Difference between revisions of "Cure"

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'''Cure''' is a 1<sup>st</sup> class supportive skill available as [[Acolyte]], [[Crusader]] and [[Super Novice]].
 
'''Cure''' is a 1<sup>st</sup> class supportive skill available as [[Acolyte]], [[Crusader]] and [[Super Novice]].
 
==Effect==
 
==Effect==
Cures a single target from the following status effects: [[Status Effects#Silence|Silence]], [[Status Effects#Chaos|Chaos]] and [[Status Effects#Blind|Blind]].
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Cures various abnormal statuses such as [[Silence]], [[Confusion]] or [[Blind]] from the target. Causes Confusion on [[Undead]]s.
 
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When used on an Undead monster, this skill inflicts the [[Status Effects#Chaos|Chaos]] status on the monster.
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==Bestowed from==
 
==Bestowed from==

Revision as of 20:27, 22 September 2022

Cure-icon.png Cure
Cure-screen.gif
Type: Supportive Skill
Levels: 1
SP Cost: 15
Target: Any entity
Prerequisites
(Acolyte & Super Novice) Heal Lv. 2; (Crusader) Faith Lv. 5

Cure is a 1st class supportive skill available as Acolyte, Crusader and Super Novice.

Effect

Cures various abnormal statuses such as Silence, Confusion or Blind from the target. Causes Confusion on Undeads.

Bestowed from

Notes

You cannot cure yourself of Silence with this skill due to the nature of the status effect.