Difference between revisions of "Ruwach"

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(Updated description & added mechanics)
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==Effect==
 
==Effect==
Summons an orb of holy fire around the user that will reveal and inflict 145% [[Holy]] property [[MATK|magic damage]] to hidden enemies within its area of effect.
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Summons an orb of holy fire around the user that will reveal and inflict 145% [[Holy]] property [[MATK|magic damage]] to hidden enemies within its area of effect, revealing them after a slight delay.
  
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==Notes==
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* Does not affect [[Stalker]]'s [[Chase Walk]] or [[Shadow Chaser]]'s [[Invisibility]]. Does affect and reveal [[NPC_INVISIBLE]].
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* The animation lasts longer than the effective duration, so care should be taken to maintain the skill.
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* [[Mage]]'s [[Sight]] has a longer effective range at 7x7 and no delay before revealing enemies, so even on Acolyte classes, it may be beneficial to use Sight from equipment instead.
  
 
{{Navbox Acolyte}}
 
{{Navbox Acolyte}}
 
{{Navbox Super Novice}}
 
{{Navbox Super Novice}}

Revision as of 04:47, 25 December 2021

Ruwach-icon.png Ruwach
Ruwach-screen.gif
Type: Offensive Skill
Levels: 1
SP Cost: 10
Duration: 10 seconds
Target: Self
Area of Effect: 5x5
Element: Holy
Prerequisites
None

Ruwach is a 1st class offensive skill available as Acolyte and Super Novice.

Effect

Summons an orb of holy fire around the user that will reveal and inflict 145% Holy property magic damage to hidden enemies within its area of effect, revealing them after a slight delay.

Notes

  • Does not affect Stalker's Chase Walk or Shadow Chaser's Invisibility. Does affect and reveal NPC_INVISIBLE.
  • The animation lasts longer than the effective duration, so care should be taken to maintain the skill.
  • Mage's Sight has a longer effective range at 7x7 and no delay before revealing enemies, so even on Acolyte classes, it may be beneficial to use Sight from equipment instead.