Difference between revisions of "Increase AGI"
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{{Skill Info | {{Skill Info | ||
− | | class = Acolyte | class2 = Super Novice | type = Supportive | levels = 10 | + | |class=Acolyte |
− | == Description == | + | |class2=Super Novice |
− | + | |class3=Mercenary | |
+ | |type=Supportive | ||
+ | |levels=10, selectable | ||
+ | |prereqs=([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 3 | ||
+ | |spcost=15 + (Skill Level × 3) | ||
+ | |hpcost=15 | ||
+ | |time=1 second | ||
+ | |delay=1 second | ||
+ | |duration=40 + (Skill Level × 20) seconds | ||
+ | |target=Any entity | ||
+ | |range_x=9 | ||
+ | |s_icon=Increase_Agility | ||
+ | }} | ||
+ | '''Increase AGI''' is a 1<sup>st</sup> class supportive skill available as [[Acolyte]], [[Super Novice]] and some [[Mercenaries|Mercenaries]]. | ||
+ | ==Description== | ||
+ | Increases a single target's [[Movement Speed]] by 25% and [[Stats#AGI|AGI]] for the skill's duration. | ||
+ | Also removes & replaces [[Decrease AGI | Decrease Agility]]. | ||
+ | Every 10 Job Levels increases the stat bonus by 1 if the caster is an [[Arch Bishop]]. | ||
− | {| class="wikitable" | + | |
− | ! Level !! | + | {|class="wikitable" |
+ | !Level!!AGI Increase!!Duration!!SP Cost | ||
|- | |- | ||
− | ! 1 | + | !1 |
− | | 3 || 60s || 18 | + | |3||60s||18 |
|- | |- | ||
− | ! 2 | + | !2 |
− | | 4 || 80s || 21 | + | |4||80s||21 |
|- | |- | ||
− | ! 3 | + | !3 |
− | | 5 || 100s || 24 | + | |5||100s||24 |
|- | |- | ||
− | ! 4 | + | !4 |
− | | 6 || 120s || 27 | + | |6||120s||27 |
|- | |- | ||
− | ! 5 | + | !5 |
− | | 7 || 140s || 30 | + | |7||140s||30 |
|- | |- | ||
− | ! 6 | + | !6 |
− | | 8 || 160s || 33 | + | |8||160s||33 |
|- | |- | ||
− | ! 7 | + | !7 |
− | | 9 || 180s || 36 | + | |9||180s||36 |
|- | |- | ||
− | ! 8 | + | !8 |
− | | 10 || 200s || 39 | + | |10||200s||39 |
|- | |- | ||
− | ! 9 | + | !9 |
− | | 11 || 220s || 42 | + | |11||220s||42 |
|- | |- | ||
− | ! 10 | + | !10 |
− | | 12 || 240s || 45 | + | |12||240s||45 |
|} | |} | ||
− | == Notes == | + | ===Notes=== |
− | * If the user has less than 16 | + | *If the user has less than 16 HP when casting the skill, it will fail. |
+ | *To get the maximum effect out of Increase AGI, remember to cast it from an Arch bishop with Job Level 60 for a total of +18 to AGI. | ||
+ | *Item or card effects which autocast Increase AGI are also subject to the Arch Bishop Job Level bonus when applicable. | ||
+ | |||
+ | ==Related Items== | ||
+ | *{{item|id=1974 Carrot Whip}} - Autocasts '''Increase Agility''' with a level equal to the Refine Level up to 10 when physically attacking by a low chance. | ||
+ | *{{item|id=2444 Glorious Boots}} - Autocasts Lv.1 '''Increase Agility''' when physically attacked by a low chance. | ||
+ | *{{item|id=2821 Acolyte Manual}} - Enables use of Lv. 1 '''Increase Agility'''. | ||
+ | *{{item|id=4294 Quve Card}} - [ [[Novice]] ] Autocasts Lv.1 '''Increase Agility''' when physically attacked by a chance. | ||
+ | *{{item|id=5378 Bunny Top Hat}} (and {{item|id=5378 Black Bunny Top Hat}} - Autocasts Lv.5 '''Increase Agility''' when physically attacked by a low chance. | ||
+ | *{{item|id=5496 Dice Hat}} - Autocasts a random Lv. of Heal, Blessing, '''Increase Agility''', Gloria, Magnificat or Assumptio when physically attacking by a chance. | ||
+ | *{{item|id=5499 Plentiful Pizza}} - If Refine Level is +7 or higher; Autocasts Lv.5 '''Increase Agility''' when physically attacked by a low chance. | ||
+ | *{{item|id=5778 Blue Arara Hat}} - Autocasts '''Increase Agility''' when physically attacked by a low chance. Autocast level is equal to Refine Level up to +10. | ||
+ | *{{item|id=12216 Increase Agility Scroll}} - Casts level 10 '''Increase Agility'''. | ||
+ | |||
+ | *{{item|id=18547 Campus Festival Hat}} - Enables the use of Lv. 1 '''Increase Agility'''. | ||
+ | *{{item|id=20200 White Rabbit Bonnet}} - Autocasts Lv.1 '''Increase Agility''' on self when physically or magically attacking by a chance. | ||
+ | == LeikaRO Custom Changes == | ||
+ | * Increase Agility deals 1 damage to undead targets, so Rogues can copy the skill. | ||
+ | * Increase Agi's bonuses scale with Job Level just like Clementia and Canto Candidus when cast by an [[Arch Bishop]]. | ||
+ | *{{item|id=12414 Guarana Candy}} - Only plays the skill animation, does not provide a true '''Increase Agility''' buff, meaning it can't be used to remove and replace [[Decrease AGI | Decrease Agility]] or grant [[AGI]] bonuses. | ||
{{Navbox Acolyte}} | {{Navbox Acolyte}} | ||
{{Navbox Super Novice}} | {{Navbox Super Novice}} |
Latest revision as of 17:44, 23 September 2022
Increase AGI | |
---|---|
Type: | Supportive Skill |
Levels: | 10, selectable |
SP Cost: | 15 + (Skill Level × 3) |
HP Cost: | 15 |
Cast Time: | 1 second |
Cast Delay: | 1 second |
Duration: | 40 + (Skill Level × 20) seconds |
Target: | Any entity |
Range: | 9 cells |
Status Icon: | |
Prerequisites | |
(Acolyte & Super Novice) Heal Lv. 3 |
Increase AGI is a 1st class supportive skill available as Acolyte, Super Novice and some Mercenaries.
Description
Increases a single target's Movement Speed by 25% and AGI for the skill's duration. Also removes & replaces Decrease Agility. Every 10 Job Levels increases the stat bonus by 1 if the caster is an Arch Bishop.
Level | AGI Increase | Duration | SP Cost |
---|---|---|---|
1 | 3 | 60s | 18 |
2 | 4 | 80s | 21 |
3 | 5 | 100s | 24 |
4 | 6 | 120s | 27 |
5 | 7 | 140s | 30 |
6 | 8 | 160s | 33 |
7 | 9 | 180s | 36 |
8 | 10 | 200s | 39 |
9 | 11 | 220s | 42 |
10 | 12 | 240s | 45 |
Notes
- If the user has less than 16 HP when casting the skill, it will fail.
- To get the maximum effect out of Increase AGI, remember to cast it from an Arch bishop with Job Level 60 for a total of +18 to AGI.
- Item or card effects which autocast Increase AGI are also subject to the Arch Bishop Job Level bonus when applicable.
Related Items
- Carrot Whip - Autocasts Increase Agility with a level equal to the Refine Level up to 10 when physically attacking by a low chance.
- Glorious Boots - Autocasts Lv.1 Increase Agility when physically attacked by a low chance.
- Acolyte Manual - Enables use of Lv. 1 Increase Agility.
- Quve Card - [ Novice ] Autocasts Lv.1 Increase Agility when physically attacked by a chance.
- Bunny Top Hat (and Black Bunny Top Hat - Autocasts Lv.5 Increase Agility when physically attacked by a low chance.
- Dice Hat - Autocasts a random Lv. of Heal, Blessing, Increase Agility, Gloria, Magnificat or Assumptio when physically attacking by a chance.
- Plentiful Pizza - If Refine Level is +7 or higher; Autocasts Lv.5 Increase Agility when physically attacked by a low chance.
- Blue Arara Hat - Autocasts Increase Agility when physically attacked by a low chance. Autocast level is equal to Refine Level up to +10.
- Increase Agility Scroll - Casts level 10 Increase Agility.
- Campus Festival Hat - Enables the use of Lv. 1 Increase Agility.
- White Rabbit Bonnet - Autocasts Lv.1 Increase Agility on self when physically or magically attacking by a chance.
LeikaRO Custom Changes
- Increase Agility deals 1 damage to undead targets, so Rogues can copy the skill.
- Increase Agi's bonuses scale with Job Level just like Clementia and Canto Candidus when cast by an Arch Bishop.
- Guarana Candy - Only plays the skill animation, does not provide a true Increase Agility buff, meaning it can't be used to remove and replace Decrease Agility or grant AGI bonuses.
Acolyte | |
---|---|
Skills | Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal |
Quests | Acolyte Skill Quest • Acolyte Training Quest |
Weapons | Maces • Rods |