.
- Dispell removes this ailment.
Equipment
- Evil Druid Card causes the skill inflicting this status to miss.
Overheat
This status ailment is caused by a Mechanic receiving excessive damage while using Mado Gear
Effects
- Causes a loss of HP over time.
- The Overheat Limit refers to the amount of damage a Mado Gear user can receive before this status effect is inflicted.
Recovery from Ailment
- Emergency Cool prevents this ailment.
- Remodel Mainframe can increase the Overheat Limit, and thus resistance to this ailment.
- Getting off the Mado Gear will instantly end Overheat.
Crystallization
This status ailment is caused by:
- Sorcerer skill Diamond Dust
- Sorcerer Summon Aqua: Level ?/Offensive Mode.
Effects
- Causes a loss of 2% of HP and 1% of SP per second.
- The target cannot attack, move, or use skills or items.
- Having 0 SP will immediately cancel the effect.
Recovery from Ailment
- Warmer removes this ailment.
- Target VIT.
- Every single Fire Element attack.
- Lauda Agnus removes this ailment.
Howling
This status ailment is caused by the Geneticist skill Howling of Mandragora.
- Minimum success chance is 10%
- Success chance is ( 25 + 10 * Skill Level )% - {( Target’s VIT + LUK ) / 5 }%
- INT reduction, SP reduction, added Fixed Cast Time increases with the Howling of Mandragora skill level.
- Skill duration increases with the Howling of Mandragora skill level.
Effects
- Causes loss a percent of the target's SP.
- Reduce an amount of the target's INT.
- The target's cast (fixed) time is increased by an amount.
Recovery from Ailment
- Sacrament reduce the casting time increase to half the total increased time.
- Lauda Ramus removes this ailment.
- Target VIT and LUK (0,2% to both).
- Inspiration and Noseige Runestone add immunity for a while.
Game Mechanics | ||
---|---|---|
General | Levels • Experience • Skills • Elements • Drop System • Monsters • Status Effects | |
Stats | STR • AGI • VIT • INT • DEX • LUK | |
Substats | ATK • MATK • DEF • MDEF • HIT • CRIT • FLEE • ASPD | |
HP / SP | Max HP • Max SP • HP Recovery • SP Recovery • Healing Items • Restoration Calculation | |
Quasi-Stats | Attack Range • Cast Time • Perfect Dodge • Weight Limit • Movement Speed |