Difference between revisions of "Status Effects"

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== Overview ==
 
== Overview ==
There are many status debuffs (or status ailments) in Ragnarok Online that work against you in many ways. Both adventurers and monsters are capable of inflicting them.  
+
There are many status debuffs (or status ailments) in Ragnarok Online that work against players in many ways. Both adventurers and monsters are capable of inflicting them.  
  
==Bleeding==  
+
== Bleeding ==  
 
''For the Monster Exclusive Skill see [[NPC BLEEDING]].''
 
''For the Monster Exclusive Skill see [[NPC BLEEDING]].''
  
This status ailment causes the following effect:
+
=== Effects ===
 +
* Causes "rapid" loss of [[HP]] over time. Contrary to the effect of Poison, this can kill the victim - however the damage is slow enough that it rarely will. The red icon disappears but the effect stays even after relogging or map/zone changes.
 +
* Natural [[HP Recovery|HP]]/[[SP Recovery|SP Regen]] disabled.
  
*Causes "rapid" loss of [[HP]] over time. Contrary to the effect of Poison, this can kill the victim - however the damage is slow enough that it rarely will. The red icon disappears but the effect stays even after relogging or map/zone changes.
+
=== Recovery from Ailment ===
*Natural HP/SP Regen disabled.
+
* Dying cancels this ailment.
 
+
* [[AGI]] reduces the chance of occurring by 1% per point and may reduce lasting time.
To assist in recovering from this ailment:
+
* [[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Bleeding.  
 
+
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Bleeding status.  
*Dying cancels this ailment.
+
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.  
*[[AGI]] reduces the chance of occurring by 1% per point and may reduce lasting time.
+
* [[Dispell]] removes this ailment.
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Bleeding.  
+
* [[Mercenaries|Mercenary's]] skill [[Compress]] can undo the effect.
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Bleeding status.  
+
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.  
+
*[[Dispell]] removes this ailment.
+
*[[Mercenary System|Mercenary's]] skill [[Compress]] can undo the effect.
+
*If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
+
  
 +
=== Equipment ===
 
Card effects:  
 
Card effects:  
  
*{{item | id=4336 Ungoliant Card}} grants immunity.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4336&small=1&back=1 Ungoliant Card}} grants immunity.  
*{{item | id=4261 Wootan Fighter Card}} increases resistance by 20%.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4261&small=1&back=1 Wootan Fighter Card}} increases resistance by 20%.
*{{item | id=4301 Killer Mantis Card}} gives a 6% chance to inflict bleeding when receiving physical damage.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4301&small=1&back=1 Killer Mantis Card}} gives a 6% chance to inflict bleeding when receiving physical damage.
  
 
Weapon Effects:
 
Weapon Effects:
  
*{{item | id=1815 Hatii Claw}} Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=1815&small=1&back=1 Hatii Claw}} Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.
  
==Blind==
+
== Blind ==
 
''For the Monster Exclusive Skill see [[NPC BLINDATTACK]].''  
 
''For the Monster Exclusive Skill see [[NPC BLINDATTACK]].''  
  
This status ailment causes the following effects:
+
=== Effects ===
 
+
* Reduce players' [[HIT]] and [[FLEE]] rate by 25%.  
*Reduce your [[HIT]] and [[FLEE]] rate by 25%.  
+
* Also graphically reduces range of players' visibility.  
*Also graphically reduces range of your visibility.  
+
 
+
To assist in recovering from this ailment:
+
  
*{{item|id=506 Green Potion}}, {{item|id=525 Panacea}}, {{item|id=526 Royal Jelly}} and [[Cure]] can undo the effect.  
+
=== Recovery from Ailment ===
*Having high [[VIT]] and [[LUK]] will reduce amount of time this ailment affects you, as well as chance of being affected.  
+
* {{item|id=506 Green Potion}}, {{item|id=525 Panacea}}, {{item|id=526 Royal Jelly}} and [[Cure]] can undo the effect.  
*[[INT]] also reduces the chance and duration.
+
* Having high [[VIT]] and [[LUK]] will reduce amount of time this ailment affects players, as well as chance of being affected.  
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Blind.  
+
* [[INT]] also reduces the chance and duration.
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Blind status.  
+
* [[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Blind.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.  
+
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Blind status.  
*[[Dispell]] removes this ailment.  
+
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.  
*[[Mercenary System|Mercenary's]] skill [[Benediction]] can undo the effect.
+
* [[Dispell]] removes this ailment.  
*[[Lauda Agnus]] removes this ailment.
+
* [[Mercenaries|Mercenary's]] skill [[Benediction]] can undo the effect.
*If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
+
* [[Lauda Agnus]] removes this ailment.
 +
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
  
 +
=== Equipment ===
 
Card effects:  
 
Card effects:  
  
*{{item | id=4122 Deviruchi Card}} and {{item | id=4330 Evil Snake Lord Card}} grant immunity.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4122&small=1&back=1 Deviruchi Card}} and [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4330&small=1&back=1 Evil Snake Lord Card}} grant immunity.  
*{{item | id=4046 Martin Card}} increases resistance by 20%.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4046&small=1&back=1 Martin Card}} increases resistance by 20%.
*{{item | id=4093 Obeaune Card}} allows use of [[Cure]], which removes blind.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4093&small=1&back=1 Obeaune Card}} allows use of [[Cure]], which removes blind.
  
==Burning==
+
== Burning ==
Deals fixed (1000 + 3%*MaxHP) damage every 3 seconds. Damage can not be reduced.
+
Inflicted by:
Reduce 25% [[MDEF]]
+
* [[Rune Knight]] skill [[Dragon Breath]]
 +
* [[Warlock]] skill [[Hell Inferno]]
 +
* [[Ranger]] skill [[Fire Trap]]
 +
* [[Geneticist]] skill [[Demonic Fire]]
 +
* Ignus Steel (drop from Creator Flamel MVP)
  
Inflicted by
+
=== Effect ===
[[Dragon Breath]] ([[Rune Knight]]),
+
* Deals fixed (1000 + 3%*MaxHP) damage every 3 seconds. Damage can not be reduced.
[[Hell Inferno]] ([[Warlock]]),
+
* Reduce 25% [[MDEF]]
[[Fire Trap]] ([[Ranger]]),
+
* Base duration is 15 seconds (reduce with ????)
[[Demonic Fire]] ([[Geneticist]]),
+
* Minimum duration of 5 seconds.
Ignus Steel (drop Creator Flamel MVP)
+
* Boss Monsters are immune to Burning.
 +
* Grants immunity from Freezing Ailment
  
*Base duration is 15 seconds (reduce with ????)
+
=== Recovery from Ailment ===
*Minimum duration of 5 seconds.
+
* [[Lauda Agnus]] removes this ailment.
*Boss Monsters are immune to Burning.
+
*Grants immunity from Freezing Ailment
+
  
To assist in recovering from this ailment:
+
== Chaos ==
 +
Also known as '''Confusion'''
  
*[[Lauda Agnus]] removes this ailment.
+
=== Effects ===
 +
* Causes the character to move into unintended directions when trying to navigate.  
  
==Chaos==  
+
=== Recovery from Ailment ===  
Also known as '''Confusion'''. This status ailment causes the following effects:
+
* [[Acolyte|Acolyte's]] skill - [[Cure]], {{item|id=506 Green Potion}}, {{item|id=525 Panacea}}, {{item|id=526 Royal Jelly}} can undo the effect.  
 
+
* [[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Chaos.  
*Causes the character to move into unintended directions when trying to navigate.
+
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Chaos status.  
 
+
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.  
To assist in recovering from this ailment:
+
* [[Dispell]] removes this ailment.  
 
+
* [[Mercenaries|Mercenary's]] skill [[Mental Cure]] can undo the effect.
*[[Acolyte]]'s skill - [[Cure]], {{item|id=506 Green Potion}}, {{item|id=525 Panacea}}, {{item|id=526 Royal Jelly}} can undo the effect.  
+
* If the object inflicting the status effect is more than 15 levels above the target, the skill will ignore the target's status point based resistance.
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Chaos.  
+
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Chaos status.  
+
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.  
+
*[[Dispell]] removes this ailment.  
+
*[[Mercenary System|Mercenary's]] skill [[Mental Cure]] can undo the effect.
+
*If the object inflicting the status effect is more than 15 levels above the target, the skill will ignore the target's status point based resistance.
+
  
 +
=== Equipment ===
 
Card effects:  
 
Card effects:  
  
*{{item | id=4087 Giearth Card}} and {{item | id=5416 Beer Hat}} (+7 or higher) grant immunity.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4087&small=1&back=1 Giearth Card}} and [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=5416&small=1&back=1 Beer Hat}} (+7 or higher) grant immunity.  
*{{item | id=4260 Wootan Shooter Card}} increases resistance by 20%.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4260&small=1&back=1 Wootan Shooter Card}} increases resistance by 20%.
  
==Coma==
+
== Coma ==
 
''For the Monster Exclusive Skill see [[NPC DARKBLESSING]].''  
 
''For the Monster Exclusive Skill see [[NPC DARKBLESSING]].''  
  
This status ailment causes the following effects:
+
=== Effects ===
 +
* Reduces afflicted target's [[HP]] to 1.
 +
* Reduces afflicted target's [[SP]] to 0.
 +
* When used against [[Monsters|monsters]], amount of [[Experience|EXP]] that equals the damage the player dealt during this period is not given when that [[Monsters|monster]] dies.
  
*Reduces afflicted target's [[HP]] to 1.
+
=== Recovery from Ailment ===
*Reduces afflicted target's [[SP]] to 0.
+
* [[Heal]], [[Healing Items]]  
*When used against monsters, amount of [[EXP]] that equals the damage you dealt during this period is not given when monster dies.
+
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (''Editor's Note:'' Untested. It's hard to classify Coma as a status effect, and it is unknown as to whether or not it is covered by Battle Chant's immunity effect.)  
 
+
* Players can dodge Coma inducing physical attacks if they have high [[FLEE]].
To assist in recovering from this ailment:
+
* Having higher [[LUK]] will decrease the chance of Coma when attacked.
 
+
* Inversely, having higher [[LUK]] will increase the chances for Coma infliction when attacking.
*[[Heal]], [[Healing Items]]  
+
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (''Editor's Note:'' Untested. It's hard to classify Coma as a status effect, and it is unknown as to whether or not it is covered by Battle Chant's immunity effect.)  
+
  
 +
=== Equipment ===
 
Card effects:  
 
Card effects:  
  
*{{item | id=4128 Golden Thiefbug Card}} grants immunity.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4128&small=1&back=1 Golden Thiefbug Card}} grants immunity.
 
+
Other notes:
+
  
*You can dodge Coma inducing physical attacks if you have high [[FLEE]].
 
*Having higher [[LUK]] will decrease the chance of Coma when attacked.
 
*Inversely, having higher LUK will increase the chances for Coma infliction when attacking.
 
  
==Critical Wounds==
+
== Critical Wounds ==
 
''For the Monster Exclusive Skill see [[NPC CRITICALWOUND]].''
 
''For the Monster Exclusive Skill see [[NPC CRITICALWOUND]].''
  
This status ailment causes the following effects:
 
  
*Lowers the effectiveness of healing skills on you, including [[Heal]], [[Sanctuary]], [[Aid Potion]] and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.  
+
=== Effects ===
*Lasts 30 seconds.  
+
* Lowers the effectiveness of healing skills on players, including [[Heal]], [[Sanctuary]], [[Potion Pitcher]] and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.  
 +
* Lasts 30 seconds.  
  
To assist in recovering from this ailment:
+
=== Recovery from Ailment ===
 +
* If a [[Crusader]] uses [[Sacrifice]] on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.
 +
* The [[Kafra Shop]] item, Restoration Potion, increases healing recovery by 20%. This modifier stacks additively, so player using a {{item|id=14537 Regeneration Potion}} struck by level 5 would have healing recovery of 20% instead of 0%.
 +
* Players can dodge critical wounds inducing physical attacks if they have high [[FLEE]], are in [[Safety Wall]] (at close range), or in [[Pneuma]] (at long range).
 +
* Relogging cancels the status.
  
*If a [[Crusader]] uses [[Sacrifice]] on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.
+
== Curse ==
*The [[Kafra Shop]] item, Restoration Potion, increases healing recovery by 20%. This modifier stacks additively, so player using a {{item|id=14537 Regeneration Potion}} struck by level 5 would have healing recovery of 20% instead of 0%.
+
 
+
Card effects:
+
 
+
*None.
+
 
+
Other notes:
+
 
+
*You can dodge critical wounds inducing physical attacks if you have high FLEE, are in [[Safety Wall]] (at close range), or in [[Pneuma]] (at long range).
+
*Relogging cancels the status.
+
 
+
==Curse==
+
 
''For the Monster Exclusive Skill see [[NPC CURSEATTACK]] and [[NPC WIDECURSE]].''  
 
''For the Monster Exclusive Skill see [[NPC CURSEATTACK]] and [[NPC WIDECURSE]].''  
  
This status ailment causes the following effects:
+
=== Effects ===
 +
* Reduce players' [[ATK]] by 25%.
 +
* [[LUK]] becomes 0.
 +
* Drastically reduces players' [[Movement Speed]].
  
*Reduce your [[ATK]] by 25%.
+
=== Recovery from Ailment ===
*[[LUK]] becomes 0.
+
* {{item|id=525 Panacea}}, {{item|id=526 Royal Jelly}}, {{item|id=523 Holy Water}}, [[Acolyte|Acolyte's]] skill - [[Blessing]] can undo the effect.  
*Drastically Reduces your [[Movement Speed]].
+
* [[LUK]] reduces chance of being Cursed by 1% per point, [[VIT]] reduces duration of being Cursed. ''NOTE: VIT may play a part in resisting as well.''
 
+
* [[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Curse.  
To assist in recovering from this ailment:
+
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Cursed status.  
 
+
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.  
*{{item|id=525 Panacea}}, {{item|id=526 Royal Jelly}}, {{item|id=523 Holy Water}}, [[Acolyte]]'s skill - [[Blessing]] can undo the effect.  
+
* [[Dispell]] removes this ailment.  
*[[LUK]] reduces chance of being Cursed by 1% per point, [[VIT]] reduces duration of being Cursed. ''NOTE: VIT may play a part in resisting as well.''
+
* [[Mercenaries|Mercenary's]] skill [[Benediction]] can undo the effect.
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Curse.  
+
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Cursed status.  
+
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.  
+
*[[Dispell]] removes this ailment.  
+
*[[Mercenary System|Mercenary's]] skill [[Benediction]] can undo the effect.
+
*If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
+
  
 +
=== Equipment ===
 
Card effects:  
 
Card effects:  
 +
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4330&small=1&back=1 Evil Snake Lord Card}} grants immunity.
  
*{{item | id=4330 Evil Snake Lord Card}} grants immunity.
+
== Deep Sleep ==
 
+
==Deep Sleep==
+
This status ailment causes the following effect:
+
  
 +
=== Effects ===
 
* chat is disabled
 
* chat is disabled
 
* 2% of maximum [[HP]]/[[SP]] is recovered each second
 
* 2% of maximum [[HP]]/[[SP]] is recovered each second
 
* damage from the next attack is amplified 1.5x
 
* damage from the next attack is amplified 1.5x
  
To assist in recovering from this ailment:
+
=== Recovery from Ailment ===
 
+
 
* Base level and [[INT]] reduce the duration
 
* Base level and [[INT]] reduce the duration
*[[Lauda Ramus]] removes this ailment.
+
* [[Lauda Ramus]] removes this ailment.
  
 +
=== Equipment ===
 
Card effects:
 
Card effects:
  
* Miming card gives a chance of inflicting the status with melee attacks.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4510&small=1&back=1 Miming Card}} gives a chance of inflicting the status with melee attacks.
  
Equipment:
+
== Divest ==
 
+
* placeholder
+
 
+
==Divest==
+
This status ailment causes the following effect:
+
  
 +
=== Effects ===
 
*The player can not reequip any items into a given equipment slot, depending on which one was targeted.  
 
*The player can not reequip any items into a given equipment slot, depending on which one was targeted.  
  
To prevent from infliction:
+
=== Recovery from Ailment ===
 +
* High [[DEX]] lowers chance
 +
* Protection skills of [[Alchemist|Alchemists]] grant immunity.
 +
* Relogging cancels the status.
 +
* [[Alchemist]] protection skills "cure" divest status.
 +
* [[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Divest.
 +
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Divest status.
 +
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Divest status.
  
*High [[DEX]] lowers chance.
 
*Protection skills of [[Alchemist]]s grant immunity.
 
 
To assist in recovering from this ailment:
 
 
*Relogging cancels the status.
 
*[[Alchemist]] protection skills "cure" divest status.
 
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Divest.
 
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Divest status.
 
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Divest status.
 
 
== Freezing ==
 
== Freezing ==
 +
Inflicted by:
 +
* [[Rune Knight]] skill [[Dragon Water Breath]]
 +
* [[Warlock]] skill [[Frost Misty]]
 +
* [[Warlock]] skill [[Tetra Vortex]]
 +
* [[Ranger]] skill [[Ice Trap]]
 +
* [[Mechanic]] skill [[Ice Launcher]]
 +
* End Sectura (drop from Creator Flamel MVP).
  
Reduce [[Movement Speed]] - 50%, [[Attack Speed]] - 15%, [[DEF|Physical Defense]] by 10% and increase [[Variable_cast_time#Cast_Time|Variable Cast Time]] + 15%.
+
=== Effects ===
 
+
* Reduces [[Movement Speed]] by 50%
Inflicted by [[Dragon Water Breath]] ([[Rune Knight]]), [[Frost Misty]] ([[Warlock]]), [[Tetra Vortex]] ([[Warlock]]), [[Ice Trap]] ([[Ranger]]), [[Ice Launcher]] ([[Mechanic]]), End Sectura (drop Creator Flamel MVP).
+
* Reduces [[ASPD|Attack Speed]] by 15%
 
+
* Reduces [[DEF|Physical Defense]] by 10%
*Base duration is 13 seconds (reduce with [[VIT]] and [[DEX]]).
+
* Increases [[Skills#Cast_Time|Variable Cast Time]] and Fixed Cast Time by 15%.
*Minimum duration of 6 seconds.
+
* Base duration is 13 seconds (reduce with [[VIT]] and [[DEX]]).
*Grants immunity to Burning Ailment.
+
* Minimum duration of 6 seconds.
 
+
* Grants immunity to Burning Ailment.
To assist in recovering from this ailment:
+
 
+
*[[Lauda Agnus]] removes this ailment.
+
  
 +
=== Recovery from Ailment ===
 +
* [[Lauda Agnus]] removes this ailment.
 
Freezing duration: 6 second (Fixed) + [7-((Target’s VIT+DEX)/20}]second
 
Freezing duration: 6 second (Fixed) + [7-((Target’s VIT+DEX)/20}]second
  
==Frozen==
+
== Frozen ==
 
''For the Monster Exclusive Skill see [[NPC WIDEFREEZE]].''
 
''For the Monster Exclusive Skill see [[NPC WIDEFREEZE]].''
  
This status ailment causes the following effects:
+
=== Effects ===
 +
* All [[DEF]] contributed by items reduced by 50%.
 +
* [[Monsters|Monsters']] [[DEF#Hard_DEF|Hard-DEF]] and [[DEF#Soft_DEF|Soft-DEF]] is reduced by 50% (round up).
 +
* Any [[FLEE]] will be negated.
 +
* Increases players' Hard-MDEF by 25%.
 +
* Ignores [[Steal]], [[Lex Aeterna]], [[Wizard|Wizard's]] skill [[Storm Gust]], and [[Ninja|Ninja's]] skill [[Snow Flake Draft]]
 +
* Player cannot move, attack, pick up items, use skills, sit, force disconnection, or use items
 +
* [[Armors|Armor]] attribute becomes "Water 1". (175% damage from Wind based attacks, 25% damage from Water, 90% damage from Fire).
  
*All DEF contributed by items reduced by 50%.
+
=== Recovery from Ailment ===
*Monsters [[DEF#Hard_DEF|Hard-DEF]] and [[DEF#Soft_DEF|Soft-DEF]] is reduced by 50% (round up).
+
* Getting hit automatically cancels the effect.  
*Any [[FLEE]] will be negated.
+
* [[Sura|Sura's]] skill [[Gentle Touch-Cure]] can recover from the effect.  
*Increases your Hard-MDEF by 25%.
+
* [[Priest|Priest's]] skill [[Status Recovery]] can undo the effect.  
*Ignores [[Steal]], [[Lex Aeterna]], [[Wizard]]'s skill - [[Storm Gust]], [[Ninja]]'s skill - [[Snow Flake Draft]].
+
* [[Swordsman|Swordsman's]] skill [[Provoke]] cancels effect.  
*Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
+
* [[Professor|Professor's]] skill [[Mind Breaker]] cancels effect.  
*Armor attribute becomes "Water 1". (175% damage from Wind based attacks, 25% damage from Water, 90% damage from Fire).
+
* Hard [[MDEF]] reduces the chance of being affected by 1% per point.
 
+
* [[LUK]] reduces the duration.
To assist in recovering from this ailment:
+
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Frozen. However it can't remove the frozen status from the [[Paladin]] itself since it can't cast any skill as long as he/she is frozen.  
 
+
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status.  
*Getting hit automatically cancels the effect.  
+
* [[Dispell]] removes this ailment.  
*[[Sura]]'s skill [[Gentle Touch-Cure]] can recover from the effect.  
+
* [[Mercenaries|Mercenary's]] skill [[Tender]] can undo the effect.
*[[Priest]]'s skill [[Status Recovery]] can undo the effect.  
+
* [[Lauda Agnus]] removes this ailment.
*[[Swordman]]'s skill [[Provoke]] cancels effect.  
+
*[[Scholar]]'s skill [[Mind Breaker]] cancels effect.  
+
*Hard [[MDEF]] reduces the chance of being affected by 1% per point.
+
*Luk reduces the duration.
+
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Frozen. However it can't remove the frozen status from the [[Paladin]] itself since it can't cast any skill as long as he/she is frozen.  
+
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status.  
+
*[[Dispell]] removes this ailment.  
+
*[[Mercenary System|Mercenary's]] skill [[Tender]] can undo the effect.
+
*[[Lauda Agnus]] removes this ailment.
+
  
 +
=== Equipment ===
 
Card effects:  
 
Card effects:  
  
*{{item | id=4141 Evil Druid Card}} grants elemental immunity.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4141&small=1&back=1 Evil Druid Card}} grants elemental immunity.  
*{{item | id=4105 Marc Card}} grants immunity.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4105&small=1&back=1 Marc Card}} grants immunity.  
*{{item | id=4067 Megalodon Card}} increases resistance by 20%.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4067&small=1&back=1 Megalodon Card}} increases resistance by 20%.
*{{item | id=4386 Detardeus Card}} grants immunity.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4386&small=1&back=1 Detardeus Card}} grants immunity.
  
Equipments:
+
Equipment:
  
*{{item | id=2729 Diabolus Ring}} increases resistance by 15%.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=2729&small=1&back=1 Diabolus Ring}} increases resistance by 15%.
*{{item | id=5808 Dark Bacilium}} increases resistance by 20% + 2%*upgrade.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=5808&small=1&back=1 Dark Bacilium}} increases resistance by 20% + 2%*upgrade.
*{{item | id=5115 Winter Hat}} increases resistance by 10%.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=5115&small=1&back=1 Winter Hat}} increases resistance by 10%.
*{{item | id=5151 Note Headphone}} increases resistance by 10%.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=5151&small=1&back=1 Note Headphone}} increases resistance by 10%.
*{{item | id=2364 Meteo Plate Armor}} increases resistance by 30%.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=2364&small=1&back=1 Meteo Plate Armor}} increases resistance by 30%.
  
==Hallucination==
+
== Hallucination ==
 
''For the Monster Exclusive Skill see [[NPC HALLUCINATION]].''  
 
''For the Monster Exclusive Skill see [[NPC HALLUCINATION]].''  
  
This status ailment causes the following effects:
+
=== Effects ===
 +
* The screen goes wavy and players see crazy numbers for all damage that is processed around them, but they are all fake. Even other players see those numbers around those affected with this status effect. The wavy screen effect will cause severe local-machine lag on many newer computers (less than 1 fps), making it difficult to move or use skills or items.
  
*The screen goes wavy and you see crazy numbers for all damage that is processed around you, but they are all fake. Even other players see those numbers at you. The wavy screen effect will cause severe local-machine lag on many newer computers (less than 1 fps), making it difficult to move or use skills or items.  
+
=== Recovery from Ailment ===
 +
* {{item|id=525 Panacea}}, {{item|id=526 Royal Jelly}}.
 +
* Typing "/effect" will disable the "wavy" rendering effect, but damage will still be displayed as random numbers.
 +
* [[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Hallucination.
 +
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Hallucination status.  
 +
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.  
 +
* [[Dispell]] removes this ailment.
 +
* [[Mercenaries|Mercenary's]] skill [[Mental Cure]] can undo the effect.
  
To assist in recovering from this ailment:
+
== Hell's Power ==
 
+
*{{item|id=525 Panacea}}, {{item|id=526 Royal Jelly}}.
+
*Typing "/effect" will disable the "wavy" rendering effect, but damage will still be displayed as random numbers.
+
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Hallucination.
+
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Hallucination status.
+
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.
+
*[[Dispell]] removes this ailment.
+
*[[Mercenary System|Mercenary's]] skill [[Mental Cure]] can undo the effect.
+
 
+
Card effects:
+
 
+
*None
+
 
+
==Hell's Power==
+
 
''This status ailment is inflicted only by {{monster|id=1916 Satan Morroc}} and the item {{item|id=1186 Death Guidance}} (on the wielder).''  
 
''This status ailment is inflicted only by {{monster|id=1916 Satan Morroc}} and the item {{item|id=1186 Death Guidance}} (on the wielder).''  
  
This status ailment causes the following effect:
+
=== Effects ===
 
+
* The effected player cannot be resurrected.
*The effected player cannot be resurrected.
+
* A purple skull appears on the players screen to indicate the status effect is active and lasts approximately 5 minutes.
*A purple skull appears on the players screen to indicate the status effect is active and lasts approximately 5 minutes.
+
 
+
To prevent affliction:
+
 
+
*Unknown
+
 
+
To assist in recovering from this ailment:
+
  
*Relogging does NOT cancel the effect
+
=== Recovery from Ailment ===
*Unknown if ailment can be countered by [[Soul Linker]]'s [[Kaizel]] which normally gives automatic resurrection.
+
* Relogging does NOT cancel the effect
 +
* Unknown if ailment can be countered by [[Soul Linker|Soul Linker's]] [[Kaizel]] which normally gives automatic resurrection.
  
==Poison==  
+
== Poison ==  
 
''For the Monster Exclusive Skill see [[NPC POISON]].''  
 
''For the Monster Exclusive Skill see [[NPC POISON]].''  
  
This status ailment causes the following effects:
+
=== Effects ===
 +
* Status-oriented [[DEF]] is reduced by 25%.
 +
* If [[HP]] is over 25%, players will lose 1.5% + 2 [[HP]] of their [[Max HP]] every second.
 +
* [[SP Recovery|SP Regeneration]] is disabled.
  
*Status-oriented [[DEF]] is reduced by 25%.
+
=== Recovery from Ailment ===
*If HP is over 25%, you will lose 1.5% + 2 HP of your max HP every second.
+
* {{item|id=511 Green Herb}}, {{item|id=506 Green Potion}}, {{item|id=525 Panacea}}, {{item|id=526 Royal Jelly}}, and [[Thief|Thief's]] skill [[Detoxify]] can undo the effect.  
*SP Regeneration is disabled.
+
* Having high [[VIT]] and [[LUK]] will reduce amount of time this ailment affects players as well as chance of being affected.
 
+
* [[VIT]] reduces the chance by 1% per point of vit.
To assist in recovering from this ailment:
+
* [[Priest|Priest's]] [[Slow Poison]] prevents damage taken from [[Poison]] but does not cure the reduced [[DEF]] effect. It is a very rarely used counter.  
 
+
* [[Battle Chant]] initially removes all buffs and status effects from the [[Paladin]] who uses it, including [[poison]].  
*{{item|id=511 Green Herb}}, {{item|id=506 Green Potion}}, {{item|id=525 Panacea}}, {{item|id=526 Royal Jelly}}, [[Thief]]'s skill - [[Detoxify]] can undo the effect.  
+
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including [[poison]] status.  
*Having high [[VIT]] and [[LUK]] will reduce amount of time this ailment affects you, as well as chance of being affected.
+
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including [[poison]] status.  
*[[VIT]] reduces the chance by 1% per point of vit.
+
* [[Dispell]] removes this ailment.  
*[[Priest]]'s [[Slow Poison]] prevents damage taken from [[Poison]] but does not cure the reduced [[DEF]] effect. It is a very rarely used counter.  
+
* [[Mercenaries|Mercenary's]] skill [[Recuperate]] can undo the effect.
*[[Battle Chant]] initially removes all buffs and status effects from the [[Paladin]] who uses it, including [[poison]].  
+
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including [[poison]] status.  
+
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including [[poison]] status.  
+
*[[Dispell]] removes this ailment.  
+
*[[Mercenary System|Mercenary's]] skill [[Recuperate]] can undo the effect.
+
*If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
+
  
 +
=== Equipment ===
 
Card effects:  
 
Card effects:  
  
*{{item|id=4114 Argiope Card}} grants [[Poison]] element, and immunity to [[Poison]] attacks, but not the [[poison]] status itself.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4114&small=1&back=1 Argiope Card}} grants [[Poison]] element, and immunity to [[Poison]] attacks, but not the [[Status Effects#Poison|poison]] status itself.  
*{{item|id=4110 Ghoul Card}} increases resistance to [[poison]] by 20%.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4110&small=1&back=1 Ghoul Card}} increases resistance to [[poison]] by 20%.
*{{item|id=4033 Poporing Card}} allows use of [[Detoxify]] (which cancels [[poison]]).
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4033&small=1&back=1 Poporing Card}} allows use of [[Detoxify]] (which cancels [[poison]]).
*{{item|id=4333 Venomous Card}} has a 30% chance of inflicting poison to self and a 30% chance of inflicting poison on the attacker when receiving physical damage.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4333&small=1&back=1 Venomous Card}} has a 30% chance of inflicting poison to self and a 30% chance of inflicting poison on the attacker when receiving physical damage.
  
==Silence==
+
== Silence ==
 
''For the Monster Exclusive Skill see [[NPC SILENCEATTACK]] and [[NPC WIDESILENCE]].''  
 
''For the Monster Exclusive Skill see [[NPC SILENCEATTACK]] and [[NPC WIDESILENCE]].''  
  
This status ailment causes the following effects:
+
=== Effects ===
 +
* Inability to use any active skills.
  
*Inability to use any active skills.  
+
=== Recovery from Ailment ===
 +
* [[Priest|Priest's]] skill - [[Lex Divina]], {{item | id=506 Green Potion}}, {{item | id=525 Panacea}}, {{item | id=526 Royal Jelly}}, [[Acolyte|Acolyte's]]/[[Crusader]] skill - [[Cure]] can undo the effect.
 +
* Having high [[VIT]], [[INT]]  and [[LUK]] will reduce amount of time this ailment affects players as well as chance of being affected.
 +
* [[INT]] reduces the chance by 1% per point of int.
 +
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Silence status. However it can't remove the silence status from the [[Paladin]] itself since it can't cast any skill as long as he/she is silenced.
 +
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.
 +
* [[Dispell]] removes this ailment.
 +
* [[Mercenaries|Mercenary's]] skill [[Recuperate]] can undo the effect.
 +
* [[Lauda Ramus]] removes this ailment.
 +
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
  
To assist in recovering from this ailment:  
+
=== Equipment ===
 +
Card effects:  
  
*[[Priest]]'s skill - [[Lex Divina]], {{item | id=506 Green Potion}}, {{item | id=525 Panacea}}, {{item | id=526 Royal Jelly}}, [[Acolyte]]'s/[[Crusader]] skill - [[Cure]] can undo the effect.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4112&small=1&back=1 Marduk Card}} grants immunity.  
*Having high [[VIT]], [[INT]]  and [[LUK]] will reduce amount of time this ailment affects you, as well as chance of being affected.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4039&small=1&back=1 Stainer Card}} increases resistance by 20%.  
*[[INT]] reduces the chance by 1% per point of int.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4354&small=1&back=1 Gemini-S58 Card}} Add 30% resistance if the user has 90 or more base [[AGI]] points.
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Silence status. However it can't remove the silence status from the paladin itself since it can't cast any skill as long as he/she is silenced.
+
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.
+
*[[Dispell]] removes this ailment.
+
*[[Mercenary System|Mercenary's]] skill [[Recuperate]] can undo the effect.
+
*[[Lauda Ramus]] removes this ailment.
+
*If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
+
 
+
Card effects:
+
  
*{{item | id=4112 Marduk Card}} grants immunity.
+
Equipment effects:
*{{item | id=4039 Stainer Card}} increases resistance by 20%.  
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=2265&small=1&back=1 Gangster Mask}} increases resistance by 15%.  
*{{item | id=4354 Gemini-S58 Card}} Add 30% resistance if the user has 90 or more base AGI points.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=2357&small=1&back=1 Valkyrian Armor}} increases resistance by 50% if the user is [[Acolyte]], [[Archer]] or [[Mage]] Class.
*{{item | id=2265 Gangster Mask}} increases resistance by 15%.  
+
*{{item | id=2357 Valkyrian Armor}} increases resistance by 50%. if the user is [[Acolyte]], [[Archer]] or [[Mage]] Class.
+
  
==Sleep==
+
== Sleep ==
 
''For the Monster Exclusive Skill see [[NPC SLEEPATTACK]] and [[NPC WIDESLEEP]].''  
 
''For the Monster Exclusive Skill see [[NPC SLEEPATTACK]] and [[NPC WIDESLEEP]].''  
  
This status ailment causes the following effects:
+
=== Effects ===
 +
* Player cannot move, attack, pick up items, use skills or items, sit, or force a disconnection
 +
* Enemies will always hit if attacking a player, with double their [[CRIT]] chance on their attacks
  
*Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
+
=== Recovery from Ailment ===
*If enemy attacks you, you will always get hit.
+
* Getting hit automatically cancels the effect.  
*If enemy attacks you, they will have 2x CRIT chance with their attack.
+
* Having high [[INT]] and [[LUK]] will reduce amount of time this ailment affects players
 
+
* [[AGI]] reduces the chance of being affected by 1% per point of [[AGI]].
To assist in recovering from this ailment:
+
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Sleep status. However it can't remove the sleep status from the [[Paladin]] itself since it can't cast any skill as long as he/she is sleeping.
 
+
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.  
*Getting hit automatically cancels the effect.  
+
* [[Dispell]] removes this ailment.  
*Having high INT and LUK will reduce amount of time this ailment affects you.
+
* [[Mercenaries|Mercenary's]] skill [[Regain]] can undo the effect.
*[[AGI]] reduces the chance of being affected by 1% per point of agi.
+
* [[Lauda Ramus]] removes this ailment.
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Sleep status. However it can't remove the sleep status from the paladin itself since it can't cast any skill as long as he/she is sleeping.
+
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.  
+
*[[Dispell]] removes this ailment.  
+
*[[Mercenary System|Mercenary's]] skill [[Regain]] can undo the effect.
+
*[[Lauda Ramus]] removes this ailment.
+
*If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
+
  
 +
=== Equipment ===
 
Card effects:  
 
Card effects:  
  
*{{item | id=4127 Nightmare Card}} grants immunity.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4127&small=1&back=1 Nightmare Card}} grants immunity.  
*{{item | id=4041 Coco Card}} increases resistance by 20%.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4041&small=1&back=1 Coco Card}} increases resistance by 20%.  
*{{item | id=4354 Gemini-S58 Card}} increases resistance by 50% if the user has 80 or more base VIT.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4354&small=1&back=1 Gemini-S58 Card}} increases resistance by 50% if the user has 80 or more base [[VIT]].
  
==Slow Casting==
+
== Slow Casting ==
 
''For the Monster Exclusive Skill see [[NPC SLOWCAST]].''
 
''For the Monster Exclusive Skill see [[NPC SLOWCAST]].''
  
This status ailment causes the following effects:
+
=== Effects ===
 +
* Increases casting time by 20% to 100%.
 +
* Effect lasts 30 seconds.
  
*Increases your casting time by 20% - 100%.
+
== Stone ==
*Effect lasts 30 seconds.
+
 
+
To assist in recovering from this ailment:
+
 
+
*None.
+
 
+
Card effects:
+
 
+
*None.
+
 
+
==Stone==
+
 
''For the Monster Exclusive Skill see [[NPC PETRIFYATTACK]] and [[NPC WIDESTONE]].''  
 
''For the Monster Exclusive Skill see [[NPC PETRIFYATTACK]] and [[NPC WIDESTONE]].''  
  
This status ailment causes the following effects:
+
The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move and being attacked does not cancel the effect - note that during this time they can be effected by [[Lex Aeterna]] and cannot attack or use skills, but are still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.
  
*All [[DEF]] contributed by items is reduced by 50%.  
+
=== Effects ===
*Monsters Hard-DEF and Soft-DEF is reduced by 50% (round up).
+
* All [[DEF]] contributed by items is reduced by 50%.  
*If [[HP]] is over 25%, you will lose 1% of your HP every 5 seconds.  
+
* [[Monsters|Monsters']] Hard-[[DEF]] and Soft-[[DEF]] is reduced by 50% (round up).
*Increases your [[MDEF]] by 25%.  
+
* If [[HP]] is over 25%, player will lose 1% of their [[HP]] every 5 seconds.  
*Changes your elemental status as "Earth LV 1" (150% damage from Fire based attacks, 125% damage from Poison, 25% damage from Earth, 90% damage from Wind)
+
* Increases player's [[MDEF]] by 25%.  
*Ignores [[Steal]] and [[Lex Aeterna]].
+
* Changes player's elemental status to "Earth LV 1" (150% damage from Fire based attacks, 125% damage from Poison, 25% damage from Earth, 90% damage from Wind)
*Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
+
* Ignores [[Steal]] and [[Lex Aeterna]]
 +
* Players cannot move, attack, sit, pick up items, use skills or items, or force a disconnection
  
To assist in recovering from this ailment:
+
=== Recovery from Ailment ===
 
+
* Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect
*Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect.
+
* [[Status Recovery]] and [[Blessing]] can undo the effect
*[[Status Recovery]] and [[Blessing]] can undo the effect.
+
* [[Gentle Touch-Cure]] ([[Sura]]) can recover from the effect
*[[Gentle Touch-Cure]] ([[Sura]]) can recover from the effect.
+
* Hard [[MDEF]] reduces the chance of being affected by 1% per point
*Hard [[MDEF]] reduces the chance of being affected by 1% per point.
+
* [[LUK]] reduces the duration
*Luk reduces the duration.
+
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the [[Paladin]] itself since it can't cast any skill as long as he/she is in stone status.  
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the paladin itself since it can't cast any skill as long as he/she is in stone status.  
+
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.  
+
* [[Dispell]] removes this ailment.  
*[[Dispell]] removes this ailment.  
+
* [[Mercenaries|Mercenary's]] skill [[Tender]] can undo the effect.
*[[Mercenary System|Mercenary's]] skill [[Tender]] can undo the effect.
+
* [[Lauda Agnus]] removes this ailment.
*[[Lauda Agnus]] removes this ailment.
+
  
 +
=== Equipment ===
 
Card effects:  
 
Card effects:  
  
*{{item | id=4124 Medusa Card}} grants immunity.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4124&small=1&back=1 Medusa Card}} grants immunity.  
*{{item | id=4141 Evil Druid Card}} grants elemental immunity.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4141&small=1&back=1 Evil Druid Card}} grants elemental immunity.  
*{{item | id=4090 Munak Card}} increases resistance by 15%.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4090&small=1&back=1 Munak Card}} increases resistance by 15%.  
*{{item | id=4075 Argos Card}} increases resistance by 20%.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4075&small=1&back=1 Argos Card}} increases resistance by 20%.  
*{{item | id=4354 Gemini-S58 Card}} increases resistance by 30% if the user has 80 or more base VIT.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4354&small=1&back=1 4354 Gemini-S58 Card}} increases resistance by 30% if the user has 80 or more base [[VIT]].
  
Equipments:
+
Equipment:
  
*{{item | id=5808 Dark Bacilium}} increases resistance by 20% + 2%*upgrade.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=5805&small=1&back=1 Dark Bacilium}} increases resistance by 20% + 2%*upgrade.
*{{item | id=2375 Diabolus Armor}} increases resistance by 5%.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=2375&small=1&back=1 2375 Diabolus Armor}} increases resistance by 5%.
  
'''Note''': The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move, and being attacked does not cancel the effect - note that during this time they can be effected by Lex Aeterna, and cannot attack or use skills but still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.
 
  
==Stun==  
+
== Stun ==  
 
''For the Monster Exclusive Skill see [[NPC STUNATTACK]] and [[NPC WIDESTUN]].''  
 
''For the Monster Exclusive Skill see [[NPC STUNATTACK]] and [[NPC WIDESTUN]].''  
  
This status ailment causes the following effects:
+
=== Effects ===
 +
* Any flee will be negated.
 +
* Players cannot move, attack, sit, pick up items, use skills or items, or force a disconnection
  
*Any flee will be negated.
+
=== Recovery from Ailment ===
*Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
+
* [[Priest|Priest's]] skill [[Status Recovery]] can undo the effect.  
 
+
* [[LUK]] will slightly reduce the duration of this ailment and the chance to be inflicted.  
To assist in recovering from this ailment:
+
* [[VIT]] reduces the chance of being inflicted by 1% per point of vit.It also reduces the duration of the effect.
 
+
* One of [[Battle Chant|Battle Chant's]] random effects removes all abnormal status effects from party members, including Stun status. However it can't remove the Stun status from the [[Paladin]] itself since it can't cast any skill as long as he/she is stunned.
*[[Priest]]'s skill [[Status Recovery]] can undo the effect.  
+
* One of [[Battle Chant|Battle Chant's]] random effects grants 60 seconds of immunity to all status effects to party members, including Stun status.  
*[[LUK]] will slightly reduce the duration of this ailment and the chance to be inflicted.  
+
* [[Dispell]] removes this ailment.  
*[[VIT]] reduces the chance of being inflicted by 1% per point of vit.It also reduces the duration of the effect.
+
* [[Mercenaries|Mercenary's]] skill [[Regain]] can undo the effect.
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Stun status. However it can't remove the Stun status from the [[Paladin]] itself since it can't cast any skill as long as he/she is stunned.
+
* [[Lauda Ramus]] removes this ailment.
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Stun status.  
+
* If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
*[[Dispell]] removes this ailment.  
+
*[[Mercenary System|Mercenary's]] skill [[Regain]] can undo the effect.
+
*[[Lauda Ramus]] removes this ailment.
+
*If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.
+
  
 +
=== Equipment ===
 
Card effects:  
 
Card effects:  
  
*{{item | id=4143 Orc Hero Card}} grants immunity.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4143&small=1&back=1 Orc Hero Card}} grants immunity.  
*{{item | id=4223 Stalactic Golem Card}} increases resistance by 20%.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4223&small=1&back=1 Stalactic Golem Card}} increases resistance by 20%.  
*{{item | id=4354 Gemini-S58 Card}} increases resistance by 30% if the user has 90 or more base AGI.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4354&small=1&back=1 Gemini-S58 Card}} increases resistance by 30% if the user has 90 or more base [[AGI]].
*{{item | id=4439 Flame Skull Card}} increases resistance by 30%.  
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4439&small=1&back=1 Flame Skull Card}} increases resistance by 30%.  
  
Equipments:
+
Equipment:
  
*{{item | id=2357 Valkyrian Armor}} increases resistance by 50% if the user is Merchant, Swordsman or Thief Class.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=2357&small=1&back=1 Valkyrian Armor}} increases resistance by 50% if the user is a [[Merchant]], [[Swordsman]] or [[Thief]] Class.
*{{item | id=5151 Note Headphone}} increases resistance by 10%.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=5151&small=1&back=1 Note Headphone}} increases resistance by 10%.
*{{item | id=5808 Dark Bacilium}} increases resistance by 20% + 2%*upgrade.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=5808&small=1&back=1 Dark Bacilium}} increases resistance by 20% + 2%*upgrade.
*{{item | id=2375 Diabolus Armor}} increases resistance by 5%.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=2375&small=1&back=1 Diabolus Armor}} increases resistance by 5%.
*{{item | id=2364 Meteo Plate Armor}} increases resistance by 30%.
+
* {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=2364&small=1&back=1 Meteo Plate Armor}} increases resistance by 30%.
  
==Undead==  
+
== Undead ==  
 
''This status ailment is caused solely by the Monster Exclusive Skills [[NPC CHANGEUNDEAD]] and [[NPC_DRAGONFEAR]].''  
 
''This status ailment is caused solely by the Monster Exclusive Skills [[NPC CHANGEUNDEAD]] and [[NPC_DRAGONFEAR]].''  
  
This status ailment causes the following effect:
+
=== Effects ===
 
+
* The player gains the [[Undead]] property.  
*The player become [[Undead]] property.  
+
* Support buffs such as [[Blessing]] and [[Increase AGI]] are removed.  
*Support buffs such as [[Blessing]] and [[Increase AGI]] are removed.  
+
* Support buffs such as [[Blessing]] and [[Increase AGI]] deal damage to the player and the buffs are not applied, even in [[Glossary#P|PvM]]. They will do 1 damage, but cannot be copied by the [[Rogue]] class using [[Intimidate]]
*Support buffs such as [[Blessing]] and [[Increase AGI]] deal damage to the player and the buffs are not applied, even in PVM. They will do 1 damage, but cannot be copied by the [[Rogue]] class using [[Intimidate]]
+
* [[Heal]] and [[Sanctuary]] have no effect on the player in [[Glossary#P|PvM]]
*[[Heal]] and [[Sanctuary]] have no effect on the player in [[PvM]]
+
* [[Aspersio]] will deal damage to the player and can be copied by [[Rogue|Rogue's]] [[Intimidate]] (verify?)
*[[Aspersio]] will deal damage to the player and can be copied by [[Rogue]]'s [[Intimidate]] (verify?)
+
* The ailment causes the player's sprite to glow green.
*The ailment causes the player's sprite to glow green.
+
 
+
To prevent from infliction:
+
 
+
*{{item | id=4119 Bathory Card}} causes the skill inflicting this status to miss. ''(Do not work on Renewal)''
+
*{{item | id=4141 Evil Druid Card}} causes the skill inflicting this status to miss.
+
 
+
To assist in recovering from this ailment:
+
 
+
*Relogging cancels the status.
+
*[[Battle Chant]] instantly removes all buffs and status effects from the Paladin who uses it, including Undead.
+
*[[Dispell]] removes this ailment.
+
 
+
==Overheat==
+
This status ailment is caused by:
+
*A [[Mechanic]] receiving excessive damage while using [[Madogear]].
+
 
+
This status ailment causes the following effect:
+
 
+
*Causes loss of [[HP]] over time.
+
*The Overheat Limit refers to the amount of damage a Madogear user can receive before this status effect is inflicted.
+
 
+
To assist in recovering from this ailment:
+
 
+
*[[Cooldown]] removes this ailment.
+
*[[Remodel Mainframe]] can increase the Overheat Limit, and thus resistance to this ailment.
+
 
+
==Crystallization==
+
This status ailment is caused by:
+
*[[Sorcerer]] skill: [[Diamond Dust]]
+
*Sorcerer [[Call Aqua|Summon Aqua]]: Level ?/Offensive Mode.
+
  
This status ailment causes the following effect:
+
=== Recovery from Ailment===
 +
* Relogging cancels the status.
 +
* [[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who uses it, including Undead.
 +
* [[Dispell]] removes this ailment.
  
*Causes loss of 2% of [[HP]] and 1% of [[SP]] per second.
+
=== Equipment ===
*The target cant attack, move, use skills and use itens.
+
* [[image: Card.png | style="align: center; width: 30px; border: none;"]] {{plainlink |url=http://ratemyserver.net/re_item_db.php?item_id=4141&small=1&back=1 Evil Druid Card}} causes the skill inflicting this status to miss.  
*Having 0 sp will immediately cancel the effect.
+
  
To assist in recovering from this ailment:
+
== Overheat ==
 +
This status ailment is caused by a [[Mechanic]] receiving excessive damage while using [[Mado Gear]]
  
*[[Warmer]] removes this ailment.
+
=== Effects ===
*Target [[VIT]].
+
* Causes a loss of [[HP]] over time.
*Every single Fire [[Element]] attack.
+
* The [[Overheat Limit]] refers to the amount of damage a [[Mado Gear]] user can receive before this status effect is inflicted.
*[[Lauda Agnus]] removes this ailment.
+
  
[[Category:Mechanics]]
+
=== Recovery from Ailment ===
 +
* [[Emergency Cool]] prevents this ailment.
 +
* [[Remodel Mainframe]] can increase the [[Overheat Limit]], and thus resistance to this ailment.
 +
* Getting off the Mado Gear will instantly end Overheat.
  
==Howling==
+
== Crystallization ==  
 
This status ailment is caused by:
 
This status ailment is caused by:
*[[Geneticist]] skill: [[Mandragora Howling]]
+
* [[Sorcerer]] skill [[Diamond Dust]]
 +
* Sorcerer [[Call Aqua|Summon Aqua]]: Level ?/Offensive Mode.
  
This status ailment causes the following effect:
+
=== Effects ===
*Causes loss a percent of the target's [[SP]].
+
* Causes a loss of 2% of [[HP]] and 1% of [[SP]] per second.
*Reduce an amount of the target's [[INT]].
+
* The target cannot attack, move, or use skills or items.
*The target's cast (fixed) time is increased by an amount.
+
* Having 0 [[SP]] will immediately cancel the effect.
  
To assist in recovering from this ailment:
+
=== Recovery from Ailment ===
*[[Sacrament]] reduce the casting time increase to half the total increased time.
+
* [[Warmer]] removes this ailment.
*[[Lauda Ramus]] removes this ailment.
+
* Target [[VIT]].
*Target [[VIT]] and [[LUK]] (0,2% to both).
+
* Every single [[Fire|Fire Element]] attack.
*[[Inspiration]] and Noseige Rune Stone  add immunity for a while.  
+
* [[Lauda Agnus]] removes this ailment.
  
 +
== Howling ==
 +
This status ailment is caused by the [[Geneticist]] skill [[Howling of Mandragora]].
  
'''Notes''':
+
* Minimum success chance is 10%
 +
* Success chance is ( 25 + 10 * Skill Level )% - {( Target’s VIT + LUK ) / 5 }%
 +
* [[INT]] reduction, [[SP]] reduction, added [[Skills#Cast Time|Fixed Cast Time]] increases with the [[Howling of Mandragora]] skill level. 
 +
* Skill duration increases with the [[Howling of Mandragora]] skill level.
  
*Minimum success chance is 10%
+
=== Effects ===
*Success chance is ( 25 + 10 * Skill Level )% - {( Target’s VIT + LUK ) / 5 }%
+
* Causes loss a percent of the target's [[SP]].
*[[INT]] reduction, [[SP]] reduction, added Fixed Cast time increases with the [[Mandragora Howling]] skill level.
+
* Reduce an amount of the target's [[INT]].
*Duration of skill increase with the [[Mandragora Howling]] skill level.  
+
* The target's cast (fixed) time is increased by an amount.
  
 +
=== Recovery from Ailment ===
 +
* [[Sacrament]] reduce the casting time increase to half the total increased time.
 +
* [[Lauda Ramus]] removes this ailment.
 +
* Target [[VIT]] and [[LUK]] (0,2% to both).
 +
* [[Inspiration]] and [[Rune Mastery|Noseige Runestone]] add immunity for a while.
  
 
{{Navbox Game Mechanics}}
 
{{Navbox Game Mechanics}}

Latest revision as of 23:12, 24 February 2021

Overview

There are many status debuffs (or status ailments) in Ragnarok Online that work against players in many ways. Both adventurers and monsters are capable of inflicting them.

Bleeding

For the Monster Exclusive Skill see NPC BLEEDING.

Effects

  • Causes "rapid" loss of HP over time. Contrary to the effect of Poison, this can kill the victim - however the damage is slow enough that it rarely will. The red icon disappears but the effect stays even after relogging or map/zone changes.
  • Natural HP/SP Regen disabled.

Recovery from Ailment

  • Dying cancels this ailment.
  • AGI reduces the chance of occurring by 1% per point and may reduce lasting time.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Bleeding.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Bleeding status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.
  • Dispell removes this ailment.
  • Mercenary's skill Compress can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Weapon Effects:

  • Hatii Claw Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.

Blind

For the Monster Exclusive Skill see NPC BLINDATTACK.

Effects

  • Reduce players' HIT and FLEE rate by 25%.
  • Also graphically reduces range of players' visibility.

Recovery from Ailment

  • Green Potion, Panacea, Royal Jelly and Cure can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects players, as well as chance of being affected.
  • INT also reduces the chance and duration.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Blind.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Blind status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.
  • Dispell removes this ailment.
  • Mercenary's skill Benediction can undo the effect.
  • Lauda Agnus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Burning

Inflicted by:

Effect

  • Deals fixed (1000 + 3%*MaxHP) damage every 3 seconds. Damage can not be reduced.
  • Reduce 25% MDEF
  • Base duration is 15 seconds (reduce with ????)
  • Minimum duration of 5 seconds.
  • Boss Monsters are immune to Burning.
  • Grants immunity from Freezing Ailment

Recovery from Ailment

Chaos

Also known as Confusion

Effects

  • Causes the character to move into unintended directions when trying to navigate.

Recovery from Ailment

  • Acolyte's skill - Cure, Green Potion, Panacea, Royal Jelly can undo the effect.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Chaos.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Chaos status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.
  • Dispell removes this ailment.
  • Mercenary's skill Mental Cure can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target, the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Coma

For the Monster Exclusive Skill see NPC DARKBLESSING.

Effects

  • Reduces afflicted target's HP to 1.
  • Reduces afflicted target's SP to 0.
  • When used against monsters, amount of EXP that equals the damage the player dealt during this period is not given when that monster dies.

Recovery from Ailment

  • Heal, Healing Items
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (Editor's Note: Untested. It's hard to classify Coma as a status effect, and it is unknown as to whether or not it is covered by Battle Chant's immunity effect.)
  • Players can dodge Coma inducing physical attacks if they have high FLEE.
  • Having higher LUK will decrease the chance of Coma when attacked.
  • Inversely, having higher LUK will increase the chances for Coma infliction when attacking.

Equipment

Card effects:


Critical Wounds

For the Monster Exclusive Skill see NPC CRITICALWOUND.


Effects

  • Lowers the effectiveness of healing skills on players, including Heal, Sanctuary, Potion Pitcher and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.
  • Lasts 30 seconds.

Recovery from Ailment

  • If a Crusader uses Sacrifice on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.
  • The Kafra Shop item, Restoration Potion, increases healing recovery by 20%. This modifier stacks additively, so player using a Regeneration Potion struck by level 5 would have healing recovery of 20% instead of 0%.
  • Players can dodge critical wounds inducing physical attacks if they have high FLEE, are in Safety Wall (at close range), or in Pneuma (at long range).
  • Relogging cancels the status.

Curse

For the Monster Exclusive Skill see NPC CURSEATTACK and NPC WIDECURSE.

Effects

Recovery from Ailment

  • Panacea, Royal Jelly, Holy Water, Acolyte's skill - Blessing can undo the effect.
  • LUK reduces chance of being Cursed by 1% per point, VIT reduces duration of being Cursed. NOTE: VIT may play a part in resisting as well.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Curse.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Cursed status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.
  • Dispell removes this ailment.
  • Mercenary's skill Benediction can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Deep Sleep

Effects

  • chat is disabled
  • 2% of maximum HP/SP is recovered each second
  • damage from the next attack is amplified 1.5x

Recovery from Ailment

  • Base level and INT reduce the duration
  • Lauda Ramus removes this ailment.

Equipment

Card effects:

  • style="align: center; width: 30px; border: none;" Miming Card gives a chance of inflicting the status with melee attacks.

Divest

Effects

  • The player can not reequip any items into a given equipment slot, depending on which one was targeted.

Recovery from Ailment

  • High DEX lowers chance
  • Protection skills of Alchemists grant immunity.
  • Relogging cancels the status.
  • Alchemist protection skills "cure" divest status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Divest.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Divest status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Divest status.

Freezing

Inflicted by:

Effects

Recovery from Ailment

Freezing duration: 6 second (Fixed) + [7-((Target’s VIT+DEX)/20}]second

Frozen

For the Monster Exclusive Skill see NPC WIDEFREEZE.

Effects

  • All DEF contributed by items reduced by 50%.
  • Monsters' Hard-DEF and Soft-DEF is reduced by 50% (round up).
  • Any FLEE will be negated.
  • Increases players' Hard-MDEF by 25%.
  • Ignores Steal, Lex Aeterna, Wizard's skill Storm Gust, and Ninja's skill Snow Flake Draft
  • Player cannot move, attack, pick up items, use skills, sit, force disconnection, or use items
  • Armor attribute becomes "Water 1". (175% damage from Wind based attacks, 25% damage from Water, 90% damage from Fire).

Recovery from Ailment

Equipment

Card effects:

Equipment:

Hallucination

For the Monster Exclusive Skill see NPC HALLUCINATION.

Effects

  • The screen goes wavy and players see crazy numbers for all damage that is processed around them, but they are all fake. Even other players see those numbers around those affected with this status effect. The wavy screen effect will cause severe local-machine lag on many newer computers (less than 1 fps), making it difficult to move or use skills or items.

Recovery from Ailment

  • Panacea, Royal Jelly.
  • Typing "/effect" will disable the "wavy" rendering effect, but damage will still be displayed as random numbers.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Hallucination.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Hallucination status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.
  • Dispell removes this ailment.
  • Mercenary's skill Mental Cure can undo the effect.

Hell's Power

This status ailment is inflicted only by Satan Morroc and the item Death Guidance (on the wielder).

Effects

  • The effected player cannot be resurrected.
  • A purple skull appears on the players screen to indicate the status effect is active and lasts approximately 5 minutes.

Recovery from Ailment

  • Relogging does NOT cancel the effect
  • Unknown if ailment can be countered by Soul Linker's Kaizel which normally gives automatic resurrection.

Poison

For the Monster Exclusive Skill see NPC POISON.

Effects

  • Status-oriented DEF is reduced by 25%.
  • If HP is over 25%, players will lose 1.5% + 2 HP of their Max HP every second.
  • SP Regeneration is disabled.

Recovery from Ailment

  • Green Herb, Green Potion, Panacea, Royal Jelly, and Thief's skill Detoxify can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects players as well as chance of being affected.
  • VIT reduces the chance by 1% per point of vit.
  • Priest's Slow Poison prevents damage taken from Poison but does not cure the reduced DEF effect. It is a very rarely used counter.
  • Battle Chant initially removes all buffs and status effects from the Paladin who uses it, including poison.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including poison status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including poison status.
  • Dispell removes this ailment.
  • Mercenary's skill Recuperate can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Silence

For the Monster Exclusive Skill see NPC SILENCEATTACK and NPC WIDESILENCE.

Effects

  • Inability to use any active skills.

Recovery from Ailment

  • Priest's skill - Lex Divina, Green Potion, Panacea, Royal Jelly, Acolyte's/Crusader skill - Cure can undo the effect.
  • Having high VIT, INT and LUK will reduce amount of time this ailment affects players as well as chance of being affected.
  • INT reduces the chance by 1% per point of int.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Silence status. However it can't remove the silence status from the Paladin itself since it can't cast any skill as long as he/she is silenced.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.
  • Dispell removes this ailment.
  • Mercenary's skill Recuperate can undo the effect.
  • Lauda Ramus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Equipment effects:

Sleep

For the Monster Exclusive Skill see NPC SLEEPATTACK and NPC WIDESLEEP.

Effects

  • Player cannot move, attack, pick up items, use skills or items, sit, or force a disconnection
  • Enemies will always hit if attacking a player, with double their CRIT chance on their attacks

Recovery from Ailment

  • Getting hit automatically cancels the effect.
  • Having high INT and LUK will reduce amount of time this ailment affects players
  • AGI reduces the chance of being affected by 1% per point of AGI.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Sleep status. However it can't remove the sleep status from the Paladin itself since it can't cast any skill as long as he/she is sleeping.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.
  • Dispell removes this ailment.
  • Mercenary's skill Regain can undo the effect.
  • Lauda Ramus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Slow Casting

For the Monster Exclusive Skill see NPC SLOWCAST.

Effects

  • Increases casting time by 20% to 100%.
  • Effect lasts 30 seconds.

Stone

For the Monster Exclusive Skill see NPC PETRIFYATTACK and NPC WIDESTONE.

The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move and being attacked does not cancel the effect - note that during this time they can be effected by Lex Aeterna and cannot attack or use skills, but are still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.

Effects

  • All DEF contributed by items is reduced by 50%.
  • Monsters' Hard-DEF and Soft-DEF is reduced by 50% (round up).
  • If HP is over 25%, player will lose 1% of their HP every 5 seconds.
  • Increases player's MDEF by 25%.
  • Changes player's elemental status to "Earth LV 1" (150% damage from Fire based attacks, 125% damage from Poison, 25% damage from Earth, 90% damage from Wind)
  • Ignores Steal and Lex Aeterna
  • Players cannot move, attack, sit, pick up items, use skills or items, or force a disconnection

Recovery from Ailment

  • Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect
  • Status Recovery and Blessing can undo the effect
  • Gentle Touch-Cure (Sura) can recover from the effect
  • Hard MDEF reduces the chance of being affected by 1% per point
  • LUK reduces the duration
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the Paladin itself since it can't cast any skill as long as he/she is in stone status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.
  • Dispell removes this ailment.
  • Mercenary's skill Tender can undo the effect.
  • Lauda Agnus removes this ailment.

Equipment

Card effects:

Equipment:


Stun

For the Monster Exclusive Skill see NPC STUNATTACK and NPC WIDESTUN.

Effects

  • Any flee will be negated.
  • Players cannot move, attack, sit, pick up items, use skills or items, or force a disconnection

Recovery from Ailment

  • Priest's skill Status Recovery can undo the effect.
  • LUK will slightly reduce the duration of this ailment and the chance to be inflicted.
  • VIT reduces the chance of being inflicted by 1% per point of vit.It also reduces the duration of the effect.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stun status. However it can't remove the Stun status from the Paladin itself since it can't cast any skill as long as he/she is stunned.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stun status.
  • Dispell removes this ailment.
  • Mercenary's skill Regain can undo the effect.
  • Lauda Ramus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Equipment:

Undead

This status ailment is caused solely by the Monster Exclusive Skills NPC CHANGEUNDEAD and NPC_DRAGONFEAR.

Effects

Recovery from Ailment

  • Relogging cancels the status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Undead.
  • Dispell removes this ailment.

Equipment

Overheat

This status ailment is caused by a Mechanic receiving excessive damage while using Mado Gear

Effects

  • Causes a loss of HP over time.
  • The Overheat Limit refers to the amount of damage a Mado Gear user can receive before this status effect is inflicted.

Recovery from Ailment

Crystallization

This status ailment is caused by:

Effects

  • Causes a loss of 2% of HP and 1% of SP per second.
  • The target cannot attack, move, or use skills or items.
  • Having 0 SP will immediately cancel the effect.

Recovery from Ailment

Howling

This status ailment is caused by the Geneticist skill Howling of Mandragora.

Effects

  • Causes loss a percent of the target's SP.
  • Reduce an amount of the target's INT.
  • The target's cast (fixed) time is increased by an amount.

Recovery from Ailment