Difference between revisions of "Monk"
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After completing these tests, the player will be transformed into a Monk. All of this takes place at the Monk Abbey (prt_monk). | After completing these tests, the player will be transformed into a Monk. All of this takes place at the Monk Abbey (prt_monk). | ||
+ | |||
+ | |||
+ | == Job Data == | ||
+ | === Skills === | ||
+ | ''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for Second Job skills.'' | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Skill !! Description !! Levels !! Type | ||
+ | |- | ||
+ | | {{Skill List|skill=Iron Hand}} | ||
+ | || Increases Mastery ATK with bare hands and [[Knuckle]]|| 10 | ||
+ | |style="background:#FFFFCC"| Supportive | ||
+ | |- | ||
+ | | {{Skill List|skill=Dodge}} | ||
+ | || Increases FLEE || 10 | ||
+ | |style="background:#FFFFCC"| Supportive | ||
+ | |- | ||
+ | | {{Skill List|skill=Triple Attack}} | ||
+ | || Grants a chance to attack thrice, dealing a percentage of damage which varies based on the skill's level. Deals x1.5 damage when used with a [[Knuckle | Knuckle Class Weapon.]] || 10 | ||
+ | |style="background:#FFFFCC"| Supportive | ||
+ | |- | ||
+ | | {{Skill List|skill=Call Spirits}} | ||
+ | || Summons one Spirit Sphere per cast. Spirit Sphere are required and used up by most Monk Skills. Each Spirit Sphere grants +3 Mastery ATK. || 5 | ||
+ | |style="background:#FFFFCC"| Supportive | ||
+ | |- | ||
+ | | {{Skill List|skill=Absorb Spirits}} | ||
+ | || Absorbs a certain amount of SP from a Spirit Sphere, which can be stolen from other Monks or Champions during PvP and GvG. When used on monsters, this skill has a 20% chance to grant the caster an amount of SP that's determined by the level of the monster.|| 1 | ||
+ | |style="background:#FFFFCC"| Supportive | ||
+ | |- | ||
+ | | {{Skill List|skill=Fury}} | ||
+ | || Temporarily increases caster's CRIT and enabled the use of various skills. Disables Natural SP Regeneration. || 5 | ||
+ | |style="background:#D1DCFF"| Passive | ||
+ | |- | ||
+ | | {{Skill List|skill=Investigate}} | ||
+ | || Attack an enemy with a massive psychic impact that ignores FLEE and inflicts damage which is based on enemy's Hard DEF. || 5 | ||
+ | |style="background:#D1DCFF"| Offensive | ||
+ | |- | ||
+ | | {{Skill List|skill=Finger Offensive}} | ||
+ | || Attacks a distant enemy by firing Spirit Spheres, inflicting 350% of ATK as damage for each Spirit Sphere. Cast Time increases multiplicatively based on the number of Spirit Spheres fired. || 5 | ||
+ | |style="background:#FFD7E4"| Recovery | ||
+ | |- | ||
+ | | {{Skill List|skill=Asura Strike}} | ||
+ | || Only usable with Fury state. Inflicts devastating damage by consuming the caster's remaining SP. After using Asura Strike, the Fury state is automatically canceled and SP will not be regenerated for 5 minutes. || 5 | ||
+ | |style="background:#FFFFCC"| Offensive | ||
+ | |- | ||
+ | | {{Skill List|skill=Blade Stop}} | ||
+ | || Takes a defensive stance which will parry the next normal attack and immobilize both the caster and the attacker until either of them dies or the caster decides to cancel the effect with another skill. Leveling this skill allows the use of other skills during the Root status. || 5 | ||
+ | |style="background:#FFFFCC"| Supportive | ||
+ | |- | ||
+ | | {{Skill List|skill=Spiritual Recovery}} | ||
+ | || Enables additional HP and SP Regeneration every 10 seconds while sitting. || 1 | ||
+ | |style="background:#FFFFCC"| Supportive | ||
+ | |- | ||
+ | | {{Skill List|skill=Chain Combo}} | ||
+ | || Decrease Hard [[DEF]]({{gr|18|50}}%) of [[Demon]] race and [[Undead]] element targets in the caster's vicinity for the skill's duration. Success rate is affected by the difference between caster's and target's Base Levels. || 5 | ||
+ | |style="background:#FFFFCC"| Supportive | ||
+ | |- | ||
+ | | {{Skill List|skill=Combo Finish}} | ||
+ | || Enables teleportation based on the skill's level that is cast. || 2 | ||
+ | |style="background:#FFFFCC"| Supportive | ||
+ | |- | ||
+ | | {{Skill List|skill=Steel Body}} | ||
+ | || Creates a magical portal which teleports players who enter it to another area. Each portal can teleport up to 8 players. Requires 1 Blue Gemstone. || 4 | ||
+ | |style="background:#FFFFCC"| Supportive | ||
+ | |} | ||
+ | |||
+ | ====Quest Skills==== | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest | ||
+ | |- | ||
+ | | {{Skill List|skill=Holy Light}} | ||
+ | || Invokes a holy light to counter evil which deals 150% of [[MATK]] as magic damage.|| 1 | ||
+ | |style="background:#FFC6C6"| Offensive || 30 || [[Acolyte_Skill_Quest#Holy_Light_Quest|Holy Light Quest]] | ||
+ | |} | ||
+ | |||
{{Navbox Monk}} | {{Navbox Monk}} | ||
{{Navbox Jobs}} | {{Navbox Jobs}} |
Revision as of 01:09, 19 October 2022
Monk | |||||||||||||
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Job Base(s): | Acolyte | ||||||||||||
Job Type: | 2-2 | ||||||||||||
Changes At: | St.Capitolina Abby | ||||||||||||
Number of Skills: | 15 | ||||||||||||
Total Skill Points: | 82 | ||||||||||||
Total Quest Skills: | 2 | ||||||||||||
Job Bonuses | |||||||||||||
|
Contents
Overview
Monks are a versatile Job that can deal damage in several ways unique to themselves. They are most known for the powerful Asura Strike skill, which has uses in MVP, PvP and WoE scenarios. Most builds are damage-dealers, focusing on maximizing damage via skills such as Occult Impaction and their Combo abilities. Specialized Monk builds can be very efficient for both MVP and WoE purposes. Monks can also turn into great makeshift tanks with the use of Steel Body, with little to no extra specialization on tank specs.
Job Change Guide
See Monk Job Change Guide for detailed information.
Changing into a Monk from an Acolyte requires the player to complete a number of tasks:
- An item collection test
- A memory test
- Either mushroom collecting or marathon running
- A maze test
After completing these tests, the player will be transformed into a Monk. All of this takes place at the Monk Abbey (prt_monk).
Job Data
Skills
See Priest Skills or Monk Skills for Second Job skills.
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Increases Mastery ATK with bare hands and Knuckle | 10 | Supportive | ||
|
Increases FLEE | 10 | Supportive | ||
|
Grants a chance to attack thrice, dealing a percentage of damage which varies based on the skill's level. Deals x1.5 damage when used with a Knuckle Class Weapon. | 10 | Supportive | ||
|
Summons one Spirit Sphere per cast. Spirit Sphere are required and used up by most Monk Skills. Each Spirit Sphere grants +3 Mastery ATK. | 5 | Supportive | ||
|
Absorbs a certain amount of SP from a Spirit Sphere, which can be stolen from other Monks or Champions during PvP and GvG. When used on monsters, this skill has a 20% chance to grant the caster an amount of SP that's determined by the level of the monster. | 1 | Supportive | ||
|
Temporarily increases caster's CRIT and enabled the use of various skills. Disables Natural SP Regeneration. | 5 | Passive | ||
|
Attack an enemy with a massive psychic impact that ignores FLEE and inflicts damage which is based on enemy's Hard DEF. | 5 | Offensive | ||
|
Attacks a distant enemy by firing Spirit Spheres, inflicting 350% of ATK as damage for each Spirit Sphere. Cast Time increases multiplicatively based on the number of Spirit Spheres fired. | 5 | Recovery | ||
|
Only usable with Fury state. Inflicts devastating damage by consuming the caster's remaining SP. After using Asura Strike, the Fury state is automatically canceled and SP will not be regenerated for 5 minutes. | 5 | Offensive | ||
|
Takes a defensive stance which will parry the next normal attack and immobilize both the caster and the attacker until either of them dies or the caster decides to cancel the effect with another skill. Leveling this skill allows the use of other skills during the Root status. | 5 | Supportive | ||
|
Enables additional HP and SP Regeneration every 10 seconds while sitting. | 1 | Supportive | ||
|
Decrease Hard DEF(18~50%) of Demon race and Undead element targets in the caster's vicinity for the skill's duration. Success rate is affected by the difference between caster's and target's Base Levels. | 5 | Supportive | ||
|
Enables teleportation based on the skill's level that is cast. | 2 | Supportive | ||
|
Creates a magical portal which teleports players who enter it to another area. Each portal can teleport up to 8 players. Requires 1 Blue Gemstone. | 4 | Supportive |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
Quest | ||
---|---|---|---|---|---|---|---|
|
Invokes a holy light to counter evil which deals 150% of MATK as magic damage. | 1 | Offensive | 30 | Holy Light Quest |
Jobs of Ragnarok Online | |
---|---|
Novice Jobs | Novice • High Novice • Super Novice |
First Jobs / High First Jobs |
Swordsman • Thief • Archer • Mage • Merchant • Acolyte |
Second Jobs | Knight • Crusader • Assassin • Rogue • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Priest • Monk |
Transcendent Second Jobs | Lord Knight • Paladin • Assassin Cross • Stalker • Sniper • Clown • Gypsy • High Wizard • Professor • Whitesmith • Creator • High Priest • Champion |
Third Jobs | Rune Knight • Royal Guard • Guillotine Cross • Shadow Chaser • Ranger • Minstrel • Wanderer • Warlock • Sorcerer • Mechanic • Geneticist • Arch Bishop • Sura |
Expanded Jobs | TaeKwon Kid • Ninja • Gunslinger |
Expanded Second Jobs | Star Gladiator • Soul Linker • Kagerou • Oboro • Rebel |