Difference between revisions of "Ranger"

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(Created page with "{{Update}} {{Infobox Job |jobType=3-1 |jobBase=Hunter |jobBase2=Sniper |changesAt=Turtle Island |skills=22 |skillPoints=100 |questSkills=0 |str=2 |agi=8 |vit=5 |int=8 |dex=6...")
 
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{{Update}}
 
{{Update}}
 
 
 
{{Infobox Job
 
{{Infobox Job
 
|jobType=3-1
 
|jobType=3-1
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|dex=6
 
|dex=6
 
|luk=0}}
 
|luk=0}}
 
 
 
 
== Overview ==
 
== Overview ==
 
 
[[Image:Ranger.jpg|thumb]]
 
[[Image:Ranger.jpg|thumb]]
  
A Ranger is the third job class of a [[Hunter]] / [[Sniper]]. Rangers are given a huge wolf-like mount called a Warg that they can also use to attack their enemies. They also have new and powerful traps at their disposal, from Cluster Bombs, Electric Shockers, to traps that can change an opponent's elemental property when triggered. While a Hunter goes to hunt, a Ranger goes to war.
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A Ranger is the Third Job of a [[Hunter]] / [[Sniper]]. Rangers are given a huge wolf-like mount called a Warg that they can also use to attack their enemies. They also have new and powerful traps at their disposal, from Cluster Bombs, Electric Shockers, to traps that can change an opponent's elemental property when triggered. While a Hunter goes to hunt, a Ranger goes to war.
  
 
== Job Change Guide ==
 
== Job Change Guide ==
 
 
''See [[Ranger Job Change Guide]] for detailed information.''
 
''See [[Ranger Job Change Guide]] for detailed information.''
  
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== Builds ==  
 
== Builds ==  
 
===Auto Warg Strike===
 
*[[STR]] + 1
 
*[[AGI]] + 90-120 (max [[ASPD]] can potentially be reached with only 90 AGI and proper buffs/gear)
 
*[[VIT]] + 60-80
 
*[[INT]] + 1-40 (only for [[SP]] pool or for cast time)
 
*[[DEX]] + 90-110
 
*[[LUK]] + 90-108
 
 
AGI provides [[ASPD]], [[FLEE]], and other bonuses such as [[bleed]] immunity. Flee is mostly only useful in one-on-one situations, or if another player is the primary tank for mobs of monsters. This build is more oriented for MVPing rather than leveling and is optimized with ASPD / FLEE / [[CRIT]] gear. Warg Strike is the main attack for this build, which relies on LUK for proc rates. VIT is for more survivability, stun immunity / resistance, and better potion rejuvenation. With a proper enchanted and upgraded White Wing Set and other gear, this build is still capable of performing well for AoE / leveling purposes. [[Camouflage]] will allow the player to avoid damage from monsters that are not [[Demon]], [[Insect]], or [[Boss Protocol]]. But, keep in mind that Camouflage was changed (nerfed) and has to be recast it after any attack.
 
 
===Arrow Storm===
 
*[[STR]] + 1
 
*[[AGI]] + 1+ (provides FLEE and some status resistance / immunity)
 
*[[VIT]] + 80-100
 
*[[INT]] + 80-100 (for cast time, [[SP]] pool)
 
*[[DEX]] + 100-120
 
*[[LUK]] + 42-77 (gives small bonuses like [[ATK]], [[Perfect Dodge]], and some players may opt for 77 LUK to use with Arc Angeling Card)
 
 
This is the primary build for leveling and / or AoE damage output with [[Arrow Storm]]. This build is optimized for both soloing and partying due to its high AoE damage, survivability, lower cast time, and better [[SP]] pool and regeneration. Lvl 10 Arrow Storm has an 11x11 AoE but lvl 6 Arrow Storm may be adequate to one-shot monsters at the lower levels, and is also the first level of Arrow Storm that gets an increased 9x9 sized AOE. The player may choose to get other skills like [[Camouflage]] first before maxing Arrow Storm. One downside to this build is the lack of ability to quickly autoattack single targets, and may have to resort to using [[Arrow Storm]] even for single targets, or alternatively using [[Warg Bite]] or [[Double Strafe]]. Combined with Camouflage, this is a very effective leveling build and also a great source of AoE DPS for parties.
 
 
===Trapper===
 
*[[STR]] + 1
 
*[[AGI]] + varies
 
*[[VIT]] + 60-95
 
*[[INT]] + 80-120
 
*[[DEX]] + 120
 
*[[LUK]] + varies
 
 
INT and DEX contribute to trap damage. VIT is sufficient at 95 due to +5 VIT job bonus at job 50 for [[stun]] immunity if one chooses to [[WoE]]. AGI and LUK varies; if the character chooses to WoE then these stats will become more relevant for status immunities. This build is no longer popular in Renewal and is played mainly as a [[PVP]]/WoE build, or as extra skills to use during [[Arrow Storm]] cooldown.
 
  
 
== Equipment ==
 
== Equipment ==
  
=== Arrow Storm Ranger ===
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== Job Data ==
 
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'''White Wing Set:'''
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Must wear the full set for maximum Arrow Storm damage. Some players that are able to one-shot monsters within a map without the set may opt for a Raydric Carded garment for more protection however.
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{|cellspacing="0" cellpadding="0"
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|{{Item List |id=15042 |item=White Wing Suit |slots=1}}
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|{{Item List |id=2890 |item=White Wing Brooch}}
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|{{Item List |id=2479 |item=White Wing Boots |slots=1}}
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|{{Item List |id=2580 |item=White Wing Manteau}}
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|-
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|}
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'''Headgear:'''
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* {{Item List |id=5208 |item=Rideword Hat |slots=1 |simple=yes}}
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* {{Item List |id=5564 |item=Crown of Deceit |slots=1 |simple=yes}} + {{Item List |id=4366 |item=Kathryne Keyron Card |simple=yes}} (for Arrow Storm cast time reduction)
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* {{Item List |id=18522 |item=Evil Marching Hat |slots=1 |simple=yes}} (for +7% attack, +5% ranged damage, if upgraded to +9)
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'''Weapon:'''
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* {{Item List |id=18110 |item=Giant Crossbow |slots=2 |simple=yes}} with {{Item List |id=4094 |item=Archer Skeleton Card |simple=yes}} x2
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When upgraded to a high refine, this bow is the strongest for Arrow Storm and can be very expensive. However, the SP cost of Arrow Storm can be doubled or more when using this, depending on refine rate. Each Archer Skeleton Card will increase ranged damage by 10%.
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Other options that do not have increased SP cost:
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* {{Item List |id=1746 |item=Elven Bow |slots=1 |simple=yes}} + {{Item List |id=1773 |item=Elven Arrow |simple=yes}}
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* {{Item List |id=1726 |item=Hunter Bow |slots=1 |simple=yes}} + {{Item List |id=1774 |item=Hunting Arrow |simple=yes}} (Unslotted Hunter Bow is given for free at the [[Hunter]] job change. It can also be NPC bought.)
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Using Elven Bow with Elven Arrows or Hunter Bow with Hunter Arrows adds a 50% ranged damage bonus. These are good options to use, especially if they can one-shot the monsters already. Both arrows can be purchased in Mora (level 100+ to enter, or find a warp there)
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'''Accessory Options:'''
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* {{Item List |id=2724 |item=Medal of Honor (Archer) |simple=yes}}
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Medal of Honor is a powerful accessory that adds 5% more damage, +300 HP, +60 SP, +1% chance of casting blind on ranged attack, and boosts healing items by 5%. This accessory and other [[KVM]] / Valor equipment is usually acquired by saving up [[Eden Merit Badge]]s and converting into Valor badges. It is also an account bound accessory. For more information, please see [[Battlegrounds]].
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* {{Item List |id=2899 |item=Sound Amplifier |slots=1 |simple=yes}}
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A Sound Amplifier has a very large boost to a performer skill ([[Metallic Sound]]), but can actually be equipped by Rangers as well. The 50% variable cast reduction is very helpful, especially for builds that are not purely Arrow Storm or builds with low [[INT]]. Do note that without a {{Item List |id=4077 |item=Phen Card |simple=yes}}, casting skills such as [[Arrow Storm]] '''can''' be interrupted. If the party has a dedicated tank, and the player is experienced at avoiding monsters, a Phen may not always need to be equipped (hotkeying a Phen accessory is necessary though in case the player does get mobbed with monsters). Another option is to put a Phen Card into the Sound Amplifier accessory of course.
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'''Other Phen Options:'''
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* {{Item List |id=2671 |item=Bow Thimble |slots=1 |simple=yes}} with {{Item List |id=4077 |item=Phen Card |simple=yes}}
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* {{Item List |id=2790 |item=Bradium Brooch |slots=1 |simple=yes}} with {{Item List |id=4077 |item=Phen Card |simple=yes}}
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=== Auto-Warg Ranger ===
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Equipment that increases [[ASPD]], [[LUK]], and sometimes [[CRIT]] is very important for this build. [[FLEE]] equipment is also helpful in one-on-one situations. One example would be {{Item List |id=2553 |item=Dragon Manteau |slots=1 |simple=yes}} & {{Item List |id=2399 |item=Dragon Vest |slots=1 |simple=yes}} slotted with {{Item List |id=4102 |item=Whisper Card |simple=yes}} & {{Item List |id=4401 |item=Alicel Card |simple=yes}}. There is a very large selection of [[ASPD]] gear available in the game.
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'''Accessories'''
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* {{Item List |id=2910 |item=Bakonawa Agimat Tattoo |simple=yes}}
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An accessory that is very effective at increasing attack speed and damage, with +10% ASPD and +7% damage. Does not have a slot however.
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* {{Item List |id=2790 |item=Bradium Brooch |slots=1 |simple=yes}}
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Another option for [[ASPD]] and also has a slot. This item can be obtained for free by completing the [[Doha's Secret Orders]] quest. This quest only requires level 90 to begin the prerequisites but it is strongly recommended to reach a higher level (125+) first, or get help from a high level friend, as the monsters in this quest are level 130-135.
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'''Cards'''
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* {{Item List |id=4466 |item=Beholder Master Card |simple=yes}}
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* {{Item List |id=4387 |item=Ancient Mimic Card |simple=yes}}
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* {{Item List |id=4396 |item=Odium of Thanatos Card |simple=yes}}
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=== Trap Ranger ===
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'''Headgear'''
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* {{Item List |id=5208 |item=Rideword Hat |slots=1 |simple=yes}}
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This helps with SP recovery and a small amount of HP recovery.
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'''Weapon'''
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* {{Item List |id=1208 |item=Main Gauche |slots=4  |simple=yes}} + {{Item List |id=4115 |item=Hunter Fly Card |simple=yes}} x 4
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Four cards add up to a total of 12% chance to restore 60% damage as HP. This eliminates the use of [[Healing Items]] when leveling. Note that these stack additively with the Rideword Hat.
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== Class Data ==
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=== Skills ===
 
=== Skills ===
  
''See [[Hunter#Skills|Hunter Skills]] or [[Sniper#Skills|Sniper Skills]] for 2nd class Skills.''
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''See [[Hunter#Skills|Hunter Skills]] or [[Sniper#Skills|Sniper Skills]] for Second Job Skills.''
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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! Skill !! Description !! Levels !! Type
 
! Skill !! Description !! Levels !! Type
 
|-
 
|-
| {{Skill List|skill=Main Ranger}}
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| {{Skill List|skill=Ranger Main}}
 
|| Increases attack power and resistance against brute, insect, and fish monsters. || 10
 
|| Increases attack power and resistance against brute, insect, and fish monsters. || 10
 
|style="background:#cccccc"| Passive
 
|style="background:#cccccc"| Passive
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|-
 
|-
 
| {{Skill List|skill=Magenta Trap}}
 
| {{Skill List|skill=Magenta Trap}}
|| Changes monsters' elemental attribute in a 5x5 area to [[fire]] property. || 1
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|| Changes monsters' elemental attribute in a 5x5 area to [[Fire]] property. || 1
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|-
 
|-
 
| {{Skill List|skill=Cobalt Trap}}
 
| {{Skill List|skill=Cobalt Trap}}
|| Changes monsters' elemental attribute in a 5x5 area to [[water]] property. || 1
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|| Changes monsters' elemental attribute in a 5x5 area to [[Water]] property. || 1
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|-
 
|-
 
| {{Skill List|skill=Maze Trap}}
 
| {{Skill List|skill=Maze Trap}}
|| Changes monsters' elemental attribute in a 5x5 area to [[earth]] property. || 1
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|| Changes monsters' elemental attribute in a 5x5 area to [[Earth]] property. || 1
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|-
 
|-
 
| {{Skill List|skill=Verdure Trap}}
 
| {{Skill List|skill=Verdure Trap}}
|| Changes monsters' elemental attribute in a 5x5 area to [[wind]] property. || 1
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|| Changes monsters' elemental attribute in a 5x5 area to [[Wind]] property. || 1
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|-
 
|-
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|-
 
|-
 
| {{Skill List|skill=Fire Trap}}
 
| {{Skill List|skill=Fire Trap}}
|| Deals 5x5 area damage and causes the [[burning]] status. || 5
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|| Deals 5x5 area damage and causes the [[Status_Effects#Burning|Burning]] status. || 5
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|-
 
|-
 
| {{Skill List|skill=Ice Trap}}
 
| {{Skill List|skill=Ice Trap}}
|| Deals 5x5 area damage and causes the [[freezing]] status. || 5
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|| Deals 5x5 area damage and causes the [[Status_Effects#Freezing|Freezing]] status. || 5
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
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|-
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| {{Skill List|skill=Unlimit}}
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|| A self-buff to increase ranged attacks by 50-250% for a minute || 5
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|style="background:#ccffff"| Supportive
 
|}
 
|}
  
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{{Navbox Hunter}}
 
{{Navbox Hunter}}
{{Navbox Classes}}
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{{Navbox Jobs}}

Latest revision as of 14:54, 11 April 2016

Ranger
caption
Job Base(s): Hunter
Sniper
Job Type: 3-1
Changes At: Turtle Island
Number of Skills: 22
Total Skill Points: 100
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+2 +8 +5 +8 +6 +0

Overview

A Ranger is the Third Job of a Hunter / Sniper. Rangers are given a huge wolf-like mount called a Warg that they can also use to attack their enemies. They also have new and powerful traps at their disposal, from Cluster Bombs, Electric Shockers, to traps that can change an opponent's elemental property when triggered. While a Hunter goes to hunt, a Ranger goes to war.

Job Change Guide

See Ranger Job Change Guide for detailed information.

Changing into an Ranger from a Hunter or Sniper requires the player to complete a number of tasks:

  • A Survival Test
  • An Accuracy Test
  • Test of your trapping skills
  • Detonate bombs with your wolf

After completing these tests, the player will be transformed into a Ranger and receive a free hat that is wearable at lvl 100 as well as a stat boosting ring.

Builds

Equipment

Job Data

Skills

See Hunter Skills or Sniper Skills for Second Job Skills.

Skill Description Levels Type
Ranger Main-icon.png Ranger Main
Increases attack power and resistance against brute, insect, and fish monsters. 10 Passive
Aimed Bolt-icon.png Aimed Bolt
Deal high damage to an immobile target, releasing the immobilization. Damage depends on size. 10 Offensive
Arrow Storm-icon.png Arrow Storm
Deal up to 1800% damage to all targets in a wide area. 10 Offensive
Camouflage-icon.png Camouflage
Puts the user in a semi-cloaked status, meanwhile increasing ATK and CRIT, while reducing DEF. 5 Supportive
Fear Breeze-icon.png Fear Breeze
Gives the user a chance to shoot several arrows rapidly by chance when attacking. 5 Supportive
Warg Mastery-icon.png Warg Mastery
Allows the user to call a warg with his warg flute. Cannot be used with a falcon. 1 Supportive
Warg Rider-icon.png Warg Rider
Mounts the user on his warg, increasing movement speed but limiting attacks and skills. 3 Supportive
Warg Dash-icon.png Warg Dash
While mounted, makes your warg run fast in a single direction. 1 Supportive
Tooth of Warg-icon.png Tooth of Warg
Increases damage and effect of warg skills. 10 Passive
Warg Strike-icon.png Warg Strike
The warg's "Blitz Beat" ability, including auto-strike. 5 Offensive
Warg Bite-icon.png Warg Bite
Deal damage, making the target immobile and unable to use some cloaking skills. 5 Offensive
Keen Nose-icon.png Keen Nose
Reveal hidden targets around you, casting Warg Bite by chance. 5 Active
Electric Shock-icon.png Electric Shock
Immobilizes a target and drains his SP over time. 5 Active
Trap Research-icon.png Trap Research
Increases INT, Max SP, as well as trap damage and placement range. 5 Passive
Magenta Trap-icon.png Magenta Trap
Changes monsters' elemental attribute in a 5x5 area to Fire property. 1 Active
Cobalt Trap-icon.png Cobalt Trap
Changes monsters' elemental attribute in a 5x5 area to Water property. 1 Active
Maze Trap-icon.png Maze Trap
Changes monsters' elemental attribute in a 5x5 area to Earth property. 1 Active
Verdure Trap-icon.png Verdure Trap
Changes monsters' elemental attribute in a 5x5 area to Wind property. 1 Active
Bomb Cluster-icon.png Bomb Cluster
Place up to three that can be detonated. 5 Active
Detonator-icon.png Detonator
Detonates certain traps, as well as those in the 7x7 area of that trap. 1 Active
Fire Trap-icon.png Fire Trap
Deals 5x5 area damage and causes the Burning status. 5 Active
Ice Trap-icon.png Ice Trap
Deals 5x5 area damage and causes the Freezing status. 5 Active
File:Unlimit-icon.png Unlimit
A self-buff to increase ranged attacks by 50-250% for a minute 5 Supportive

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8
STR 26 27
AGI 4 7 18 31 39 43 45 50
VIT 12 13 14 22 32
INT 2 3 9 21 36 37 38 49
DEX 1 8 17 23 30 44
LUK

External Links