Difference between revisions of "Decrease AGI"

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(Created page with "{{Update}} {{Skill Info | class = Acolyte | class2 = Super Novice | class3 = Mercenary | type = Active | levels = 10 (Selectable) | prereqs = (Acolyte & Super Novice)...")
 
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{{Update}}
 
 
 
{{Skill Info
 
{{Skill Info
| class = Acolyte | class2 = Super Novice | class3 = Mercenary | type = Active | levels = 10 (Selectable) | prereqs = ([[Acolyte]] & [[Super Novice]]) [[Increase AGI]] Lv. 1 | spcost = 13 + (Skill Level × 2) | time = 1 second | delay = 1 second | duration = [20 + (Skill Level × 10)] seconds | target = Enemy | range_x = 9 | s_icon = DecreaseAgi }}
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|type = Active
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|levels = 10, selectable
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|prereqs = ([[Acolyte]] & [[Super Novice]]) [[Increase AGI]] Lv. 1
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|spcost =13 + (Skill Level × 2)
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|s_icon = Decrease_AGI
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}}
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== Overview ==
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Decrease AGI (Alt: "Decrease Agility") is an active skill available to [[Acolyte|Acolytes]], [[Super Novice|Super Novices]] and some [[Mercenaries]].
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Attempts to decrease the [[Movement Speed]] and [[AGI]] of a single target temporarily. The success rate is affected by the caster's [[INT]] and the target's [[MDEF]].
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Some monsters have a more powerful variation of this skill which decreases [[AGI]] by 50 for over 4 minutes.
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== Mechanics ==
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{|
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|- style="vertical-align: top;"
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|
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{{Skill Mechanics
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| time = 1 second
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| delay = 1 second
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| duration = [20 + (Skill Level × 10)] seconds (M)<br>[15 + (Skill Level × 5)] seconds (P)
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| target = Enemy
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| range_x = 9
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}}
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||
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{{Skill Levels
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|level1 = -3 AGI, 42% Base Success Rate, 30s Duration (M) / 20s Duration (P), 15 SP Cost
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|level2 = -4 AGI, 44% Base Success Rate, 40s Duration (M) / 25s Duration (P), 17 SP Cost
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|level3 = -5 AGI, 46% Base Success Rate, 50s Duration (M) / 30s Duration (P), 19 SP Cost
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|level4 = -6 AGI, 48% Base Success Rate, 60s Duration (M) / 35s Duration (P), 21 SP Cost
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|level5 = -7 AGI, 50% Base Success Rate, 70s Duration (M) / 40s Duration (P), 23 SP Cost
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|level6 = -8 AGI, 52% Base Success Rate, 80s Duration (M) / 45s Duration (P), 25 SP Cost
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|level7 = -9 AGI, 54% Base Success Rate, 90s Duration (M) / 50s Duration (P), 27 SP Cost
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|level8 = -10 AGI, 56% Base Success Rate, 100s Duration (M) / 55s Duration (P), 29 SP Cost
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|level9 = -11 AGI, 58% Base Success Rate, 110s Duration (M) / 60s Duration (P), 31 SP Cost
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|level10 = -12 AGI, 60% Base Success Rate, 120s Duration (M) / 65s Duration (P), 33 SP Cost
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}}
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|}
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{{Navbox Acolyte}}
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{{Navbox Super Novice}}

Revision as of 13:57, 21 January 2016

Decrease AGI-icon.png Decrease AGI
Decrease AGI-screen.gif
Type: Active Skill
Levels: 10, selectable
SP Cost: 13 + (Skill Level × 2)
Status Icon: Decrease AGI-status-ico.png
Prerequisites
(Acolyte & Super Novice) Increase AGI Lv. 1

Overview

Decrease AGI (Alt: "Decrease Agility") is an active skill available to Acolytes, Super Novices and some Mercenaries.

Attempts to decrease the Movement Speed and AGI of a single target temporarily. The success rate is affected by the caster's INT and the target's MDEF.

Some monsters have a more powerful variation of this skill which decreases AGI by 50 for over 4 minutes.

Mechanics

Mechanics
Cast Time: 1 second
Cast Delay: 1 second
Duration: [20 + (Skill Level × 10)] seconds (M)
[15 + (Skill Level × 5)] seconds (P)
Target: Enemy
Range: 9 cells


Level Effect
Level 1 -3 AGI, 42% Base Success Rate, 30s Duration (M) / 20s Duration (P), 15 SP Cost
Level 2 -4 AGI, 44% Base Success Rate, 40s Duration (M) / 25s Duration (P), 17 SP Cost
Level 3 -5 AGI, 46% Base Success Rate, 50s Duration (M) / 30s Duration (P), 19 SP Cost
Level 4 -6 AGI, 48% Base Success Rate, 60s Duration (M) / 35s Duration (P), 21 SP Cost
Level 5 -7 AGI, 50% Base Success Rate, 70s Duration (M) / 40s Duration (P), 23 SP Cost
Level 6 -8 AGI, 52% Base Success Rate, 80s Duration (M) / 45s Duration (P), 25 SP Cost
Level 7 -9 AGI, 54% Base Success Rate, 90s Duration (M) / 50s Duration (P), 27 SP Cost
Level 8 -10 AGI, 56% Base Success Rate, 100s Duration (M) / 55s Duration (P), 29 SP Cost
Level 9 -11 AGI, 58% Base Success Rate, 110s Duration (M) / 60s Duration (P), 31 SP Cost
Level 10 -12 AGI, 60% Base Success Rate, 120s Duration (M) / 65s Duration (P), 33 SP Cost